/// Reference to sketch
CompositeFeaturePtr mySketch;
- bool myValueIsCashed; /// boolean state if the value is cashed during value state change
- bool myIsFeatureVisibleInCash; /// boolean value if the feature was visible when cash if filled
- double myValueInCash; /// the cashed X value during value state change
+ bool myValueIsCashed; ///< boolean state if the value is cashed during value state change
+ bool myIsFeatureVisibleInCash; ///< boolean value if the feature was visible when cash if filled
+ double myValueInCash; ///< the cashed X value during value state change
};
#endif