-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Grid.cxx
// Author : Nicolas REJNERI
// Module : SMESH
-
+//
#include "SMESH_ObjectDef.h"
#include "SMESH_ActorUtils.h"
#include "SMDS_Mesh.hxx"
+#include "SMDS_PolyhedralVolumeOfNodes.hxx"
#include "SMESH_Actor.h"
#include "SMESH_ControlsDef.hxx"
#include "SalomeApp_Application.h"
#include <vtkUnstructuredGrid.h>
#include <memory>
-#include <sstream>
+#include <sstream>
#include <stdexcept>
#include <set>
// purpose : Get type of VTK cell
//=================================================================================
static inline vtkIdType getCellType( const SMDSAbs_ElementType theType,
- const bool thePoly,
+ const bool thePoly,
const int theNbNodes )
{
switch( theType )
{
+ case SMDSAbs_0DElement:
+ return VTK_VERTEX;
+
case SMDSAbs_Edge:
if( theNbNodes == 2 ) return VTK_LINE;
else if ( theNbNodes == 3 ) return VTK_QUADRATIC_EDGE;
else if ( theNbNodes == 20 ) {
return VTK_QUADRATIC_HEXAHEDRON;
}
- else if ( theNbNodes==13 || theNbNodes==15 ) {
+ else if ( theNbNodes == 15 ) {
+ return VTK_QUADRATIC_WEDGE;
+ }
+ else if ( theNbNodes==13 ) {
return VTK_CONVEX_POINT_SET;
}
else return VTK_EMPTY_CELL;
//=================================================================================
vtkIdType SMESH_VisualObjDef::GetNodeObjId( int theVTKID )
{
- return myVTK2SMDSNodes.find(theVTKID) == myVTK2SMDSNodes.end() ? -1 : myVTK2SMDSNodes[theVTKID];
+ TMapOfIds::const_iterator i = myVTK2SMDSNodes.find(theVTKID);
+ return i == myVTK2SMDSNodes.end() ? -1 : i->second;
}
vtkIdType SMESH_VisualObjDef::GetNodeVTKId( int theObjID )
{
- return mySMDS2VTKNodes.find(theObjID) == mySMDS2VTKNodes.end() ? -1 : mySMDS2VTKNodes[theObjID];
+ TMapOfIds::const_iterator i = mySMDS2VTKNodes.find(theObjID);
+ return i == mySMDS2VTKNodes.end() ? -1 : i->second;
}
vtkIdType SMESH_VisualObjDef::GetElemObjId( int theVTKID )
{
- return myVTK2SMDSElems.find(theVTKID) == myVTK2SMDSElems.end() ? -1 : myVTK2SMDSElems[theVTKID];
+ TMapOfIds::const_iterator i = myVTK2SMDSElems.find(theVTKID);
+ return i == myVTK2SMDSElems.end() ? -1 : i->second;
}
vtkIdType SMESH_VisualObjDef::GetElemVTKId( int theObjID )
{
- return mySMDS2VTKElems.find(theObjID) == mySMDS2VTKElems.end() ? -1 : mySMDS2VTKElems[theObjID];
+ TMapOfIds::const_iterator i = mySMDS2VTKElems.find(theObjID);
+ return i == mySMDS2VTKElems.end() ? -1 : i->second;
}
//=================================================================================
//=================================================================================
void SMESH_VisualObjDef::buildPrs()
{
- try
+ try
{
mySMDS2VTKNodes.clear();
myVTK2SMDSNodes.clear();
else
buildElemPrs();
}
- catch( const std::exception& exc )
- {
- INFOS("Follow exception was cought:\n\t"<<exc.what());
- }
catch(...)
{
- INFOS("Unknown exception was cought !!!");
+ mySMDS2VTKNodes.clear();
+ myVTK2SMDSNodes.clear();
+ mySMDS2VTKElems.clear();
+ myVTK2SMDSElems.clear();
+
+ myGrid->SetPoints( 0 );
+ myGrid->SetCells( 0, 0, 0 );
+ throw;
}
if( MYDEBUG ) MESSAGE( "Update - myGrid->GetNumberOfCells() = "<<myGrid->GetNumberOfCells() );
//=================================================================================
void SMESH_VisualObjDef::buildNodePrs()
{
+ // PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
+ // so check remaining memory size for safety
+ SMDS_Mesh::CheckMemory(); // PAL16631
vtkPoints* aPoints = vtkPoints::New();
createPoints( aPoints );
+ SMDS_Mesh::CheckMemory();
myGrid->SetPoints( aPoints );
aPoints->Delete();
typedef std::vector<const SMDS_MeshElement*> TConnect;
int GetConnect(const SMDS_ElemIteratorPtr& theNodesIter,
- TConnect& theConnect)
+ TConnect& theConnect)
{
theConnect.clear();
for(; theNodesIter->more();)
inline
void SetId(vtkIdList *theIdList,
- const SMESH_VisualObjDef::TMapOfIds& theSMDS2VTKNodes,
- const TConnect& theConnect,
- int thePosition,
- int theId)
+ const SMESH_VisualObjDef::TMapOfIds& theSMDS2VTKNodes,
+ const TConnect& theConnect,
+ int thePosition,
+ int theId)
{
theIdList->SetId(thePosition,theSMDS2VTKNodes.find(theConnect[theId]->GetID())->second);
}
// Calculate cells size
- static SMDSAbs_ElementType aTypes[ 3 ] = { SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume };
+ static SMDSAbs_ElementType aTypes[ 4 ] =
+ { SMDSAbs_0DElement, SMDSAbs_Edge, SMDSAbs_Face, SMDSAbs_Volume };
// get entity data
map<SMDSAbs_ElementType,int> nbEnts;
map<SMDSAbs_ElementType,TEntityList> anEnts;
- for ( int i = 0; i <= 2; i++ )
+ for ( int i = 0; i <= 3; i++ )
nbEnts[ aTypes[ i ] ] = GetEntities( aTypes[ i ], anEnts[ aTypes[ i ] ] );
- vtkIdType aCellsSize = 3 * nbEnts[ SMDSAbs_Edge ];
+ // PAL16631: without swap, bad_alloc is not thrown but hung up and crash instead,
+ // so check remaining memory size for safety
+ SMDS_Mesh::CheckMemory(); // PAL16631
+
+ vtkIdType aCellsSize = 2 * nbEnts[ SMDSAbs_0DElement ] + 3 * nbEnts[ SMDSAbs_Edge ];
- for ( int i = 1; i <= 2; i++ ) // iterate through faces and volumes
+ for ( int i = 2; i <= 3; i++ ) // iterate through faces and volumes
{
if ( nbEnts[ aTypes[ i ] ] )
{
}
}
- vtkIdType aNbCells = nbEnts[ SMDSAbs_Edge ] + nbEnts[ SMDSAbs_Face ] + nbEnts[ SMDSAbs_Volume ];
+ vtkIdType aNbCells = nbEnts[ SMDSAbs_0DElement ] + nbEnts[ SMDSAbs_Edge ] +
+ nbEnts[ SMDSAbs_Face ] + nbEnts[ SMDSAbs_Volume ];
if ( MYDEBUG )
MESSAGE( "Update - aNbCells = "<<aNbCells<<"; aCellsSize = "<<aCellsSize );
// Create cells
-
+
vtkCellArray* aConnectivity = vtkCellArray::New();
aConnectivity->Allocate( aCellsSize, 0 );
-
+
+ SMDS_Mesh::CheckMemory(); // PAL16631
+
vtkUnsignedCharArray* aCellTypesArray = vtkUnsignedCharArray::New();
aCellTypesArray->SetNumberOfComponents( 1 );
aCellTypesArray->Allocate( aNbCells * aCellTypesArray->GetNumberOfComponents() );
-
+
+ SMDS_Mesh::CheckMemory(); // PAL16631
+
vtkIdList *anIdList = vtkIdList::New();
vtkIdType iElem = 0;
TConnect aConnect;
aConnect.reserve(VTK_CELL_SIZE);
- for ( int i = 0; i <= 2; i++ ) // iterate through edges, faces and volumes
+ SMDS_Mesh::CheckMemory(); // PAL16631
+
+ for ( int i = 0; i <= 3; i++ ) // iterate through 0d elements, edges, faces and volumes
{
- if( nbEnts[ aTypes[ i ] ] > 0 )
+ if ( nbEnts[ aTypes[ i ] ] > 0 )
{
const SMDSAbs_ElementType& aType = aTypes[ i ];
const TEntityList& aList = anEnts[ aType ];
for ( anIter = aList.begin(); anIter != aList.end(); ++anIter )
{
const SMDS_MeshElement* anElem = *anIter;
-
+
vtkIdType aNbNodes = anElem->NbNodes();
anIdList->SetNumberOfIds( aNbNodes );
myVTK2SMDSElems.insert( TMapOfIds::value_type( iElem, anId ) );
SMDS_ElemIteratorPtr aNodesIter = anElem->nodesIterator();
- switch(aType){
- case SMDSAbs_Volume:{
- std::vector<int> aConnectivities;
- GetConnect(aNodesIter,aConnect);
- // Convertions connectivities from SMDS to VTK
- if (anElem->IsPoly() && aNbNodes > 3) { // POLYEDRE
- for (int k = 0; k < aNbNodes; k++) {
- aConnectivities.push_back(k);
- }
-
- } else if (aNbNodes == 4) {
- static int anIds[] = {0,2,1,3};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
-
- } else if (aNbNodes == 5) {
- static int anIds[] = {0,3,2,1,4};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
-
- } else if (aNbNodes == 6) {
- static int anIds[] = {0,1,2,3,4,5};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
-
- }
+ switch (aType) {
+ case SMDSAbs_Volume:{
+ aConnect.clear();
+ std::vector<int> aConnectivities;
+ // Convertions connectivities from SMDS to VTK
+ if (anElem->IsPoly() && aNbNodes > 3) { // POLYEDRE
+
+ if ( const SMDS_PolyhedralVolumeOfNodes* ph =
+ dynamic_cast<const SMDS_PolyhedralVolumeOfNodes*> (anElem))
+ {
+ aNbNodes = GetConnect(ph->uniqueNodesIterator(),aConnect);
+ anIdList->SetNumberOfIds( aNbNodes );
+ }
+ for (int k = 0; k < aNbNodes; k++)
+ aConnectivities.push_back(k);
+
+ } else if (aNbNodes == 4) {
+ static int anIds[] = {0,2,1,3};
+ for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
+
+ } else if (aNbNodes == 5) {
+ static int anIds[] = {0,3,2,1,4};
+ for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
+
+ } else if (aNbNodes == 6) {
+ static int anIds[] = {0,1,2,3,4,5};
+ for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
+
+ }
else if (aNbNodes == 8) {
- static int anIds[] = {0,3,2,1,4,7,6,5};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
+ static int anIds[] = {0,3,2,1,4,7,6,5};
+ for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- }
+ }
else if (aNbNodes == 10) {
- static int anIds[] = {0,2,1,3,6,5,4,7,9,8};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- }
+ static int anIds[] = {0,2,1,3,6,5,4,7,9,8};
+ for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
+ }
else if (aNbNodes == 13) {
- static int anIds[] = {0,3,2,1,4,8,7,6,5,9,12,11,10};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- }
+ static int anIds[] = {0,3,2,1,4,8,7,6,5,9,12,11,10};
+ for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
+ }
else if (aNbNodes == 15) {
- static int anIds[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- //for (int k = 0; k < aNbNodes; k++) {
+ //static int anIds[] = {0,2,1,3,5,4,8,7,6,11,10,9,12,14,13};
+ static int anIds[] = {0,1,2,3,4,5,6,7,8,9,10,11,12,13,14};
+ for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
+ //for (int k = 0; k < aNbNodes; k++) {
// int nn = aConnectivities[k];
// const SMDS_MeshNode* N = static_cast<const SMDS_MeshNode*> (aConnect[nn]);
// cout<<"k="<<k<<" N("<<N->X()<<","<<N->Y()<<","<<N->Z()<<")"<<endl;
//}
- }
+ }
else if (aNbNodes == 20) {
- static int anIds[] = {0,3,2,1,4,7,6,5,11,10,9,8,15,14,13,12,16,19,18,17};
- for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
- }
+ static int anIds[] = {0,3,2,1,4,7,6,5,11,10,9,8,15,14,13,12,16,19,18,17};
+ for (int k = 0; k < aNbNodes; k++) aConnectivities.push_back(anIds[k]);
+ }
else {
}
- if (aConnectivities.size() > 0) {
- for (vtkIdType aNodeId = 0; aNodeId < aNbNodes; aNodeId++)
- SetId(anIdList,mySMDS2VTKNodes,aConnect,aNodeId,aConnectivities[aNodeId]);
- }
- break;
- }
- default:
- for( vtkIdType aNodeId = 0; aNodesIter->more(); aNodeId++ ){
- const SMDS_MeshElement* aNode = aNodesIter->next();
- anIdList->SetId( aNodeId, mySMDS2VTKNodes[aNode->GetID()] );
- }
- }
+ if ( aConnect.empty() )
+ GetConnect(aNodesIter,aConnect);
+
+ if (aConnectivities.size() > 0) {
+ for (vtkIdType aNodeId = 0; aNodeId < aNbNodes; aNodeId++)
+ SetId(anIdList,mySMDS2VTKNodes,aConnect,aNodeId,aConnectivities[aNodeId]);
+ }
+ break;
+ }
+ default:
+ for( vtkIdType aNodeId = 0; aNodesIter->more(); aNodeId++ ){
+ const SMDS_MeshElement* aNode = aNodesIter->next();
+ anIdList->SetId( aNodeId, mySMDS2VTKNodes[aNode->GetID()] );
+ }
+ }
aConnectivity->InsertNextCell( anIdList );
aCellTypesArray->InsertNextValue( getCellType( aType, anElem->IsPoly(), aNbNodes ) );
iElem++;
}
}
+ SMDS_Mesh::CheckMemory(); // PAL16631
}
// Insert cells in grid
aCellLocationsArray->SetNumberOfComponents( 1 );
aCellLocationsArray->SetNumberOfTuples( aNbCells );
+ SMDS_Mesh::CheckMemory(); // PAL16631
+
aConnectivity->InitTraversal();
for( vtkIdType idType = 0, *pts, npts; aConnectivity->GetNextCell( npts, pts ); idType++ )
aCellLocationsArray->SetValue( idType, aConnectivity->GetTraversalLocation( npts ) );
aCellTypesArray->Delete();
aConnectivity->Delete();
anIdList->Delete();
+
+ SMDS_Mesh::CheckMemory(); // PAL16631
}
//=================================================================================
// purpose : Retrieve ids of nodes from edge of elements ( edge is numbered from 1 )
//=================================================================================
bool SMESH_VisualObjDef::GetEdgeNodes( const int theElemId,
- const int theEdgeNum,
- int& theNodeId1,
- int& theNodeId2 ) const
+ const int theEdgeNum,
+ int& theNodeId1,
+ int& theNodeId2 ) const
{
const SMDS_Mesh* aMesh = GetMesh();
if ( aMesh == 0 )
if ( theEdgeNum < 0 || theEdgeNum > 3 || nbNodes != 3 && nbNodes != 4 || theEdgeNum > nbNodes )
return false;
- int anIds[ nbNodes ];
+ vector<int> anIds( nbNodes );
SMDS_ElemIteratorPtr anIter = anElem->nodesIterator();
int i = 0;
while( anIter->more() )
return true;
}
+//=================================================================================
+// function : IsValid
+// purpose : Return true if there are some entities
+//=================================================================================
+bool SMESH_VisualObjDef::IsValid() const
+{
+ return GetNbEntities(SMDSAbs_Node) > 0 ||
+ GetNbEntities(SMDSAbs_0DElement) > 0 ||
+ GetNbEntities(SMDSAbs_Edge) > 0 ||
+ GetNbEntities(SMDSAbs_Face) > 0 ||
+ GetNbEntities(SMDSAbs_Volume) > 0 ;
+}
+
/*
Class : SMESH_MeshObj
Description : Class for visualisation of mesh
// function : Update
// purpose : Update mesh and fill grid with new values if necessary
//=================================================================================
-void SMESH_MeshObj::Update( int theIsClear )
+bool SMESH_MeshObj::Update( int theIsClear )
{
// Update SMDS_Mesh on client part
- if ( myClient.Update(theIsClear) )
+ if ( myClient.Update(theIsClear) || GetUnstructuredGrid()->GetNumberOfPoints()==0) {
buildPrs(); // Fill unstructured grid
+ return true;
+ }
+ return false;
}
//=================================================================================
int aType = anElem->GetType();
switch ( aType )
{
+ case SMDSAbs_0DElement : return 0;
case SMDSAbs_Edge : return 1;
case SMDSAbs_Face : return 2;
case SMDSAbs_Volume: return 3;
return myClient->NbNodes();
}
break;
+ case SMDSAbs_0DElement:
+ {
+ return myClient->Nb0DElements();
+ }
+ break;
case SMDSAbs_Edge:
{
return myClient->NbEdges();
while ( anIter->more() ) theObjs.push_back( anIter->next() );
}
break;
+ case SMDSAbs_0DElement:
+ {
+ SMDS_0DElementIteratorPtr anIter = myClient->elements0dIterator();
+ while ( anIter->more() ) theObjs.push_back( anIter->next() );
+ }
+ break;
case SMDSAbs_Edge:
{
SMDS_EdgeIteratorPtr anIter = myClient->edgesIterator();
//=================================================================================
bool SMESH_MeshObj::IsNodePrs() const
{
- return myClient->NbEdges() == 0 &&myClient->NbFaces() == 0 && myClient->NbVolumes() == 0 ;
+ return myClient->Nb0DElements() == 0 && myClient->NbEdges() == 0 && myClient->NbFaces() == 0 && myClient->NbVolumes() == 0 ;
}
// function : Update
// purpose : Update mesh object and fill grid with new values
//=================================================================================
-void SMESH_SubMeshObj::Update( int theIsClear )
+bool SMESH_SubMeshObj::Update( int theIsClear )
{
- myMeshObj->Update( theIsClear );
+ bool changed = myMeshObj->Update( theIsClear );
buildPrs();
+ return changed;
}
return myGroupServer->GetType() == SMESH::NODE;
}
+//=================================================================================
+// function : GetElementType
+// purpose : Return type of elements of group
+//=================================================================================
+SMDSAbs_ElementType SMESH_GroupObj::GetElementType() const
+{
+ return SMDSAbs_ElementType(myGroupServer->GetType());
+}
+
//=================================================================================
// function : getNodesFromElems
// purpose : Retrieve nodes from elements
return mySubMeshServer->GetNumberOfNodes( false );
}
break;
+ case SMDSAbs_0DElement:
case SMDSAbs_Edge:
case SMDSAbs_Face:
case SMDSAbs_Volume:
{
SMESH::long_array_var anIds =
- mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
+ mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
return anIds->length();
}
default:
else
{
SMESH::long_array_var anIds =
- mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
+ mySubMeshServer->GetElementsByType( SMESH::ElementType(theType) );
return getPointers( theType, anIds, aMesh, theResList );
}
}