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Porting python light modules to WIN32 platform.
[modules/gui.git] / src / OCCViewer / OCCViewer_VService.cxx
index 5c0616b3f19efde1911ca5c5219b01d25cb527fb..fe2a8a6fd573095a38fa2135df44a16695f63921 100755 (executable)
 #include <V3d_Viewer.hxx>
 #include <V3d_View.hxx>
 
-#include <Basics_OCCTVersion.hxx>
-
-#if OCC_VERSION_LARGE > 0x06050500
-
-//
-// new code, changed in OCCT v6.6.0
-//
-
 #include <Aspect_DisplayConnection.hxx>
 #include <Graphic3d.hxx>
 #include <Graphic3d_GraphicDriver.hxx>
-#ifdef WNT
+#ifdef WIN32
 #include <WNT_Window.hxx>
 #else
 #include <Xw_Window.hxx>
 #endif
 
-#else // #if OCC_VERSION_LARGE > 0x06050500
-
-//
-// obsolete code (before OCCT v6.6.0); to be removed
-//
-
-#ifdef WNT
-#include <WNT_Window.hxx>
-#include <Graphic3d_WNTGraphicDevice.hxx>
-#else
-#include <Xw_Window.hxx>
-#include <Graphic3d_GraphicDevice.hxx>
-#endif
-
-#endif // #if OCC_VERSION_LARGE > 0x06050500
-
 /*!
     Create native view window for CasCade view [ static ]
 */
 Handle(Aspect_Window) OCCViewer_VService::CreateWindow( const Handle(V3d_View)& view,
                                                        WId winId )
 {
-#if OCC_VERSION_LARGE > 0x06050500
-
-//
-// new code, changed in OCCT v6.6.0
-//
   Aspect_Handle aWindowHandle = (Aspect_Handle)winId;
-#ifdef WNT
+#ifdef WIN32
   Handle(WNT_Window) viewWindow = new WNT_Window( aWindowHandle );
 #else
   Handle(Aspect_DisplayConnection) aDispConnection = view->Viewer()->Driver()->GetDisplayConnection();
   Handle(Xw_Window) viewWindow = new Xw_Window( aDispConnection, aWindowHandle );
 #endif
   return viewWindow;
-
-#else // #if OCC_VERSION_LARGE > 0x06050500
-
-//
-// obsolete code (before OCCT v6.6.0); to be removed
-//
-  int hwnd = (int)winId;
-  short lowin = (short)hwnd;
-  short hiwin = (short)( hwnd >> 16 );
-
-#ifdef WNT
-  Handle(WNT_Window) viewWindow = new WNT_Window( Handle(Graphic3d_WNTGraphicDevice)::DownCast(view->Viewer()->Device()), hiwin, lowin );
-  // Prevent flickering
-  viewWindow->SetFlags( WDF_NOERASEBKGRND );
-#else
-  Handle(Xw_Window) viewWindow = new Xw_Window( Handle(Graphic3d_GraphicDevice)::DownCast(view->Viewer()->Device()), hiwin, lowin, Xw_WQ_SAMEQUALITY );
-#endif
-  return viewWindow;
-
-#endif // #if OCC_VERSION_LARGE > 0x06050500
 }
 
-/*!
-    Maps CasCade view to the window [ static ]
-*/
-// void OCCViewer_VService::SetWindow( const Handle(V3d_View)& view,
-//                                     const Standard_Integer hiwin,
-//                                     const Standard_Integer lowin,
-//                                     const Xw_WindowQuality quality )
-// {
-//   view->SetWindow( OCCViewer_VService::CreateWindow( view, hiwin, lowin, quality ) );
-// }
-
-/*!
-    Magnifies 'view' based on previous view [ static ]
-*/
-// void OCCViewer_VService::SetMagnify( const Handle(V3d_View)& view,
-//                                  const Standard_Integer hiwin,
-//                                  const Standard_Integer lowin,
-//                                  const Handle(V3d_View)& prevView,
-//                                  const Standard_Integer x1,
-//                                  const Standard_Integer y1,
-//                                  const Standard_Integer x2,
-//                                  const Standard_Integer y2,
-//                                  const Xw_WindowQuality aQuality )
-// {
-// #ifdef WNT
-//   Handle(WNT_Window) w =
-//     new WNT_Window( Handle(Graphic3d_WNTGraphicDevice)::DownCast(view->Viewer()->Device()), hiwin, lowin );
-// #else
-//   Handle(Xw_Window) w =
-//     new Xw_Window( Handle(Graphic3d_GraphicDevice)::DownCast(view->Viewer()->Device()), hiwin, lowin, aQuality );
-// #endif
-//   view->SetMagnify( w, prevView, x1, y1, x2, y2 );
-// }
-
 /*!
     Creates viewer 3d [ static ]
 */
-Handle(V3d_Viewer) OCCViewer_VService::Viewer3d( const Standard_CString aDisplay,
-                                                const Standard_ExtString aName,
-                                                const Standard_CString aDomain,
-                                                const Standard_Real ViewSize ,
-                                                const V3d_TypeOfOrientation ViewProj,
-                                                const Standard_Boolean ComputedMode,
-                                                const Standard_Boolean aDefaultComputedMode )
+Handle(V3d_Viewer) OCCViewer_VService::CreateViewer( const Standard_ExtString name,
+                                                    const Standard_CString displayName,
+                                                    const Standard_CString domain,
+                                                    const Standard_Real viewSize ,
+                                                    const V3d_TypeOfOrientation viewProjection,
+                                                    const Standard_Boolean computedMode,
+                                                    const Standard_Boolean defaultComputedMode )
 {
-#if OCC_VERSION_LARGE > 0x06050500
-
-//
-// new code, changed in OCCT v6.6.0
-//
-
   static Handle(Graphic3d_GraphicDriver) aGraphicDriver;
   if (aGraphicDriver.IsNull())
   {
     Handle(Aspect_DisplayConnection) aDisplayConnection;
-#ifndef WNT
-    aDisplayConnection = new Aspect_DisplayConnection( aDisplay );
+#ifndef WIN32
+    aDisplayConnection = new Aspect_DisplayConnection( displayName );
+#else
+    aDisplayConnection = new Aspect_DisplayConnection();
 #endif
     aGraphicDriver = Graphic3d::InitGraphicDriver( aDisplayConnection );
   }
 
-  return new V3d_Viewer( aGraphicDriver, aName, aDomain, ViewSize, ViewProj,
+  return new V3d_Viewer( aGraphicDriver, name, domain, viewSize, viewProjection,
                         Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT,
-                        ComputedMode, aDefaultComputedMode, V3d_TEX_NONE );
-  
-#else // #if OCC_VERSION_LARGE > 0x06050500
-
-//
-// obsolete code (before OCCT v6.6.0); to be removed
-//
-
-#ifndef WNT
-  static Handle(Graphic3d_GraphicDevice) defaultdevice;
-  if ( defaultdevice.IsNull() )
-    defaultdevice = new Graphic3d_GraphicDevice( aDisplay );
-  return new V3d_Viewer( defaultdevice, aName, aDomain, ViewSize, ViewProj,
-                        Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT,
-                        ComputedMode, aDefaultComputedMode, V3d_TEX_NONE );
-#else
-  static Handle(Graphic3d_WNTGraphicDevice) defaultdevice;
-  if ( defaultdevice.IsNull() )
-    defaultdevice = new Graphic3d_WNTGraphicDevice();
-  return new V3d_Viewer( defaultdevice, aName, aDomain, ViewSize, ViewProj,
-                        Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT,
-                        ComputedMode, aDefaultComputedMode, V3d_TEX_NONE);
-#endif  // WNT
-
-#endif // #if OCC_VERSION_LARGE > 0x06050500
+                        computedMode, defaultComputedMode, V3d_TEX_NONE );
 }