// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
//
//
// File : PrimitiveGUI.h
// Author : Damien COQUERET
// Module : GEOM
-// $Header$
#ifndef PRIMITIVEGUI_H
#define PRIMITIVEGUI_H
//=================================================================================
class PrimitiveGUI : public GEOMGUI
{
-protected:
- PrimitiveGUI(GeometryGUI* parent); // hide constructor to avoid direct creation
-
-public :
+public:
+ PrimitiveGUI(GeometryGUI* parent);
~PrimitiveGUI();
- // Get the only PrimitiveGUI object
- static PrimitiveGUI* GetPrimitiveGUI(GeometryGUI* parent);
-
bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent);
-
-private:
- static PrimitiveGUI* myGUIObject; // the only PrimitiveGUI object
};
#endif