/// Destructor
virtual ~PartSet_WidgetPoint2D();
+ /// Fills the widget with default values
+ virtual void reset();
+
/// Set the given wrapped value to the current widget
/// This value should be processed in the widget according to the needs
/// \param theValue the wrapped widget value
virtual bool restoreValue();
- /// Returns the internal parent wiget control, that can be shown anywhere
- /// \returns the widget
- QWidget* getControl() const;
-
/// Returns list of widget controls
/// \return a control list
virtual QList<QWidget*> getControls() const;
/// Signal about selection of an existing vertex from an object
void vertexSelected();
-protected slots:
- /// Process mouse release event
+public slots:
+ /// Process mouse move event
/// \param theWnd a view window
/// \param theEvent a mouse event
- void onMouseRelease(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent);
+ void onMouseMove(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent);
- /// Process mouse move event
+protected slots:
+ /// Process mouse release event
/// \param theWnd a view window
/// \param theEvent a mouse event
- void onMouseMove(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent);
+ void onMouseRelease(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent);
protected:
/// Saves the internal parameters to the given feature
/// \return True in success
- virtual bool storeValue() const;
+ virtual bool storeValueCustom() const;
/// The methiod called when widget is activated
virtual void activateCustom();