#include <BRepBuilderAPI_MakeVertex.hxx>
#include <BRep_Builder.hxx>
#include <TopoDS_Compound.hxx>
+#include <Prs3d_IsoAspect.hxx>
//#define DEBUG_EMPTY_SHAPE
//#define DEBUG_OPERATION_PRS
BRepBuilderAPI_MakeVertex aMaker(aPnt);
TopoDS_Vertex aVertex = aMaker.Vertex();
myShapeToPrsMap.Bind(aVertex, NULL);
+
+ Handle(Prs3d_Drawer) aDrawer = Attributes();
+ Handle(Prs3d_IsoAspect) aUIsoAspect = new Prs3d_IsoAspect(myShapeColor, Aspect_TOL_SOLID, 1, 0);
+ Handle(Prs3d_IsoAspect) aVIsoAspect = new Prs3d_IsoAspect(myShapeColor, Aspect_TOL_SOLID, 1, 0);
+ aDrawer->SetUIsoAspect(aUIsoAspect);
+ aDrawer->SetVIsoAspect(aVIsoAspect);
+ aDrawer->SetIsoOnPlane(false);
}
bool PartSet_OperationPrs::hasShapes()