-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Object.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
-
+//
#ifndef SMESH_OBJECTDEF_H
#define SMESH_OBJECTDEF_H
+#include "SMESH_Controls.hxx"
+#include "SMESH_Object.h"
+#include "SMESH_Client.hxx"
+
// IDL Headers
-#include "SALOMEconfig.h"
+#include <SALOMEconfig.h>
#include CORBA_SERVER_HEADER(SMESH_Mesh)
#include CORBA_SERVER_HEADER(SMESH_Group)
#include <map>
#include <list>
-#include "SMESH_Controls.hxx"
-#include "SMESH_Object.h"
-
class vtkPoints;
class SALOME_ExtractUnstructuredGrid;
Class : SMESH_VisualObj
Description : Base class for all mesh objects to be visuilised
*/
-class SMESH_VisualObjDef: public SMESH_VisualObj
+class SMESHOBJECT_EXPORT SMESH_VisualObjDef: public SMESH_VisualObj
{
public:
typedef std::list<const SMDS_MeshElement*> TEntityList;
SMESH_VisualObjDef();
virtual ~SMESH_VisualObjDef();
- virtual void Update( int theIsClear = true ) = 0;
+ virtual bool Update( int theIsClear = true ) = 0;
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor ) = 0;
virtual int GetElemDimension( const int theObjId ) = 0;
virtual bool IsNodePrs() const = 0;
virtual SMDS_Mesh* GetMesh() const = 0;
+ virtual bool IsValid() const;
+
virtual bool GetEdgeNodes( const int theElemId,
const int theEdgeNum,
int& theNodeId1,
Description : Class for visualisation of mesh
*/
-class SMESH_MeshObj: public SMESH_VisualObjDef
+class SMESHOBJECT_EXPORT SMESH_MeshObj: public SMESH_VisualObjDef
{
public:
SMESH_MeshObj( SMESH::SMESH_Mesh_ptr );
virtual ~SMESH_MeshObj();
- virtual void Update( int theIsClear = true );
+ virtual bool Update( int theIsClear = true );
virtual int GetNbEntities( const SMDSAbs_ElementType) const;
virtual int GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
- SMESH::SMESH_Mesh_ptr GetMeshServer() { return myMeshServer.in(); }
- SMDS_Mesh* GetMesh() const { return myMesh; }
+ SMESH::SMESH_Mesh_ptr GetMeshServer() { return myClient.GetMeshServer(); }
+ SMDS_Mesh* GetMesh() const { return myClient.GetMesh(); }
protected:
-
- SMESH::SMESH_Mesh_var myMeshServer;
- SMDS_Mesh* myMesh;
+ SMESH_Client myClient;
};
Description : Base class for visualisation of submeshes and groups
*/
-class SMESH_SubMeshObj: public SMESH_VisualObjDef
+class SMESHOBJECT_EXPORT SMESH_SubMeshObj: public SMESH_VisualObjDef
{
public:
SMESH_SubMeshObj(SMESH_MeshObj* theMeshObj);
virtual ~SMESH_SubMeshObj();
- virtual void Update( int theIsClear = true );
+ virtual bool Update( int theIsClear = true );
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
virtual int GetElemDimension( const int theObjId );
Description : Class for visualisation of groups
*/
-class SMESH_GroupObj: public SMESH_SubMeshObj
+class SMESHOBJECT_EXPORT SMESH_GroupObj: public SMESH_SubMeshObj
{
public:
SMESH_GroupObj( SMESH::SMESH_GroupBase_ptr, SMESH_MeshObj* );
virtual int GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
virtual bool IsNodePrs() const;
+ virtual SMDSAbs_ElementType GetElementType() const;
+
private:
SMESH::SMESH_GroupBase_var myGroupServer;
Description : Class for visualisation of submeshes
*/
-class SMESH_subMeshObj : public SMESH_SubMeshObj
+class SMESHOBJECT_EXPORT SMESH_subMeshObj : public SMESH_SubMeshObj
{
public: