/// Fills the attribute with the value of the selected owner
/// \param theOwner a selected owner
- virtual bool setSelection(const Handle_SelectMgr_EntityOwner& theOwner);
+ virtual bool setSelectionCustom(const ModuleBase_ViewerPrs& thePrs);
/// Saves the internal parameters to the given feature
/// \return True in success
virtual void activateCustom();
private slots:
- /// Slot on plane selection
- void onPlaneSelected();
+ /// Slot on change selection
+ void onSelectionChanged();
/// Set sketch specific mode of selection
//void setSketchingMode();