+// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+-- See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
-- GEOM PARTITION : partition algorithm
--
-- Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-- License along with this library; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
--
--- See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+-- See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
--
--
--
AddVonE(myclass; V : Vertex from TopoDS;
E1,E2 : Edge from TopoDS;
- AsDes : mutable AsDes from BRepAlgo)
+ AsDes : mutable AsDes from BRepAlgo;
+ F: Face from TopoDS)
returns Vertex from TopoDS;
---Purpose: Put V in AsDes as intersection of E1 and E2.
-- Check that vertex equal to V already exists on one
-- of edges, in such a case, V is not added but
-- existing vertex is updated to be on E1 and E2 and
- -- is returned insead of V.
+ -- is returned insead of V.
+ -- Optional F is a face E1 and E2 are on. If F is
+ -- provided, it is used to find new vertices on E1
+ -- and E2 resulting from intersection of new edges on
+ -- the two other faces the F interferes with and
+ -- through which E1 and E2 pass too. This helps to
+ -- avoid small edges.
+
+
+ GetTolerance(myclass; theV : Vertex from TopoDS;
+ theU : Real from Standard;
+ theE : Edge from TopoDS;
+ theAsDes : AsDes from BRepAlgo)
+ returns Real from Standard;
+ ---Purpose: Returns tolerance theV must have atfer its
+ -- addition to theE with theU parameter. theAsDes is
+ -- used to find pcurves of theE
end Inter2d;