aFactory->registerValidator("PartSet_RadiusValidator", new PartSet_RadiusValidator);
aFactory->registerValidator("PartSet_RigidValidator", new PartSet_RigidValidator);
aFactory->registerValidator("PartSet_DifferentObjects", new PartSet_DifferentObjectsValidator);
+ aFactory->registerValidator("PartSet_SketchValidator", new PartSet_SketchValidator);
}
void PartSet_Module::registerFilters()
{
if (theOperation->isEditOperation())
return;
+ // the selection is cleared after commit the create operation
+ // in order to do not use the same selected objects in the restarted operation
+ // for common behaviour, the selection is cleared even if the operation is not restarted
+ myWorkshop->viewer()->AISContext()->ClearSelected();
+
/// Restart sketcher operations automatically
FeaturePtr aFeature = theOperation->feature();
std::shared_ptr<SketchPlugin_Feature> aSPFeature =
myRestartingMode == RM_EmptyFeatureUsed)) {
myLastOperationId = theOperation->id();
myLastFeature = myRestartingMode == RM_LastFeatureUsed ? theOperation->feature() : FeaturePtr();
+
launchOperation(myLastOperationId);
}
breakOperationSequence();
}
}
-void PartSet_Module::onVertexSelected(ObjectPtr theObject, const TopoDS_Shape& theShape)
+void PartSet_Module::onVertexSelected()
{
ModuleBase_Operation* aOperation = myWorkshop->currentOperation();
if (aOperation->id().toStdString() == SketchPlugin_Line::ID()) {
aWgt->setWorkshop(aWorkshop);
aWgt->setSketch(mySketchMgr->activeSketch());
- connect(aWgt, SIGNAL(vertexSelected(ObjectPtr, const TopoDS_Shape&)),
- this, SLOT(onVertexSelected(ObjectPtr, const TopoDS_Shape&)));
+ connect(aWgt, SIGNAL(vertexSelected()), this, SLOT(onVertexSelected()));
theModelWidgets.append(aWgt);
return aWgt->getControl();