-// File : VISU_Actor.h
-// Created : Wed Feb 20 18:04:42 CET 2002
-// Author : Laurent CORNABE with the help of Nicolas REJNERI
-// Project : SALOME
-// Module : VISU
-// Copyright : PRINCIPIA RD
+// VISU OBJECT : interactive object for VISU entities implementation
+//
+// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+//
+//
+//
+// File :
+// Author :
+// Module : VISU
// $Header$
-
#ifndef VISU_ACTOR_H
#define VISU_ACTOR_H
#include "SALOME_Actor.h"
+#include "VISU_ActorFactory.h"
+#include "VISU_BoostSignals.h"
#include <string>
-// VTK Includes
-#include <vtkActor.h>
-#include <vtkPolyDataMapper.h>
-#include <vtkPolyData.h>
-#include <vtkPolyDataNormals.h>
-#include <vtkProperty.h>
+#include <vtkSmartPointer.h>
+
+class vtkProp;
+class vtkProperty;
+class vtkDataSetMapper;
+class vtkTextMapper;
+class vtkTextActor;
+class vtkInteractorStyle;
+class VTKViewer_ShrinkFilter;
+class VISU_PipeLine;
#ifdef _WIN_32
#define VTKOCC_EXPORT __declspec (dllexport)
#else
-#define VTKOCC_EXPORT
+#define VTKOCC_EXPORT VTK_EXPORT
#endif
-#define VisuActorType_Mesh 1
-#define VisuActorType_BoundingBox 2
-#define VisuActorType_DeformedShape 3
-#define VisuActorType_Vectors 4
-#define VisuActorType_ScalarMap 5
-#define VisuActorType_IsoSurfaces 6
-#define VisuActorType_CutPlanes 7
-#define VisuActorType_Plot2D 8
-#define VisuActorType_StreamLines 9
-
-
-
-namespace VISU {
+namespace VISU
+{
class Prs3d_i;
}
-class VISU_ScalarBarActor;
-
-class VTKOCC_EXPORT VISU_Actor : public SALOME_Actor {
- friend class VISU::Prs3d_i;
+//----------------------------------------------------------------------------
+class VTKOCC_EXPORT VISU_Actor :
+ public SALOME_Actor,
+ public boost::signalslib::trackable
+{
public:
vtkTypeMacro(VISU_Actor,SALOME_Actor);
- Standard_Boolean IsHighlighting;
-
- static VISU_Actor* New();
-
- void setActor(vtkActor *Actor);
-
- void ShallowCopy(vtkProp *prop);
-
- void highlight(Standard_Boolean highlight);
- Standard_Boolean isHighlighted() { return true; };
-
- void SetOpacity(float opa) {};
- float GetOpacity()
- { return 0;};
-
- Standard_Boolean HasScalarBar()
- { return myHasScalarBar; }
-
- void setScalarBar(VISU_ScalarBarActor* theBar);
- VISU_ScalarBarActor* getScalarBar()
- { return myScalarBar; }
-
-
- void setIO(const Handle(SALOME_InteractiveObject)& io)
- { SALOME_Actor::setIO(io); myName = io->getName(); }
-
-
- VISU::Prs3d_i* getPrs3d() { return Presentation; }
- void setPrs3d(VISU::Prs3d_i* thePrs) { Presentation = thePrs; }
-
- vtkDataSet *DataSource;
- vtkActor* EdgeDevice;
-
- Standard_Boolean IsShrinkable;
- Standard_Boolean IsShrunk;
- int VisuActorType;
- Standard_Boolean ResultAtNode;
- int VectorComponent;
- char FieldName[40];
-
- Standard_Boolean IsDefined;
-
- float VABounds[6];
- void setVABounds(const float bounds[6]);
- void getVABounds(float bounds[6]);
-
- ~VISU_Actor();
+ static
+ VISU_Actor*
+ New();
+
+ void
+ ShallowCopy(vtkProp *prop);
+
+ virtual
+ void
+ ShallowCopyPL(VISU_PipeLine* thePipeLine);
+
+ //----------------------------------------------------------------------------
+ virtual
+ void
+ setIO(const Handle(SALOME_InteractiveObject)& theIO);
+
+ //----------------------------------------------------------------------------
+ VISU::Prs3d_i*
+ GetPrs3d();
+
+ virtual
+ void
+ SetPrs3d(VISU::Prs3d_i* thePrs3d);
+
+ //----------------------------------------------------------------------------
+ VISU::TActorFactory*
+ GetFactory();
+
+ virtual
+ void
+ SetFactory(VISU::TActorFactory* theActorFactory);
+
+ //----------------------------------------------------------------------------
+ virtual
+ void
+ UpdateFromFactory();
+
+ virtual
+ void
+ RemoveFromRender();
+
+ //----------------------------------------------------------------------------
+ virtual
+ VISU_PipeLine*
+ GetPipeLine();
+
+ virtual
+ void
+ SetPipeLine(VISU_PipeLine* thePipeLine);
+
+ //----------------------------------------------------------------------------
+ virtual
+ void
+ SetRepresentation(int theMode);
+
+ //----------------------------------------------------------------------------
+ virtual
+ bool
+ IsShrunkable();
+
+ virtual
+ bool
+ IsShrunk();
+
+ virtual
+ void
+ SetShrink();
+
+ virtual
+ void
+ UnShrink();
+
+ virtual
+ void
+ SetShrinkable(bool theIsShrinkable);
+
+ virtual
+ void
+ SetShrinkFactor(float theFactor = 0.8);
+
+ virtual
+ float
+ GetShrinkFactor();
+
+ //----------------------------------------------------------------------------
+ virtual
+ void
+ SetOpacity(float theValue);
+
+ virtual
+ float
+ GetOpacity();
+
+ virtual
+ void
+ SetLineWidth(float theLineWidth);
+
+ virtual
+ float
+ GetLineWidth();
+
+ //----------------------------------------------------------------------------
+ virtual
+ void
+ AddToRender( vtkRenderer* );
+
+ virtual
+ void
+ RemoveFromRender( vtkRenderer* );
+
+ //----------------------------------------------------------------------------
+ virtual
+ bool
+ PreHighlight(vtkInteractorStyle* theInteractorStyle,
+ SVTK_SelectionEvent* theSelectionEvent,
+ bool theIsHighlight);
+
+ virtual
+ void
+ SetVTKMapping(bool theIsVTKMapping);
+
+ virtual
+ bool
+ IsVTKMapping() const;
+
+ virtual
+ vtkDataSet*
+ GetInput();
+
+ //----------------------------------------------------------------------------
+ virtual
+ vtkIdType
+ GetNodeObjId(vtkIdType theID);
+
+ virtual
+ vtkIdType
+ GetNodeVTKID(vtkIdType theID);
+
+ virtual
+ float*
+ GetNodeCoord(vtkIdType theObjID);
+
+ virtual
+ vtkIdType
+ GetElemObjId(vtkIdType theID);
+
+ virtual
+ vtkIdType
+ GetElemVTKID(vtkIdType theID);
+
+ virtual
+ vtkCell*
+ GetElemCell(vtkIdType theObjID);
+
+ //----------------------------------------------------------------------------
protected:
VISU_Actor();
-
- Standard_Boolean myHasScalarBar;
- VISU_ScalarBarActor* myScalarBar;
- VISU::Prs3d_i* Presentation;
-
- private:
- vtkProperty* HighlightProperty;
+ virtual
+ ~VISU_Actor();
+
+ virtual
+ void
+ SetMapperInput(vtkDataSet* theDataSet);
+
+ virtual
+ VISU_PipeLine*
+ GetCurrentPL();
+
+ //----------------------------------------------------------------------------
+ bool myIsVTKMapping;
+ VISU::Prs3d_i* myPrs3d;
+ vtkSmartPointer<VISU_PipeLine> myPipeLine;
+ vtkSmartPointer<vtkDataSetMapper> myMapper;
+
+ VISU::TActorFactory* myActorFactory;
+ boost::signal1<void,VISU_Actor*> myDestroySignal;
+
+ vtkSmartPointer<VTKViewer_ShrinkFilter> myShrinkFilter;
+ bool myIsShrinkable;
+ bool myIsShrunk;
+
+ vtkSmartPointer<vtkTextMapper> myAnnotationMapper;
+ vtkSmartPointer<vtkTextActor> myAnnotationActor;
};
+
#endif //VISU_ACTOR_H