-// File : OCCViewer_AISSelector.h
-// Created : Wed Mar 20 10:58:22 2002
-// Author : Nicolas REJNERI
-// Project : SALOME
-// Module : OCCViewer
-// Copyright : Open CASCADE 2002
+// SALOME OCCViewer : build OCC Viewer into Salome desktop
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File : OCCViewer_AISSelector.h
+// Author : Nicolas REJNERI
+// Module : SALOME
// $Header$
-
#ifndef OCCViewer_AISSELECTOR_H
#define OCCViewer_AISSELECTOR_H
#include "QAD.h"
-#include "OCCViewer_Selector.h"
+
+// QT Include
+#include <qobject.h>
// Open CASCADE Includes
#include <Quantity_NameOfColor.hxx>
#include <AIS_InteractiveContext.hxx>
-class QAD_EXPORT OCCViewer_AISSelector : public OCCViewer_Selector
+class QAD_EXPORT OCCViewer_AISSelector : public QObject
{
Q_OBJECT
~OCCViewer_AISSelector();
public:
- bool moveTo ( int, int, const Handle (V3d_View)& );
- bool select ( int, int, int, int, const Handle (V3d_View)& );
- bool shiftSelect ( int, int, int, int, const Handle (V3d_View)& );
- bool select ();
- bool shiftSelect ();
+ void moveTo ( int, int, const Handle (V3d_View)& );
+ void select ( int, int, int, int, const Handle (V3d_View)& );
+ void shiftSelect ( int, int, int, int, const Handle (V3d_View)& );
+ void select ();
+ void shiftSelect ();
void setContext ( const Handle (AIS_InteractiveContext)& );
void setHilightColor ( Quantity_NameOfColor color );
void setSelectColor ( Quantity_NameOfColor color );
-protected:
- bool checkSelection ( AIS_StatusOfPick status, bool hadSelection, bool addTo );
+ void enableSelection( bool );
+ void enableMultipleSelection( bool );
+
+signals:
+ void selSelectionDone( bool bAdded );
+ void selSelectionCancel( bool bAdded );
protected:
+ void checkSelection ( int numBefore );
+ int numSelected() const;
+
+private:
Handle (AIS_InteractiveContext) myAISContext; // graphic context
Quantity_NameOfColor myHilightColor; // color for hilight object
Quantity_NameOfColor mySelectColor; // color for selected object
+ bool myEnableSelection;
+ bool myEnableMultipleSelection;
+
};
#endif