/// \param theObject a model object
virtual bool canDisplayObject(const ObjectPtr& theObject) const;
+ /// Make some functionality after the objects are hidden in viewer
+ /// \param theObjects a list of hidden objects
+ virtual void processHiddenObject(const std::list<ObjectPtr>& theObjects);
+
/// Returns true if selection for the object can be activate.
/// For sketch operation allow the selection activation if the operation is edit, for other
/// operation uses the default result