disconnect(myGeomGUI->getApp()->selectionMgr(), 0, this, 0);
globalSelection(); // close local contexts, if any
- localSelection(GEOM::GEOM_Object::_nil(), TopAbs_VERTEX);
+ localSelection(TopAbs_VERTEX);
connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()),
this, SLOT(SelectionIntoArgument()));
{
GEOMBase_Skeleton::ActivateThisDialog();
if (getConstructorId() == 0) {
- localSelection(GEOM::GEOM_Object::_nil(), TopAbs_VERTEX);
+ localSelection(TopAbs_VERTEX);
connect(myGeomGUI->getApp()->selectionMgr(), SIGNAL(currentSelectionChanged()),
this, SLOT(SelectionIntoArgument()));
}