#include <pqDataTimeStepBehavior.h>
#include <pqDefaultViewBehavior.h>
#include <pqObjectPickingBehavior.h>
-#include <pqPersistentMainWindowStateBehavior.h>
#include <pqPipelineContextMenuBehavior.h>
#include <pqPluginActionGroupBehavior.h>
#include <pqPluginDockWidgetsBehavior.h>
// Load plugins distributed with application.
pqApplicationCore::instance()->loadDistributedPlugins();
+ new pqPipelineContextMenuBehavior(this);
new pqDefaultViewBehavior(this); // shows a 3D view as soon as a server connection is made
new pqAlwaysConnectedBehavior(this); // client always connected to a server
new pqVerifyRequiredPluginBehavior(this);
//new pqQtMessageHandlerBehavior(this); // THIS ONE TO EXCLUDE !! see comment above
new pqDataTimeStepBehavior(this);
new pqSpreadSheetVisibilityBehavior(this);
- new pqPipelineContextMenuBehavior(this);
+ //new pqPipelineContextMenuBehavior(this);
new pqUndoRedoBehavior(this);
new pqAutoLoadPluginXMLBehavior(this); // auto load plugins GUI stuff
new pqPluginDockWidgetsBehavior(desk);
new pqPluginActionGroupBehavior(desk);
- new pqPersistentMainWindowStateBehavior(desk);
+ // rnv: Disable ParaView main window persistance mechanism,
+ // because SALOME has own functionality for store/restore windows state.
+ // new pqPersistentMainWindowStateBehavior(desk);
new pqObjectPickingBehavior(desk);
new pqCollaborationBehavior(this);
new pqViewStreamingBehavior(this);