SwitchInteractionStyleId, SwitchZoomingStyleId,
SwitchPreselectionId, SwitchSelectionId,
MaximizedId, SynchronizeId, ReturnTo3dViewId,
- OrthographicId, PerspectiveId, StereoId,
+ OrthographicId, PerspectiveId, StereoId, RayTracingId, EnvTextureId, LightSourceId,
UserId };
enum OperationType{ NOTHING, PANVIEW, ZOOMVIEW, ROTATE,
virtual void onSwitchZoomingStyle( bool on );
virtual void onSwitchPreselection( bool on );
virtual void onSwitchSelection( bool on );
+ virtual void onRayTracing();
+ virtual void onEnvTexture();
+ virtual void onLightSource();
virtual void activateSetRotationGravity();
virtual void activateSetRotationSelected( double theX, double theY, double theZ );