//
#include "GEOM_FaceSource.h"
+#include "OCC2VTK_internal.h"
#include <vtkObjectFactory.h>
GEOM_FaceSource::GEOM_FaceSource()
{
+ myData = new FaceSourceInternal;
this->SetNumberOfInputPorts(0);
-}
+}
GEOM_FaceSource::~GEOM_FaceSource()
{
-}
+ delete myData;
+}
void
GEOM_FaceSource::
AddFace(const TopoDS_Face& theFace)
{
- myFaceSet.Add(theFace);
+ myData->myFaceSet.Add(theFace);
+}
+
+void
+GEOM_FaceSource::
+Clear()
+{
+ myData->myFaceSet.Clear();
}
+
+bool
+GEOM_FaceSource::
+IsEmpty()
+{
+ return myData->myFaceSet.IsEmpty();
+}
void
GEOM_FaceSource::