#define PartSet_WidgetPoint2DFlyout_H
#include "PartSet.h"
-#include <PartSet_WidgetPoint2D.h>
+#include <PartSet_WidgetPoint2d.h>
class XGUI_Workshop;
/// \return the state whether the widget can accept the focus
virtual bool focusTo();
+ /// Returns true if the attribute can be changed using the selected shapes in the viewer
+ /// and creating a coincidence constraint to them. This control does not use them.
+ virtual bool useSelectedShapes() const;
+
private:
//! Returns workshop
XGUI_Workshop* workshop() const;
-
-private:
- bool myIsInternal; /// an XML internal state
};
#endif