-// Copyright (C) 2007-2010 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2011 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
-// GEOM GEOMGUI : GUI for Geometry component
-// File : RepairGUI_GlueDlg.h
-// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
-//
+// GEOM GEOMGUI : GUI for Geometry component
+// File : RepairGUI_GlueDlg.h
+// Author : Lucien PIGNOLONI, Open CASCADE S.A.S.
+
#ifndef REPAIRGUI_GLUEDLG_H
#define REPAIRGUI_GLUEDLG_H
#include <GEOMBase_Skeleton.h>
+#include <TopAbs.hxx>
+
+#include <QList>
+
class DlgRef_1SelExt;
class SalomeApp_DoubleSpinBox;
class QPushButton;
Q_OBJECT
public:
- RepairGUI_GlueDlg( GeometryGUI*, QWidget* = 0, bool = false );
+ RepairGUI_GlueDlg (GeometryGUI*, QWidget* = 0, bool = false, TopAbs_ShapeEnum theGlueMode = TopAbs_FACE);
~RepairGUI_GlueDlg();
protected:
// redefined from GEOMBase_Helper
virtual GEOM::GEOM_IOperations_ptr createOperation();
- virtual bool isValid( QString& );
- virtual bool execute( ObjectList& );
- virtual void restoreSubShapes( SALOMEDS::Study_ptr, SALOMEDS::SObject_ptr );
+ virtual bool isValid (QString&);
+ virtual bool execute (ObjectList&);
+ virtual void restoreSubShapes (SALOMEDS::Study_ptr, SALOMEDS::SObject_ptr);
private:
void Init();
- void enterEvent( QEvent* );
+ void enterEvent (QEvent*);
void initSelection();
-
+
void clearTemporary();
-
- bool onAcceptLocal();
- void clearShapeBufferLocal( GEOM::GEOM_Object_ptr );
+
// Reimplementation of onAccept for local case of this class.
-
+ bool onAcceptLocal();
+ void clearShapeBufferLocal (GEOM::GEOM_Object_ptr);
+
void activateSelection();
void updateButtonState();
void selectTmpInViewer();
-
-private:
+
+private:
GEOM::GEOM_Object_var myObject;
- ObjectList myTmpObjs;
-
+ QList<GEOM::GeomObjPtr> myTmpObjs;
+
DlgRef_1SelExt* GroupPoints;
DlgRef_1SelExt* GroupPoints2;
SalomeApp_DoubleSpinBox* myTolEdt;
SalomeApp_DoubleSpinBox* myTolEdt2;
QPushButton* myDetectBtn;
QCheckBox* mySubShapesChk;
-
+ QCheckBox* myGlueAllEdgesChk;
+
int myCurrConstrId;
-
+
+ TopAbs_ShapeEnum myGlueMode;
+
protected slots:
virtual void ClickOnCancel();
-
+
private slots:
void ClickOnOk();
bool ClickOnApply();
void SelectionIntoArgument();
void SetEditCurrentArgument();
- void ConstructorsClicked( int );
- //void ValueChangedInSpinBox();
-
+ void ConstructorsClicked (int);
+
void onDetect();
- void onTolerChanged( double );
+ void onTolerChanged (double);
void onSubShapesChk();
};