myInter3d.CompletPart3d(aListFaces, myFaceShapeMap);
#ifdef PART_PERF
- cout << "+++ CompletPart3d()" << endl;
+ MESSAGE("+++ CompletPart3d()");
aCron.Show( cout );
aCron.Reset();
aCron.Start();
FindToolsToReconstruct();
#ifdef PART_PERF
- cout << "+++ FindToolsToReconstruct()" << endl;
+ MESSAGE("+++ FindToolsToReconstruct()");
aCron.Show( cout );
aCron.Reset();
aCron.Start();
myDoneStep = TopAbs_VERTEX;
#ifdef PART_PERF
- cout << "+++ CompletPart2d()" << endl;
+ MESSAGE("+++ CompletPart2d()");
aCron.Show( cout );
aCron.Reset();
aCron.Start();
}
}
#ifdef PART_PERF
- cout << "+++ Cut Edges" << endl;
+ MESSAGE("+++ Cut Edges");
aCron.Show( cout );
aCron.Reset();
aCron.Start();
myDoneStep = TopAbs_EDGE;
#ifdef PART_PERF
- cout << "+++ MergeEqualEdges()" << endl;
+ MESSAGE("+++ MergeEqualEdges()");
aCron.Show( cout );
aCron.Reset();
aCron.Start();
myDoneStep = TopAbs_FACE;
#ifdef PART_PERF
- cout << "+++ MakeFaces()" << endl;
+ MESSAGE("+++ MakeFaces()");
aCron.Show( cout );
aCron.Reset();
aCron.Start();
myBuilder.Add (myShape, itNSL.Value());
}
#ifdef PART_PERF
- cout << "+++ MakeShells()" << endl;
+ MESSAGE("+++ MakeShells()");
aCron.Show( cout );
#endif