AddVonE(myclass; V : Vertex from TopoDS;
E1,E2 : Edge from TopoDS;
- AsDes : mutable AsDes from BRepAlgo)
+ AsDes : mutable AsDes from BRepAlgo;
+ F: Face from TopoDS)
returns Vertex from TopoDS;
---Purpose: Put V in AsDes as intersection of E1 and E2.
-- Check that vertex equal to V already exists on one
-- of edges, in such a case, V is not added but
-- existing vertex is updated to be on E1 and E2 and
- -- is returned insead of V.
+ -- is returned insead of V.
+ -- Optional F is a face E1 and E2 are on. If F is
+ -- provided, it is used to find new vertices on E1
+ -- and E2 resulting from intersection of new edges on
+ -- the two other faces the F interferes with and
+ -- through which E1 and E2 pass too. This helps to
+ -- avoid small edges.
+
+
+ GetTolerance(myclass; theV : Vertex from TopoDS;
+ theU : Real from Standard;
+ theE : Edge from TopoDS;
+ theAsDes : AsDes from BRepAlgo)
+ returns Real from Standard;
+ ---Purpose: Returns tolerance theV must have atfer its
+ -- addition to theE with theU parameter. theAsDes is
+ -- used to find pcurves of theE
end Inter2d;