/// \param theOperation an operation
bool canChangeCursor(ModuleBase_Operation* theOperation) const;
- /// Returns state of constraints showing flag
+ /// Returns state of constraints showing flag
const QMap<PartSet_Tools::ConstraintVisibleState, bool>& showConstraintStates();
/// Returns true if the object is a current sketch sub feature of a result of the feature
bool isObjectOfSketch(const ObjectPtr& theObject) const;
/// Saves the current selection in the viewer into an internal container
- /// It obtains the selected attributes.
+ /// It obtains the selected attributes.
/// The highlighted objects can be processes as the selected ones
/// \param theHighlightedOnly a boolean flag
void storeSelection(const bool theHighlightedOnly = false);
void onLeaveViewPort();
/// Listens to the value changed signal and display the current operation feature
void onBeforeValuesChangedInPropertyPanel();
- /// Listens to the signal about the modification of the values
+ /// Listens to the signal about the modification of the values
/// have been done in the property panel
void onAfterValuesChangedInPropertyPanel();
/// Launches the operation from current highlighting
void launchEditing();
- /// Converts mouse position to 2d coordinates.
+ /// Converts mouse position to 2d coordinates.
/// Member myCurrentSketch has to be correctly defined
- void get2dPoint(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent,
+ void get2dPoint(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent,
Point& thePoint);
/// Show distance value editor if it is a distance operation and all attribute references
typedef QMap<FeaturePtr, std::pair<std::set<AttributePtr>, std::set<ResultPtr> > >
FeatureToSelectionMap;
- /// Applyes the current selection to the object in the workshop viewer
+ /// Applyes the current selection to the object in the workshop viewer
/// It includes the selection in all modes of activation, even local context - vertexes, edges
/// It gets all results of the feature, find an AIS object in the viewer and takes all BRep
/// selection owners. If the owner is vertex, the corresponded attribute is seached in
SelectMgr_IndexedMapOfOwner& anOwnersToSelect);
/// Returns true if the created feature is visible
- /// \param
+ /// \param
bool isVisibleCreatedFeature() const;
/// Returns a current operation
/// Erase or display the feature of the current operation. If the mouse over the active view or
/// a current value is changed by property panel, the feature is displayed otherwise it is hidden
- /// \param theOperation an operation which feature is to be displayed,
+ /// \param theOperation an operation which feature is to be displayed,
/// it is nested create operation
/// \param isToDisplay a flag about the display or erase the feature
void visualizeFeature(const FeaturePtr& theFeature, const bool isEditOperation,
bool myDragDone;
bool myIsMouseOverWindow; /// the state that the mouse over the view
/// the state whether the over view state is processed by mouseMove method
- bool myIsMouseOverViewProcessed;
+ bool myIsMouseOverViewProcessed;
bool myIsPopupMenuActive; /// the state of the popup menu is shown
Point myCurrentPoint;
//Point myClickedPoint;