// change deviation coefficient to provide more precise circle
// as there is no result, the shape is processed to correct deviation. To be unified
ModuleBase_Tools::setDefaultDeviationCoefficient(aShape, aDrawer);
+ Handle(Prs3d_Drawer) aHighlightDrawer = DynamicHilightAttributes();
+ if (!aHighlightDrawer.IsNull())
+ ModuleBase_Tools::setDefaultDeviationCoefficient(aShape, aHighlightDrawer);
if (myUseAISWidth) {
Handle(AIS_InteractiveObject) anIO = anIter.Value();