class PrimitiveGUI : public GEOMGUI
{
protected:
- PrimitiveGUI(); // hide constructor to avoid direct creation
+ PrimitiveGUI(GeometryGUI* parent); // hide constructor to avoid direct creation
public :
~PrimitiveGUI();
// Get the only PrimitiveGUI object
- static PrimitiveGUI* GetPrimitiveGUI();
+ static PrimitiveGUI* GetPrimitiveGUI(GeometryGUI* parent);
- bool OnGUIEvent(int theCommandID, QAD_Desktop* parent);
+ bool OnGUIEvent(int theCommandID, SUIT_Desktop* parent);
private:
static PrimitiveGUI* myGUIObject; // the only PrimitiveGUI object