virtual bool IsNodePrs() const = 0;
virtual SMDS_Mesh* GetMesh() const = 0;
+ virtual bool IsValid() const;
+
virtual bool GetEdgeNodes( const int theElemId,
const int theEdgeNum,
int& theNodeId1,
virtual int GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
virtual bool IsNodePrs() const;
+ virtual SMDSAbs_ElementType GetElementType() const;
+
private:
SMESH::SMESH_GroupBase_var myGroupServer;