-// Copyright (C) 2015-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2015-2022 CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// internal includes
#include "OCCViewer_LightSourceDlg.h"
+#include "OCCViewer.h"
#include "OCCViewer_ViewWindow.h"
#include "OCCViewer_ViewModel.h"
// GUI includes
#include <SUIT_Session.h>
-#include <CAF_Tools.h>
#include <QtxDoubleSpinBox.h>
#include <QtxColorButton.h>
const double min = -RealLast();
const double max = RealLast();
- const int precision = 3;
/********************** Directional light **********************/
/* Controls for directional light:
aLight = myModel->getViewer3d()->DefinedLight();
if ( aLight->Type() == V3d_DIRECTIONAL ) {
myDirLight = Handle(V3d_DirectionalLight)::DownCast( aLight );
- myPosLight = new V3d_PositionalLight( myModel->getViewer3d(), 0, 0, 0 );
+ myPosLight = new V3d_PositionalLight( gp_Pnt(0, 0, 0) );
+ myModel->getViewer3d()->AddLight( myPosLight );
myDirType->setChecked( true );
myStackedLayout->setCurrentIndex(0);
break;
}
if ( aLight->Type() == V3d_POSITIONAL ) {
myPosLight = Handle(V3d_PositionalLight)::DownCast( aLight );
- myDirLight = new V3d_DirectionalLight( myModel->getViewer3d() );
+ myDirLight = new V3d_DirectionalLight();
+ myModel->getViewer3d()->AddLight( myDirLight );
myPosType->setChecked( true );
myStackedLayout->setCurrentIndex(1);
break;
myModel->getViewer3d()->NextDefinedLights();
}
- double aX, aY, aZ;
+ double aX=0., aY=0., aZ=0.;
Quantity_Color aColor = aLight->Color();
if( myDirType->isChecked() ) {
- myDirColor->setColor( CAF_Tools::color( aColor ) );
+ myDirColor->setColor( OCCViewer::color( aColor ) );
myDirLight->Direction( aX, aY, aZ );
myDx->setValue( aX );
myDy->setValue( aY );
myDirHeadLight->setChecked( myDirLight->Headlight() );
}
else if( myPosType->isChecked() ) {
- myPosColor->setColor( CAF_Tools::color( aColor ) );
+ myPosColor->setColor( OCCViewer::color( aColor ) );
myPosLight->Position( aX, aY, aZ );
myX->setValue( aX );
myY->setValue( aY );
myModel->getViewer3d()->SetLightOff( myDirLight );
if ( !( myDx->value() == 0 && myDy->value() == 0 && myDz->value() == 0 ) ) {
myDirLight->SetDirection( myDx->value(), myDy->value(), myDz->value() );
- myDirLight->SetColor( CAF_Tools::color( myDirColor->color() ) );
+ myDirLight->SetColor( OCCViewer::color( myDirColor->color() ) );
myDirLight->SetHeadlight( myDirHeadLight->isChecked() );
myModel->getViewer3d()->SetLightOn( myDirLight );
}
return;
myModel->getViewer3d()->SetLightOff( myPosLight );
myPosLight->SetPosition( myX->value(), myY->value(), myZ->value() );
- myPosLight->SetColor( CAF_Tools::color( myPosColor->color() ) );
+ myPosLight->SetColor( OCCViewer::color( myPosColor->color() ) );
myPosLight->SetHeadlight( myPosHeadLight->isChecked() );
myModel->getViewer3d()->SetLightOn( myPosLight );
myModel->getViewer3d()->UpdateLights();
{
SUIT_Application* app = SUIT_Session::session()->activeApplication();
if ( app )
- app->onHelpContextModule( "GUI", "occ_3d_viewer_page.html", "light_source" );
+ app->onHelpContextModule( "GUI", "occ_3d_viewer.html", "light-source" );
}