#include "PartSet.h"
+#include "PartSet_Tools.h"
+
#include <ModelAPI_Feature.h>
#include <ModelAPI_Attribute.h>
#include <ModelAPI_CompositeFeature.h>
class ModuleBase_ModelWidget;
class ModuleBase_Operation;
class XGUI_OperationMgr;
+class XGUI_Workshop;
+
class QMouseEvent;
/**
//// \return boolean value
static bool isNestedCreateOperation(ModuleBase_Operation* theOperation);
+ /// Returns true if the operation is an edit nested feature one
+ /// \param theOperation a checked operation
+ //// \return boolean value
+ static bool isNestedEditOperation(ModuleBase_Operation* theOperation);
+
/// Returns whether the current operation is a sketch entity - line, point, arc or circle
/// \param theId is an id of object
/// \return a boolean value
/// \return a boolean value
static bool isDistanceOperation(ModuleBase_Operation* theOperation);
+ /// Returns whether the feature kind is a sketch distance - lenght, distance or radius
+ /// \param theKind the feature kind
+ /// \return a boolean value
+ static bool isDistanceKind(std::string& theKind);
+
/// Returns true if a mouse cursor is over viewer window
bool isMouseOverWindow() { return myIsMouseOverWindow; }
/// \param theOperation a committed operation
void commitNestedSketch(ModuleBase_Operation* theOperation);
+ /// Append the sketch plane filter into the current viewer
+ /// \param toActivate state whether the filter should be activated/deactivated
+ void activatePlaneFilter(const bool& toActivate);
+
+ /// Commit the operation if it is possible. If the operation is dimention constraint,
+ /// it gives widget editor to input dimention value
+ void operationActivatedByPreselection();
+
/// Returns True if there are available Undos and the sketch manager allows undo
/// \return the boolean result
bool canUndo() const;
/// \param theObject a model object
bool canDisplayObject(const ObjectPtr& theObject) const;
+ /// Check the given objects either there are some results of the current sketch. If so,
+ /// it suggests to delete them as there are no functionality to show back hidden sketch objects
+ /// \param theObjects a list of hidden objects
+ virtual void processHiddenObject(const std::list<ObjectPtr>& theObjects);
+
/// Returns true if the mouse is over viewer or property panel value is changed
/// \return boolean result
bool canDisplayCurrentCreatedFeature() const;
+ /// Returns true if the current operation is nested creation or internal reentrant edit
+ /// \param theOperation an operation
+ bool canChangeCursor(ModuleBase_Operation* theOperation) const;
+
/// Returns state of constraints showing flag
- bool isConstraintsShown() const { return myIsConstraintsShown; }
+ const QMap<PartSet_Tools::ConstraintVisibleState, bool>& showConstraintStates();
/// Returns true if the object is a current sketch sub feature of a result of the feature
/// \param theObject an object
//! \return string value
QString getFeatureError(const FeaturePtr& theFeature);
+ /// It nullify internal flags concerned to clicked mouse event
+ void clearClickedFlags();
+
/// Returns list of strings which contains id's of sketch operations
static const QStringList& sketchOperationIdList();
void connectToPropertyPanel(ModuleBase_ModelWidget* theWidget, const bool isToConnect);
/// Visualize the operation feature if the previous state is modified value in property panel
- /// \thePrevState the previous widget value state
+ /// \param thePreviousState the previous widget value state
void widgetStateChanged(int thePreviousState);
public slots:
void onPlaneSelected(const std::shared_ptr<GeomAPI_Pln>& thePln);
/// Toggle show constraints
- void onShowConstraintsToggle(bool);
+ void onShowConstraintsToggle(bool theState, int theType);
private slots:
/// Process the enter mouse to the view port. If the current operation is a create of
void onMouseMoved(ModuleBase_IViewWindow*, QMouseEvent*);
void onMouseDoubleClick(ModuleBase_IViewWindow*, QMouseEvent*);
void onApplicationStarted();
- void onBeforeWidgetActivated(ModuleBase_ModelWidget* theWidget);
+ //void onBeforeWidgetActivated(ModuleBase_ModelWidget* theWidget);
void onBeforeContextMenu();
void onAfterContextMenu();
const bool isToDisplay, const bool isFlushRedisplay = true);
private:
+ /// Returns current workshop
+ XGUI_Workshop* workshop() const;
+ /// Returns operation manager
XGUI_OperationMgr* operationMgr() const;
private:
bool myIsMouseOverViewProcessed; /// the state whether the over view state is processed by mouseMove method
bool myIsPopupMenuActive; /// the state of the popup menu is shown
Point myCurrentPoint;
- Point myClickedPoint;
+ //Point myClickedPoint;
CompositeFeaturePtr myCurrentSketch;
FeatureToSelectionMap myCurrentSelection;
bool myPreviousUpdateViewerEnabled;
- bool myIsConstraintsShown;
+ QMap<PartSet_Tools::ConstraintVisibleState, bool> myIsConstraintsShown;
};