+// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
+
// File: PartSet_WidgetShapeSelector.cpp
// Created: 27 Nov 2014
// Author: Vitaly Smetannikov
#include "PartSet_WidgetShapeSelector.h"
#include <ModelAPI_AttributeRefAttr.h>
+#include <ModelAPI_Session.h>
+#include <ModelAPI_Validator.h>
+#include <ModelAPI_RefAttrValidator.h>
+#include <ModelAPI_ResultValidator.h>
+
#include <PartSet_Tools.h>
+#include <SketchPlugin_Feature.h>
-bool PartSet_WidgetShapeSelector::storeValue() const
+bool PartSet_WidgetShapeSelector::storeValueCustom() const
{
if (!mySelectedObject)
return false;
FeaturePtr aSelectedFeature = ModelAPI_Feature::feature(mySelectedObject);
if (aSelectedFeature == myFeature) // In order to avoid selection of the same object
return false;
+ std::shared_ptr<SketchPlugin_Feature> aSPFeature =
+ std::dynamic_pointer_cast<SketchPlugin_Feature>(aSelectedFeature);
+ if ((!aSPFeature) && (!myShape->isNull())) {
+ // Processing of external (non-sketch) object
+ ObjectPtr aObj = PartSet_Tools::createFixedObjectByExternal(myShape->impl<TopoDS_Shape>(),
+ mySelectedObject, mySketch);
+ if (aObj) {
+ PartSet_WidgetShapeSelector* that = (PartSet_WidgetShapeSelector*) this;
+ that->mySelectedObject = aObj;
+ } else
+ return false;
+ } else {
+ // Processing of sketch object
+ DataPtr aData = myFeature->data();
+ if (myShape) {
+ AttributePtr aAttr = aData->attribute(attributeID());
+ AttributeRefAttrPtr aRefAttr =
+ std::dynamic_pointer_cast<ModelAPI_AttributeRefAttr>(aAttr);
+ if (aRefAttr) {
+ TopoDS_Shape aShape = myShape->impl<TopoDS_Shape>();
+ AttributePtr aPntAttr = PartSet_Tools::findAttributeBy2dPoint(mySelectedObject, aShape, mySketch);
+
+ // this is an alternative, whether the attribute should be set or object in the attribute
+ // the first check is the attribute because the object already exist
+ // the object is set only if there is no selected attribute
+ // test case is - preselection for distance operation, which contains two points selected on lines
+ if (aPntAttr)
+ aRefAttr->setAttr(aPntAttr);
+ else if (mySelectedObject)
+ aRefAttr->setObject(mySelectedObject);
+ updateObject(myFeature);
+ return true;
+ }
+ }
+ }
+ return ModuleBase_WidgetShapeSelector::storeValueCustom();
+}
+
+//********************************************************************
+bool PartSet_WidgetShapeSelector::isValid(ObjectPtr theObj, std::shared_ptr<GeomAPI_Shape> theShape)
+{
+ // the method is redefined to analize the selected shape in validators
+ SessionPtr aMgr = ModelAPI_Session::get();
+ ModelAPI_ValidatorsFactory* aFactory = aMgr->validators();
+ std::list<ModelAPI_Validator*> aValidators;
+ std::list<std::list<std::string> > anArguments;
+ aFactory->validators(parentID(), attributeID(), aValidators, anArguments);
+ // Check the type of selected object
+ std::list<ModelAPI_Validator*>::iterator aValidator = aValidators.begin();
+ bool isValid = true;
+ for (; aValidator != aValidators.end(); aValidator++) {
+ const ModelAPI_ResultValidator* aResValidator =
+ dynamic_cast<const ModelAPI_ResultValidator*>(*aValidator);
+ if (aResValidator) {
+ isValid = false;
+ if (aResValidator->isValid(theObj)) {
+ isValid = true;
+ break;
+ }
+ }
+ }
+ if (!isValid)
+ return false;
+
+ // Check the acceptability of the object and shape as validator attribute
+ AttributePtr aPntAttr;
DataPtr aData = myFeature->data();
- if (myUseSubShapes && myShape) {
+ if (theShape.get() != NULL) {
AttributePtr aAttr = aData->attribute(attributeID());
AttributeRefAttrPtr aRefAttr =
std::dynamic_pointer_cast<ModelAPI_AttributeRefAttr>(aAttr);
if (aRefAttr) {
- TopoDS_Shape aShape = myShape->impl<TopoDS_Shape>();
- AttributePtr aPntAttr = PartSet_Tools::findAttributeBy2dPoint(mySelectedObject, aShape, mySketch);
- if (mySelectedObject)
- aRefAttr->setObject(mySelectedObject);
- if (aPntAttr)
- aRefAttr->setAttr(aPntAttr);
-
- updateObject(myFeature);
- return true;
+ TopoDS_Shape aShape = theShape->impl<TopoDS_Shape>();
+ aPntAttr = PartSet_Tools::findAttributeBy2dPoint(theObj, aShape, mySketch);
}
}
- return ModuleBase_WidgetShapeSelector::storeValue();
+ // Check the acceptability of the object as attribute
+ aValidator = aValidators.begin();
+ std::list<std::list<std::string> >::iterator aArgs = anArguments.begin();
+ for (; aValidator != aValidators.end(); aValidator++, aArgs++) {
+ const ModelAPI_RefAttrValidator* aAttrValidator =
+ dynamic_cast<const ModelAPI_RefAttrValidator*>(*aValidator);
+ if (aAttrValidator) {
+ if (aPntAttr.get() != NULL)
+ {
+ if (!aAttrValidator->isValid(myFeature, *aArgs, aPntAttr)) {
+ return false;
+ }
+ }
+ else
+ {
+ if (!aAttrValidator->isValid(myFeature, *aArgs, theObj)) {
+ return false;
+ }
+ }
+ }
+ }
+ return true;
}
+