#include "PartSet_WidgetPoint2d.h"
#include "PartSet_WidgetPoint2dDistance.h"
#include "PartSet_Tools.h"
+#include "PartSet_WidgetSketchLabel.h"
#include <ModuleBase_WidgetEditor.h>
#include <XGUI_ModuleConnector.h>
#include <XGUI_Displayer.h>
#include <XGUI_Workshop.h>
+#include <XGUI_ContextMenuMgr.h>
#include <XGUI_Selection.h>
#include <XGUI_SelectionMgr.h>
#include <ModuleBase_ModelWidget.h>
#include <SketchPlugin_ConstraintPerpendicular.h>
#include <SketchPlugin_ConstraintRadius.h>
#include <SketchPlugin_ConstraintRigid.h>
+#include <SketchPlugin_ConstraintHorizontal.h>
+#include <SketchPlugin_ConstraintVertical.h>
+#include <SketchPlugin_ConstraintEqual.h>
+#include <SketchPlugin_ConstraintTangent.h>
+#include <SketchPlugin_ConstraintCoincidence.h>
+#include <SketchPlugin_ConstraintFillet.h>
+#include <SketchPlugin_ConstraintMirror.h>
+
+#include <SketcherPrs_Tools.h>
#include <SelectMgr_IndexedMapOfOwner.hxx>
#include <StdSelect_BRepOwner.hxx>
//#include <AIS_DimensionSelectionMode.hxx>
-//#include <AIS_Shape.hxx>
+#include <AIS_Shape.hxx>
#include <ModelAPI_Events.h>
+#include <ModelAPI_Session.h>
#include <QMouseEvent>
#include <QApplication>
+//#define DEBUG_DO_NOT_BY_ENTER
/// Returns list of unique objects by sum of objects from List1 and List2
/*QList<ModuleBase_ViewerPrs> getSumList(const QList<ModuleBase_ViewerPrs>& theList1,
PartSet_SketcherMgr::PartSet_SketcherMgr(PartSet_Module* theModule)
: QObject(theModule), myModule(theModule), myIsDragging(false), myDragDone(false),
myIsPropertyPanelValueChanged(false), myIsMouseOverWindow(false),
- myIsMouseOverViewProcessed(true), myPreviousUpdateViewerEnabled(true)
+ myIsMouseOverViewProcessed(true), myPreviousUpdateViewerEnabled(true),
+ myIsPopupMenuActive(false), myIsConstraintsShown(true)
{
ModuleBase_IWorkshop* anIWorkshop = myModule->workshop();
ModuleBase_IViewer* aViewer = anIWorkshop->viewer();
void PartSet_SketcherMgr::onEnterViewPort()
{
- if (!isNestedCreateOperation(getCurrentOperation()))
- return;
// 1. if the mouse over window, update the next flag. Do not perform update visibility of
// created feature because it should be done in onMouseMove(). Some widgets watch
// the mouse move and use the cursor position to update own values. If the presentaion is
// redisplayed before this update, the feature presentation jumps from reset value to current.
myIsMouseOverWindow = true;
myIsPropertyPanelValueChanged = false;
+
+ #ifdef DEBUG_DO_NOT_BY_ENTER
+ return;
+ #endif
+ //if (!isNestedCreateOperation(getCurrentOperation()))
+ // return;
}
void PartSet_SketcherMgr::onLeaveViewPort()
{
- if (!isNestedCreateOperation(getCurrentOperation()))
- return;
-
myIsMouseOverViewProcessed = false;
myIsMouseOverWindow = false;
+ myIsPropertyPanelValueChanged = false;
+
+ #ifdef DEBUG_DO_NOT_BY_ENTER
+ return;
+ #endif
+
+ if (!isNestedCreateOperation(getCurrentOperation()))
+ return;
+ // the method should be performed if the popup menu is called,
+ // the reset of the current widget should not happen
+ if (myIsPopupMenuActive)
+ return;
// 2. if the mouse IS NOT over window, reset the active widget value and hide the presentation
ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
aDisplayer->enableUpdateViewer(isEnableUpdateViewer);
// hides the presentation of the current operation feature
- myIsPropertyPanelValueChanged = false;
+ //myIsPropertyPanelValueChanged = false;
// the feature is to be erased here, but it is correct to call canDisplayObject because
// there can be additional check (e.g. editor widget in distance constraint)
- visualizeFeature(aOperation, canDisplayObject());
+ FeaturePtr aFeature = getCurrentOperation()->feature();
+ visualizeFeature(aOperation, canDisplayObject(aFeature));
}
void PartSet_SketcherMgr::onBeforeValuesChangedInPropertyPanel()
{
if (isNestedCreateOperation(getCurrentOperation()))
return;
+ // it is necessary to save current selection in order to restore it after the values are modifed
storeSelection();
+
+ ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
+ XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(aWorkshop);
+ XGUI_Displayer* aDisplayer = aConnector->workshop()->displayer();
+ myPreviousUpdateViewerEnabled = aDisplayer->enableUpdateViewer(false);
}
void PartSet_SketcherMgr::onAfterValuesChangedInPropertyPanel()
{
if (isNestedCreateOperation(getCurrentOperation()))
return;
+ // it is necessary to restore current selection in order to restore it after the values are modified
restoreSelection();
+ myCurrentSelection.clear();
+
+ // 3. the flag to disable the update viewer should be set in order to avoid blinking in the
+ // viewer happens by deselect/select the modified objects. The flag should be restored after
+ // the selection processing. The update viewer should be also called.
+ ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
+ XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(aWorkshop);
+ XGUI_Displayer* aDisplayer = aConnector->workshop()->displayer();
+ aDisplayer->enableUpdateViewer(myPreviousUpdateViewerEnabled);
+ aDisplayer->updateViewer();
}
void PartSet_SketcherMgr::onValuesChangedInPropertyPanel()
ModuleBase_Operation* aOperation = getCurrentOperation();
// the feature is to be erased here, but it is correct to call canDisplayObject because
// there can be additional check (e.g. editor widget in distance constraint)
- visualizeFeature(aOperation, canDisplayObject());
+ FeaturePtr aFeature = getCurrentOperation()->feature();
+ visualizeFeature(aOperation, canDisplayObject(aFeature));
}
void PartSet_SketcherMgr::onMousePressed(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent)
// Remember highlighted objects for editing
ModuleBase_ISelection* aSelect = aWorkshop->selection();
- QList<ModuleBase_ViewerPrs> aHighlighted = aSelect->getHighlighted();
- QList<ModuleBase_ViewerPrs> aSelected = aSelect->getSelected();
- myFeature2AttributeMap.clear();
bool aHasShift = (theEvent->modifiers() & Qt::ShiftModifier);
- if (aHasShift) {
- fillFeature2Attribute(aHighlighted, myFeature2AttributeMap, myCurrentSketch);
- fillFeature2Attribute(aSelected, myFeature2AttributeMap, myCurrentSketch);
- }
- else {
- fillFeature2Attribute(aHighlighted, myFeature2AttributeMap, myCurrentSketch);
- }
+ storeSelection(!aHasShift);
- if (myFeature2AttributeMap.empty()) {
+ if (myCurrentSelection.empty()) {
if (isSketchOpe && (!isSketcher))
// commit previous operation
if (!aOperation->commit())
if (myIsDragging) {
if (myDragDone) {
//aOp->commit();
- myFeature2AttributeMap.clear();
-
+ myCurrentSelection.clear();
// Reselect edited object
/*aViewer->AISContext()->MoveTo(theEvent->x(), theEvent->y(), theWnd->v3dView());
if (theEvent->modifiers() & Qt::ShiftModifier)
}
// the feature is to be erased here, but it is correct to call canDisplayObject because
// there can be additional check (e.g. editor widget in distance constraint)
- visualizeFeature(aOperation, canDisplayObject());
+ FeaturePtr aFeature = getCurrentOperation()->feature();
+ visualizeFeature(aOperation, canDisplayObject(aFeature));
}
myClickedPoint.clear();
if (myIsDragging) {
- ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
- // 1. it is necessary to save current selection in order to restore it after the features moving
- FeatureToSelectionMap aCurrentSelection;
- getCurrentSelection(myFeature2AttributeMap, myCurrentSketch, aWorkshop, aCurrentSelection);
-
+ // 1. the current selection is saved in the mouse press method in order to restore it after moving
// 2. the enable selection in the viewer should be temporary switched off in order to ignore
// mouse press signal in the viewer(it call Select for AIS context and the dragged objects are
// deselected). This flag should be restored in the slot, processed the mouse release signal.
double dX = aX - myCurrentPoint.myCurX;
double dY = aY - myCurrentPoint.myCurY;
+ ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(aWorkshop);
XGUI_Displayer* aDisplayer = aConnector->workshop()->displayer();
// 3. the flag to disable the update viewer should be set in order to avoid blinking in the
static Events_ID aMoveEvent = Events_Loop::eventByName(EVENT_OBJECT_MOVED);
//static Events_ID aUpdateEvent = Events_Loop::eventByName(EVENT_OBJECT_UPDATED);
-
- FeatureToAttributesMap::const_iterator anIt = myFeature2AttributeMap.begin(),
- aLast = myFeature2AttributeMap.end();
+ FeatureToSelectionMap::const_iterator anIt = myCurrentSelection.begin(),
+ aLast = myCurrentSelection.end();
// 4. the features and attributes modification(move)
for (; anIt != aLast; anIt++) {
FeaturePtr aFeature = anIt.key();
- AttributeList anAttributes = anIt.value();
+ std::set<AttributePtr> anAttributes = anIt.value().first;
// Process selection by attribute: the priority to the attribute
if (!anAttributes.empty()) {
- AttributeList::const_iterator anAttIt = anAttributes.begin(), anAttLast = anAttributes.end();
+ std::set<AttributePtr>::const_iterator anAttIt = anAttributes.begin(),
+ anAttLast = anAttributes.end();
for (; anAttIt != anAttLast; anAttIt++) {
AttributePtr anAttr = *anAttIt;
if (anAttr.get() == NULL)
//Events_Loop::loop()->flush(aUpdateEvent); // up update events - to redisplay presentations
// 5. it is necessary to save current selection in order to restore it after the features moving
- FeatureToSelectionMap::const_iterator aSIt = aCurrentSelection.begin(),
- aSLast = aCurrentSelection.end();
- SelectMgr_IndexedMapOfOwner anOwnersToSelect;
- for (; aSIt != aSLast; aSIt++) {
- anOwnersToSelect.Clear();
- getSelectionOwners(aSIt->first, myCurrentSketch, aWorkshop, aCurrentSelection,
- anOwnersToSelect);
- aConnector->workshop()->selector()->setSelectedOwners(anOwnersToSelect, false);
- }
-
+ restoreSelection();
// 6. restore the update viewer flag and call this update
aDisplayer->enableUpdateViewer(isEnableUpdateViewer);
aDisplayer->updateViewer();
+
myDragDone = true;
myCurrentPoint.setValue(aX, aY);
}
XGUI_ViewerProxy* aViewerProxy = aWorkshop->viewer();
connect(aViewerProxy, SIGNAL(enterViewPort()), this, SLOT(onEnterViewPort()));
connect(aViewerProxy, SIGNAL(leaveViewPort()), this, SLOT(onLeaveViewPort()));
+
+ XGUI_ContextMenuMgr* aContextMenuMgr = aWorkshop->contextMenuMgr();
+ connect(aContextMenuMgr, SIGNAL(beforeContextMenu()), this, SLOT(onBeforeContextMenu()));
+ connect(aContextMenuMgr, SIGNAL(afterContextMenu()), this, SLOT(onAfterContextMenu()));
}
void PartSet_SketcherMgr::onBeforeWidgetActivated(ModuleBase_ModelWidget* theWidget)
}
}
+void PartSet_SketcherMgr::onBeforeContextMenu()
+{
+ myIsPopupMenuActive = true;
+}
+
+void PartSet_SketcherMgr::onAfterContextMenu()
+{
+ myIsPopupMenuActive = false;
+}
+
void PartSet_SketcherMgr::get2dPoint(ModuleBase_IViewWindow* theWnd, QMouseEvent* theEvent,
Point& thePoint)
{
void PartSet_SketcherMgr::launchEditing()
{
- // there should be activate the vertex selection mode because the edit can happens by the selected
- // point
- QIntList aModes;
- aModes << TopAbs_VERTEX << TopAbs_EDGE;
- // TODO: #391 - to be uncommented
- /*aModes.append(AIS_DSM_Text);
- aModes.append(AIS_DSM_Line);
- aModes.append(AIS_Shape::SelectionMode((TopAbs_ShapeEnum) TopAbs_VERTEX));
- aModes.append(AIS_Shape::SelectionMode((TopAbs_ShapeEnum) TopAbs_EDGE));*/
-
- XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(myModule->workshop());
- aConnector->activateSubShapesSelection(aModes);
+ // there should be activate the sketch selection mode because the edit can happens
+ // by any sketch entity or consttant selected
+ activateObjectsInSketchMode(true);
- if (!myFeature2AttributeMap.empty()) {
- FeaturePtr aFeature = myFeature2AttributeMap.begin().key();
+ if (!myCurrentSelection.empty()) {
+ FeaturePtr aFeature = myCurrentSelection.begin().key();
std::shared_ptr<SketchPlugin_Feature> aSPFeature =
std::dynamic_pointer_cast<SketchPlugin_Feature>(aFeature);
if (aSPFeature) {
}
-QStringList PartSet_SketcherMgr::sketchOperationIdList()
+const QStringList& PartSet_SketcherMgr::sketchOperationIdList()
{
static QStringList aIds;
if (aIds.size() == 0) {
aIds << SketchPlugin_ConstraintRadius::ID().c_str();
aIds << SketchPlugin_ConstraintPerpendicular::ID().c_str();
aIds << SketchPlugin_ConstraintParallel::ID().c_str();
+ aIds << SketchPlugin_ConstraintHorizontal::ID().c_str();
+ aIds << SketchPlugin_ConstraintVertical::ID().c_str();
+ aIds << SketchPlugin_ConstraintEqual::ID().c_str();
+ aIds << SketchPlugin_ConstraintTangent::ID().c_str();
+ aIds << SketchPlugin_ConstraintCoincidence::ID().c_str();
+ aIds << SketchPlugin_ConstraintFillet::ID().c_str();
+ aIds << SketchPlugin_ConstraintMirror::ID().c_str();
}
return aIds;
}
+const QStringList& PartSet_SketcherMgr::constraintsIdList()
+{
+ static QStringList aIds;
+ if (aIds.size() == 0) {
+ aIds << SketchPlugin_ConstraintLength::ID().c_str();
+ aIds << SketchPlugin_ConstraintDistance::ID().c_str();
+ aIds << SketchPlugin_ConstraintRigid::ID().c_str();
+ aIds << SketchPlugin_ConstraintRadius::ID().c_str();
+ aIds << SketchPlugin_ConstraintPerpendicular::ID().c_str();
+ aIds << SketchPlugin_ConstraintParallel::ID().c_str();
+ aIds << SketchPlugin_ConstraintHorizontal::ID().c_str();
+ aIds << SketchPlugin_ConstraintVertical::ID().c_str();
+ aIds << SketchPlugin_ConstraintEqual::ID().c_str();
+ aIds << SketchPlugin_ConstraintTangent::ID().c_str();
+ aIds << SketchPlugin_ConstraintCoincidence::ID().c_str();
+ aIds << SketchPlugin_ConstraintMirror::ID().c_str();
+ }
+ return aIds;
+}
+
+
bool PartSet_SketcherMgr::isSketchOperation(ModuleBase_Operation* theOperation)
{
return theOperation && theOperation->id().toStdString() == SketchPlugin_Sketch::ID();
PartSet_SketcherMgr::sketchOperationIdList().contains(theOperation->id());
}
+bool PartSet_SketcherMgr::isNestedCreateOperation(ModuleBase_Operation* theOperation)
+{
+ return theOperation && !theOperation->isEditOperation() && isNestedSketchOperation(theOperation);
+}
+
+bool PartSet_SketcherMgr::isEntityOperation(ModuleBase_Operation* theOperation)
+{
+ std::string aId = theOperation ? theOperation->id().toStdString() : "";
+
+ return (aId == SketchPlugin_Line::ID()) ||
+ (aId == SketchPlugin_Point::ID()) ||
+ (aId == SketchPlugin_Arc::ID()) ||
+ (aId == SketchPlugin_Circle::ID());
+}
+
bool PartSet_SketcherMgr::isDistanceOperation(ModuleBase_Operation* theOperation)
{
std::string aId = theOperation ? theOperation->id().toStdString() : "";
void PartSet_SketcherMgr::stopSketch(ModuleBase_Operation* theOperation)
{
myIsMouseOverWindow = false;
+ myIsConstraintsShown = true;
+ // the objects activated in the sketch should be deactivated in order to do not have the specific
+ // sketch selection mode activated on objects in neutral point of the application(no started operation)
+ activateObjectsInSketchMode(false);
XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(myModule->workshop());
XGUI_Displayer* aDisplayer = aConnector->workshop()->displayer();
aDisplayer->updateViewer();
}
-void PartSet_SketcherMgr::startNestedSketch(ModuleBase_Operation* )
+void PartSet_SketcherMgr::startNestedSketch(ModuleBase_Operation* theOperation)
{
+ if (constraintsIdList().contains(theOperation->id())) {
+ // Show constraints if a constraint was created
+ onShowConstraintsToggle(true);
+ }
connectToPropertyPanel(true);
}
-void PartSet_SketcherMgr::stopNestedSketch(ModuleBase_Operation* theOperation)
+void PartSet_SketcherMgr::stopNestedSketch(ModuleBase_Operation* theOp)
{
connectToPropertyPanel(false);
myIsPropertyPanelValueChanged = false;
myIsMouseOverViewProcessed = true;
+
+ // the sketch objects selection should be activated in order to select any sketch
+ // object
+ activateObjectsInSketchMode(true);
}
void PartSet_SketcherMgr::commitNestedSketch(ModuleBase_Operation* theOperation)
{
if (isNestedCreateOperation(theOperation))
visualizeFeature(theOperation, true);
+
}
bool PartSet_SketcherMgr::canUndo() const
return isNestedCreateOperation(getCurrentOperation());
}
-bool PartSet_SketcherMgr::canDisplayObject() const
+bool PartSet_SketcherMgr::canDisplayObject(const ObjectPtr& theObject) const
{
bool aCanDisplay = true;
- if (!isNestedCreateOperation(getCurrentOperation()))
- return aCanDisplay;
- ModuleBase_Operation* aOperation = getCurrentOperation();
- ModuleBase_IPropertyPanel* aPanel = aOperation->propertyPanel();
- ModuleBase_ModelWidget* anActiveWdg = aPanel ? aPanel->activeWidget() : 0;
- // the active widget editor should not influence here. The presentation should be visible always
- // when this widget is active.
- if (anActiveWdg) {
- ModuleBase_WidgetEditor* anEditorWdg = dynamic_cast<ModuleBase_WidgetEditor*>(anActiveWdg);
- if (anEditorWdg) {
- return aCanDisplay;
+ bool aHasActiveSketch = activeSketch().get() != NULL;
+ if (aHasActiveSketch) {
+ // 1. the sketch feature should not be displayed during the sketch active operation
+ // it is hidden by a sketch operation start and shown by a sketch stop, just the sketch
+ // nested features can be visualized
+ FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
+ if (aFeature.get() != NULL && aFeature == activeSketch())
+ aCanDisplay = false;
+ }
+ else { // there are no an active sketch
+ // 2. sketch sub-features should not visualized if the sketch operation is not active
+ FeaturePtr aFeature = ModelAPI_Feature::feature(theObject);
+ if (aFeature.get() != NULL) {
+ std::shared_ptr<SketchPlugin_Feature> aSketchFeature =
+ std::dynamic_pointer_cast<SketchPlugin_Feature>(aFeature);
+ if (aSketchFeature.get())
+ aCanDisplay = false;
}
}
- // during a nested create operation, the feature is redisplayed only if the mouse over view
- // of there was a value modified in the property panel after the mouse left the view
- aCanDisplay = myIsPropertyPanelValueChanged || myIsMouseOverWindow;
+ // 3. For created nested feature operation do not display the created feature if
+ // the mouse curstor leaves the OCC window.
+ // The correction cases, which ignores this condition:
+ // a. the property panel values modification
+ // b. the popup menu activated
+ // c. widget editor control
+ #ifndef DEBUG_DO_NOT_BY_ENTER
+ if (aCanDisplay && isNestedCreateOperation(getCurrentOperation())) {
+ ModuleBase_Operation* aOperation = getCurrentOperation();
+ ModuleBase_IPropertyPanel* aPanel = aOperation->propertyPanel();
+ ModuleBase_ModelWidget* anActiveWdg = aPanel ? aPanel->activeWidget() : 0;
+ ModuleBase_WidgetEditor* anEditorWdg = anActiveWdg ? dynamic_cast<ModuleBase_WidgetEditor*>(anActiveWdg) : 0;
+ // the active widget editor should not influence here. The presentation should be visible always
+ // when this widget is active.
+ if (!anEditorWdg && !myIsPopupMenuActive) {
+ // during a nested create operation, the feature is redisplayed only if the mouse over view
+ // of there was a value modified in the property panel after the mouse left the view
+ aCanDisplay = myIsPropertyPanelValueChanged || myIsMouseOverWindow;
+ }
+ }
+ #endif
return aCanDisplay;
}
+
void PartSet_SketcherMgr::onPlaneSelected(const std::shared_ptr<GeomAPI_Pln>& thePln)
{
myPlaneFilter->setPlane(thePln->impl<gp_Pln>());
-}
-void PartSet_SketcherMgr::getCurrentSelection(const FeatureToAttributesMap& theFeatureToAttributes,
- const FeaturePtr& theSketch,
- ModuleBase_IWorkshop* theWorkshop,
- FeatureToSelectionMap& theSelection)
-{
- FeatureToAttributesMap::const_iterator anIt = theFeatureToAttributes.begin(),
- aLast = theFeatureToAttributes.end();
- for (; anIt != aLast; anIt++) {
- FeaturePtr aFeature = anIt.key();
- getCurrentSelection(aFeature, theSketch, theWorkshop, theSelection);
- }
+ // after the plane is selected in the sketch, the sketch selection should be activated
+ // it can not be performed in the sketch label widget because, we don't need to switch off
+ // the selection by any label deactivation, but need to switch it off by stop the sketch
+ activateObjectsInSketchMode(true);
}
void PartSet_SketcherMgr::getCurrentSelection(const FeaturePtr& theFeature,
return;
FeatureToSelectionMap::const_iterator anIt = theSelection.find(theFeature);
- std::set<AttributePtr> aSelectedAttributes = anIt->second.first;
- std::set<ResultPtr> aSelectedResults = anIt->second.second;
+ std::set<AttributePtr> aSelectedAttributes = anIt.value().first;
+ std::set<ResultPtr> aSelectedResults = anIt.value().second;
ModuleBase_IViewer* aViewer = theWorkshop->viewer();
Handle(AIS_InteractiveContext) aContext = aViewer->AISContext();
XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(theWorkshop);
XGUI_Displayer* aDisplayer = aConnector->workshop()->displayer();
+ // 1. found the feature's owners. Check the AIS objects of the constructions
+ AISObjectPtr aAISObj = aDisplayer->getAISObject(theFeature);
+ if (aAISObj.get() != NULL && aSelectedAttributes.empty() && aSelectedResults.empty()) {
+ Handle(AIS_InteractiveObject) anAISIO = aAISObj->impl<Handle(AIS_InteractiveObject)>();
+
+ SelectMgr_IndexedMapOfOwner aSelectedOwners;
+ aConnector->workshop()->selector()->selection()->entityOwners(anAISIO, aSelectedOwners);
+ for (Standard_Integer i = 1, n = aSelectedOwners.Extent(); i <= n; i++) {
+ Handle(SelectMgr_EntityOwner) anOwner = aSelectedOwners(i);
+ if (!anOwner.IsNull())
+ anOwnersToSelect.Add(anOwner);
+ }
+ }
+
+ // 2. found the feature results's owners
std::list<ResultPtr> aResults = theFeature->results();
std::list<ResultPtr>::const_iterator aIt;
for (aIt = aResults.begin(); aIt != aResults.end(); ++aIt)
return myModule->workshop()->currentOperation();
}
-bool PartSet_SketcherMgr::isNestedCreateOperation(ModuleBase_Operation* theOperation) const
-{
- return theOperation && !theOperation->isEditOperation() && isNestedSketchOperation(theOperation);
-}
-
void PartSet_SketcherMgr::visualizeFeature(ModuleBase_Operation* theOperation,
const bool isToDisplay)
{
+ #ifdef DEBUG_DO_NOT_BY_ENTER
+ return;
+ #endif
+
if (!theOperation || theOperation->isEditOperation())
return;
aDisplayer->updateViewer();
}
-void PartSet_SketcherMgr::storeSelection()
+void PartSet_SketcherMgr::activateObjectsInSketchMode(const bool isActive)
{
- //qDebug(" storeSelection");
ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
- // 1. it is necessary to save current selection in order to restore it after the features moving
- //FeatureToSelectionMap aCurrentSelection;
- myCurrentSelection.clear();
- getCurrentSelection(myFeature2AttributeMap, myCurrentSketch, aWorkshop, myCurrentSelection);
-
XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(aWorkshop);
XGUI_Displayer* aDisplayer = aConnector->workshop()->displayer();
- // 3. the flag to disable the update viewer should be set in order to avoid blinking in the
- // viewer happens by deselect/select the modified objects. The flag should be restored after
- // the selection processing. The update viewer should be also called.
- myPreviousUpdateViewerEnabled = aDisplayer->enableUpdateViewer(false);
+
+ QIntList aModes;
+ if (isActive) {
+ aModes.append(SketcherPrs_Tools::Sel_Dimension_Text);
+ aModes.append(SketcherPrs_Tools::Sel_Dimension_Line);
+ aModes.append(SketcherPrs_Tools::Sel_Constraint);
+ aModes.append(AIS_Shape::SelectionMode((TopAbs_ShapeEnum) TopAbs_VERTEX));
+ aModes.append(AIS_Shape::SelectionMode((TopAbs_ShapeEnum) TopAbs_EDGE));
+ }
+ aDisplayer->activateObjects(aModes);
+}
+
+void PartSet_SketcherMgr::storeSelection(const bool theHighlightedOnly)
+{
+ ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
+ ModuleBase_ISelection* aSelect = aWorkshop->selection();
+ QList<ModuleBase_ViewerPrs> aHighlighted = aSelect->getHighlighted();
+
+ QMap<FeaturePtr, QList<AttributePtr> > aFeature2AttributeMap;
+ if (theHighlightedOnly) {
+ fillFeature2Attribute(aHighlighted, aFeature2AttributeMap, myCurrentSketch);
+ }
+ else {
+ fillFeature2Attribute(aHighlighted, aFeature2AttributeMap, myCurrentSketch);
+
+ QList<ModuleBase_ViewerPrs> aSelected = aSelect->getSelected();
+ fillFeature2Attribute(aSelected, aFeature2AttributeMap, myCurrentSketch);
+ }
+
+ // 1. it is necessary to save current selection in order to restore it after the features moving
+ myCurrentSelection.clear();
+ QMap<FeaturePtr, QList<AttributePtr> >::const_iterator anIt = aFeature2AttributeMap.begin(),
+ aLast = aFeature2AttributeMap.end();
+ for (; anIt != aLast; anIt++) {
+ FeaturePtr aFeature = anIt.key();
+ getCurrentSelection(aFeature, myCurrentSketch, aWorkshop, myCurrentSelection);
+ }
+ //qDebug(QString(" storeSelection: %1").arg(myCurrentSelection.size()).toStdString().c_str());
}
void PartSet_SketcherMgr::restoreSelection()
{
- //qDebug("restoreSelection");
+ //qDebug(QString("restoreSelection: %1").arg(myCurrentSelection.size()).toStdString().c_str());
ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(aWorkshop);
- // 5. it is necessary to save current selection in order to restore it after the features moving
FeatureToSelectionMap::const_iterator aSIt = myCurrentSelection.begin(),
aSLast = myCurrentSelection.end();
SelectMgr_IndexedMapOfOwner anOwnersToSelect;
for (; aSIt != aSLast; aSIt++) {
anOwnersToSelect.Clear();
- getSelectionOwners(aSIt->first, myCurrentSketch, aWorkshop, myCurrentSelection,
+ getSelectionOwners(aSIt.key(), myCurrentSketch, aWorkshop, myCurrentSelection,
anOwnersToSelect);
aConnector->workshop()->selector()->setSelectedOwners(anOwnersToSelect, false);
}
+}
+
+void PartSet_SketcherMgr::onShowConstraintsToggle(bool theOn)
+{
+ if (myIsConstraintsShown == theOn)
+ return;
+ if (myCurrentSketch.get() == NULL)
+ return;
+
+ myIsConstraintsShown = theOn;
+
+ ModuleBase_IWorkshop* aWorkshop = myModule->workshop();
+ XGUI_ModuleConnector* aConnector = dynamic_cast<XGUI_ModuleConnector*>(aWorkshop);
XGUI_Displayer* aDisplayer = aConnector->workshop()->displayer();
- // 3. the flag to disable the update viewer should be set in order to avoid blinking in the
- // viewer happens by deselect/select the modified objects. The flag should be restored after
- // the selection processing. The update viewer should be also called.
- aDisplayer->enableUpdateViewer(myPreviousUpdateViewerEnabled);
- //if (myPreviousUpdateViewerEnabled)
- aDisplayer->updateViewer();
+
+ const QStringList& aConstrIds = constraintsIdList();
+ for (int i = 0; i < myCurrentSketch->numberOfSubs(); i++) {
+ FeaturePtr aSubFeature = myCurrentSketch->subFeature(i);
+ if (aConstrIds.contains(QString(aSubFeature->getKind().c_str()))) {
+ if (myIsConstraintsShown)
+ aDisplayer->display(aSubFeature, false);
+ else
+ aDisplayer->erase(aSubFeature, false);
+ }
+ }
+ aDisplayer->updateViewer();
}