-// GEOM GEOMGUI : GUI for Geometry component
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// File : OperationGUI_FilletDlg.h
-// Author : Damien COQUERET
-// Module : GEOM
-// $Header$
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// GEOM GEOMGUI : GUI for Geometry component
+// File : OperationGUI_FilletDlg.h
+// Author : Damien COQUERET, Open CASCADE S.A.S.
+//
+#ifndef OPERATIONGUI_FILLETDLG_H
+#define OPERATIONGUI_FILLETDLG_H
-#ifndef DIALOGBOX_FILLET_H
-#define DIALOGBOX_FILLET_H
+#include <GEOMBase_Skeleton.h>
-#include "GEOMBase_Skeleton.h"
-#include "DlgRef_1Sel1Spin.h"
+#include <TColStd_IndexedMapOfInteger.hxx>
-#include "OperationGUI.h"
+class DlgRef_1Sel1Spin;
+class DlgRef_2Sel3Spin2Rb;
//=================================================================================
// class : OperationGUI_FilletDlg
//=================================================================================
class OperationGUI_FilletDlg : public GEOMBase_Skeleton
{
- Q_OBJECT
-
+ Q_OBJECT
+
public:
- OperationGUI_FilletDlg(QWidget* parent = 0, const char* name = 0, OperationGUI* theOperationGUI = 0, SALOME_Selection* Sel = 0, Handle(AIS_InteractiveContext) ic = 0, bool modal = FALSE, WFlags fl = 0);
- ~OperationGUI_FilletDlg();
-
-private :
- void Init(Handle(AIS_InteractiveContext) ic);
- void enterEvent(QEvent* e);
- void closeEvent(QCloseEvent* e);
- void MakeFilletSimulationAndDisplay();
-
- void ResetStateOfDialog();
- void MakePreview();
-
- OperationGUI* myOperationGUI;
-
- int myConstructorId; /* Current constructor id = radio button id */
-
- /* Interactive and local context management see also : bool myUseLocalContext() */
- Handle(AIS_InteractiveContext) myIC; /* Interactive context */
- Standard_Integer myLocalContextId; /* identify a local context used by this method */
- bool myUseLocalContext; /* true when this method as opened a local context */
-
- TopoDS_Shape myShape;
- bool myOkShape;
- char* myShapeIOR;
- int myShapeType;
- double myRadius;
-
- DlgRef_1Sel1Spin* Group1;
- DlgRef_1Sel1Spin* Group2;
- DlgRef_1Sel1Spin* Group3;
+ OperationGUI_FilletDlg( GeometryGUI*, QWidget* );
+ ~OperationGUI_FilletDlg();
+
+protected:
+ // redefined from GEOMBase_Helper
+ virtual GEOM::GEOM_IOperations_ptr createOperation();
+ virtual bool isValid( QString& );
+ virtual bool execute( ObjectList& );
private slots:
- void ClickOnOk();
- void ClickOnApply();
- void ClickOnCancel();
- void ActivateThisDialog();
- void DeactivateActiveDialog();
- void LineEditReturnPressed();
- void SelectionIntoArgument();
- void SetEditCurrentArgument();
- void ValueChangedInSpinBox(double newValue);
- void ConstructorsClicked(int constructorId);
+ void ClickOnOk();
+ bool ClickOnApply();
+ void ActivateThisDialog();
+ void LineEditReturnPressed();
+ void SelectionIntoArgument();
+ void SetEditCurrentArgument();
+ void ValueChangedInSpinBox( double );
+ void ConstructorsClicked( int );
+ void RadioButtonClicked();
+
+private:
+ void Init();
+ void enterEvent( QEvent* );
+ void activateSelection();
+ void enableWidgets();
+ double getRadius() const;
-};
+private:
+ int myConstructorId;
+
+ GEOM::GEOM_Object_var myShape;
+ TColStd_IndexedMapOfInteger myEdges;
+ TColStd_IndexedMapOfInteger myFaces;
-#endif // DIALOGBOX_FILLET_H
+ // to initialize the first selection field with a selected object on the dialog creation
+ bool myInitial;
+
+ DlgRef_1Sel1Spin* Group1;
+ DlgRef_2Sel3Spin2Rb* Group2;
+ DlgRef_2Sel3Spin2Rb* Group3;
+};
+#endif // OPERATIONGUI_FILLETDLG_H