-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2021 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Object.h
// Author : Nicolas REJNERI
// Module : SMESH
-// $Header$
//
#ifndef SMESH_OBJECTDEF_H
#define SMESH_OBJECTDEF_H
#include "SMESH_Controls.hxx"
#include "SMESH_Object.h"
#include "SMESH_Client.hxx"
+#include "SMESH_Actor.h"
// IDL Headers
#include <SALOMEconfig.h>
class vtkPoints;
class SALOME_ExtractUnstructuredGrid;
-class SMESH_Actor;
class SMDS_MeshNode;
class SMDS_MeshElement;
virtual ~SMESH_VisualObjDef();
virtual bool Update( int theIsClear = true ) = 0;
+ virtual bool NulData() {return 0; };
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor ) = 0;
- virtual int GetElemDimension( const int theObjId ) = 0;
+ virtual int GetElemDimension( const smIdType theObjId ) = 0;
- virtual int GetNbEntities( const SMDSAbs_ElementType theType) const = 0;
- virtual int GetEntities( const SMDSAbs_ElementType, TEntityList& ) const = 0;
+ virtual smIdType GetNbEntities( const SMDSAbs_ElementType theType) const = 0;
+ virtual smIdType GetEntities( const SMDSAbs_ElementType, TEntityList& ) const = 0;
virtual bool IsNodePrs() const = 0;
virtual SMDS_Mesh* GetMesh() const = 0;
+ virtual SMESH::SMESH_Mesh_ptr GetMeshServer() = 0;
+
+ virtual bool IsValid() const;
- virtual bool GetEdgeNodes( const int theElemId,
- const int theEdgeNum,
- int& theNodeId1,
- int& theNodeId2 ) const;
+ virtual bool GetEdgeNodes( const smIdType theElemId,
+ const int theEdgeNum,
+ smIdType& theNodeId1,
+ smIdType& theNodeId2 ) const;
- virtual vtkUnstructuredGrid* GetUnstructuredGrid() { return myGrid; }
+ virtual vtkUnstructuredGrid* GetUnstructuredGrid();
- virtual vtkIdType GetNodeObjId( int theVTKID );
- virtual vtkIdType GetNodeVTKId( int theObjID );
- virtual vtkIdType GetElemObjId( int theVTKID );
- virtual vtkIdType GetElemVTKId( int theObjID );
+ virtual vtkIdType GetNodeObjId( vtkIdType theVTKID );
+ virtual vtkIdType GetNodeVTKId( vtkIdType theObjID );
+ virtual vtkIdType GetElemObjId( vtkIdType theVTKID );
+ virtual vtkIdType GetElemVTKId( vtkIdType theObjID );
+
+ virtual void ClearEntitiesFlags();
+ virtual bool GetEntitiesFlag();
+ virtual unsigned int GetEntitiesState();
protected:
void createPoints( vtkPoints* );
- void buildPrs();
+ void buildPrs(bool buildGrid = false);
void buildNodePrs();
void buildElemPrs();
-
-private:
+ void updateEntitiesFlags();
+//private:
TMapOfIds mySMDS2VTKNodes;
TMapOfIds myVTK2SMDSNodes;
TMapOfIds mySMDS2VTKElems;
TMapOfIds myVTK2SMDSElems;
+ bool myLocalGrid;
+
+ bool myEntitiesFlag;
+ unsigned int myEntitiesState;
vtkUnstructuredGrid* myGrid;
+ std::map<SMDSAbs_ElementType,smIdType> myEntitiesCache;
};
virtual ~SMESH_MeshObj();
virtual bool Update( int theIsClear = true );
+ virtual bool NulData();
- virtual int GetNbEntities( const SMDSAbs_ElementType) const;
- virtual int GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
+ virtual smIdType GetNbEntities( const SMDSAbs_ElementType) const;
+ virtual smIdType GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
virtual bool IsNodePrs() const;
- virtual int GetElemDimension( const int theObjId );
+ virtual int GetElemDimension( const smIdType theObjId );
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
- SMESH::SMESH_Mesh_ptr GetMeshServer() { return myClient.GetMeshServer(); }
- SMDS_Mesh* GetMesh() const { return myClient.GetMesh(); }
+ virtual SMESH::SMESH_Mesh_ptr GetMeshServer() { return myClient.GetMeshServer(); }
+ virtual SMDS_Mesh* GetMesh() const { return myClient.GetMesh(); }
protected:
+
SMESH_Client myClient;
+ vtkUnstructuredGrid* myEmptyGrid;
};
virtual bool Update( int theIsClear = true );
virtual void UpdateFunctor( const SMESH::Controls::FunctorPtr& theFunctor );
- virtual int GetElemDimension( const int theObjId );
+ virtual int GetElemDimension( const smIdType theObjId );
virtual SMDS_Mesh* GetMesh() const { return myMeshObj->GetMesh(); }
+ virtual SMESH::SMESH_Mesh_ptr GetMeshServer() { return myMeshObj->GetMeshServer(); }
protected:
SMESH_GroupObj( SMESH::SMESH_GroupBase_ptr, SMESH_MeshObj* );
virtual ~SMESH_GroupObj();
- virtual int GetNbEntities( const SMDSAbs_ElementType) const;
- virtual int GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
+ virtual smIdType GetNbEntities( const SMDSAbs_ElementType) const;
+ virtual smIdType GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
virtual bool IsNodePrs() const;
+ virtual SMDSAbs_ElementType GetElementType() const;
+
private:
SMESH::SMESH_GroupBase_var myGroupServer;
SMESH_MeshObj* );
virtual ~SMESH_subMeshObj();
- virtual int GetNbEntities( const SMDSAbs_ElementType) const;
- virtual int GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
+ virtual smIdType GetNbEntities( const SMDSAbs_ElementType) const;
+ virtual smIdType GetEntities( const SMDSAbs_ElementType, TEntityList& ) const;
virtual bool IsNodePrs() const;
protected: