#endif
#include <Aspect_DisplayConnection.hxx>
-#ifdef WIN32
+#if defined(WIN32)
#include <WNT_Window.hxx>
+#elif defined(__APPLE__)
+#include <Cocoa_Window.hxx>
#else
#include <Xw_Window.hxx>
#endif
WId winId )
{
Aspect_Handle aWindowHandle = (Aspect_Handle)winId;
-#ifdef WIN32
+#if defined(WIN32)
Handle(WNT_Window) viewWindow = new WNT_Window( aWindowHandle );
+#elif defined(__APPLE__)
+ Handle(Cocoa_Window) viewWindow = new Cocoa_Window( (NSView*)winId );
#else
Handle(Aspect_DisplayConnection) aDispConnection = view->Viewer()->Driver()->GetDisplayConnection();
Handle(Xw_Window) viewWindow = new Xw_Window( aDispConnection, aWindowHandle );
if (aGraphicDriver.IsNull())
{
Handle(Aspect_DisplayConnection) aDisplayConnection;
-#ifndef WIN32
+#if !defined WIN32 && !defined __APPLE__
aDisplayConnection = new Aspect_DisplayConnection( displayName );
#else
aDisplayConnection = new Aspect_DisplayConnection();
#endif
}
-#if OCC_VERSION_LARGE > 0x07000000
+#if OCC_VERSION_LARGE > 0x07010001
return new V3d_Viewer( aGraphicDriver, name, domain, viewSize, viewProjection,
- Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT,
+ Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD,
computedMode, defaultComputedMode );
+
+#elif OCC_VERSION_LARGE > 0x07000000
+ return new V3d_Viewer( aGraphicDriver, name, domain, viewSize, viewProjection,
+ Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT,
+ computedMode, defaultComputedMode );
#else
return new V3d_Viewer( aGraphicDriver, name, domain, viewSize, viewProjection,
Quantity_NOC_GRAY30, V3d_ZBUFFER, V3d_GOURAUD, V3d_WAIT,