/// \return true if items are added and there is no necessity to provide standard menu
virtual bool addViewerMenu(QMenu* theMenu, const QMap<QString, QAction*>& theStdActions) const;
+ /// Returns a list of modes, where the AIS objects should be activated
+ /// \param theModes a list of modes
+ virtual void activeSelectionModes(QIntList& theModes);
+
/// Returns whether the mouse enter the viewer's window
/// \return true if items are added and there is no necessity to provide standard menu
bool isMouseOverWindow();