void onMouseRelease(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent);
void onMouseMove(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent);
+private slots:
+ void onValuesChanged();
+
private:
bool getPoint2d(const Handle(V3d_View)& theView, const TopoDS_Shape& theShape,
double& theX, double& theY) const;