-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_DeviceActor.h
// Author : Nicolas REJNERI
// Module : SMESH
// $Header$
-
+//
#ifndef SMESH_DEVICE_ACTOR_H
#define SMESH_DEVICE_ACTOR_H
-#include "SALOME_GeometryFilter.h"
+#include <VTKViewer_GeometryFilter.h>
+#include <VTKViewer_MarkerDef.h>
#include "SMESH_Controls.hxx"
#include "SMESH_Object.h"
class vtkProperty;
class vtkMergeFilter;
class vtkShrinkFilter;
-class vtkPolyDataMapper;
class vtkUnstructuredGrid;
-class vtkScalarBarActor;
class vtkLookupTable;
class vtkImplicitBoolean;
+class vtkPassThroughFilter;
-class SALOME_Transform;
-class SALOME_TransformFilter;
-class SALOME_PassThroughFilter;
-class SALOME_ExtractUnstructuredGrid;
+class VTKViewer_Transform;
+class VTKViewer_TransformFilter;
+class VTKViewer_ExtractUnstructuredGrid;
+class VTKViewer_PolyDataMapper;
class SMESH_ExtractGeometry;
+class SMESH_FaceOrientationFilter;
+class SMESH_ScalarBarActor;
-class SMESH_DeviceActor: public vtkLODActor{
+class SMESHOBJECT_EXPORT SMESH_DeviceActor: public vtkLODActor{
friend class SMESH_ActorDef;
public:
void SetStoreIDMapping(bool theStoreMapping);
virtual int GetNodeObjId(int theVtkID);
- virtual float* GetNodeCoord(int theObjID);
+ virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);
- virtual void SetTransform(SALOME_Transform* theTransform);
+ virtual void SetTransform(VTKViewer_Transform* theTransform);
virtual unsigned long int GetMTime();
- float GetShrinkFactor();
- void SetShrinkFactor(float value);
+ virtual void SetFacesOriented(bool theIsFacesOriented);
+ virtual bool GetFacesOriented() { return myIsFacesOriented; }
+
+ virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
+ virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+
+ virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
+ virtual vtkFloatingPointType GetFacesOrientationScale();
+
+ virtual void SetFacesOrientation3DVectors(bool theState);
+ virtual bool GetFacesOrientation3DVectors();
+
+ //----------------------------------------------------------------------------
+ //! Setting for displaying quadratic elements
+ virtual void SetQuadraticArcMode(bool theFlag);
+ virtual bool GetQuadraticArcMode();
+
+ virtual void SetQuadraticArcAngle(vtkFloatingPointType theMaxAngle);
+ virtual vtkFloatingPointType GetQuadraticArcAngle();
+
+ void UpdateFaceOrientation();
+
+ vtkFloatingPointType GetShrinkFactor();
+ void SetShrinkFactor(vtkFloatingPointType value);
bool IsShrunkable() { return myIsShrinkable;}
bool IsShrunk() { return myIsShrunk;}
virtual void SetVisibility(int theMode);
virtual int GetVisibility();
- SALOME_ExtractUnstructuredGrid* GetExtractUnstructuredGrid();
+ virtual void AddToRender(vtkRenderer* theRenderer);
+ virtual void RemoveFromRender(vtkRenderer* theRenderer);
+
+ VTKViewer_ExtractUnstructuredGrid* GetExtractUnstructuredGrid();
vtkUnstructuredGrid* GetUnstructuredGrid();
void SetControlMode(SMESH::Controls::FunctorPtr theFunctor,
- vtkScalarBarActor* theScalarBarActor,
- vtkLookupTable* theLookupTable);
+ SMESH_ScalarBarActor* theScalarBarActor,
+ vtkLookupTable* theLookupTable);
void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor,
- vtkScalarBarActor* theScalarBarActor,
- vtkLookupTable* theLookupTable);
+ SMESH_ScalarBarActor* theScalarBarActor,
+ vtkLookupTable* theLookupTable);
void SetExtControlMode(SMESH::Controls::FunctorPtr theFunctor);
bool IsHighlited() { return myIsHighlited;}
void SetHighlited(bool theIsHighlited);
+ virtual
+ void
+ SetCoincident3DAllowed(bool theIsFeatureEdgesAllowed);
+
+ virtual
+ bool
+ IsCoincident3DAllowed() const;
+
virtual void Render(vtkRenderer *, vtkMapper *);
void SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed);
bool IsImplicitFunctionUsed() const{ return myIsImplicitFunctionUsed;}
+ void SetMarkerEnabled( bool );
+ void SetMarkerStd( VTK::MarkerType, VTK::MarkerScale );
+ void SetMarkerTexture( int, VTK::MarkerTexture );
+ VTK::MarkerType GetMarkerType();
+ VTK::MarkerScale GetMarkerScale();
+ int GetMarkerTexture();
+
protected:
void Init(TVisualObjPtr theVisualObj, vtkImplicitBoolean* theImplicitBoolean);
void SetUnstructuredGrid(vtkUnstructuredGrid* theGrid);
- vtkPolyDataMapper *myMapper;
+ VTKViewer_PolyDataMapper *myMapper;
TVisualObjPtr myVisualObj;
vtkProperty *myProperty;
bool myIsImplicitFunctionUsed;
vtkMergeFilter* myMergeFilter;
- SALOME_ExtractUnstructuredGrid* myExtractUnstructuredGrid;
+ VTKViewer_ExtractUnstructuredGrid* myExtractUnstructuredGrid;
+
+ bool myIsFacesOriented;
+ SMESH_FaceOrientationFilter* myFaceOrientationFilter;
+ vtkPolyDataMapper* myFaceOrientationDataMapper;
+ vtkActor* myFaceOrientation;
bool myStoreClippingMapping;
- SALOME_GeometryFilter *myGeomFilter;
- SALOME_TransformFilter *myTransformFilter;
- std::vector<SALOME_PassThroughFilter*> myPassFilter;
+ VTKViewer_GeometryFilter *myGeomFilter;
+ VTKViewer_TransformFilter *myTransformFilter;
+ std::vector<vtkPassThroughFilter*> myPassFilter;
vtkShrinkFilter* myShrinkFilter;
bool myIsShrinkable;
bool myIsHighlited;
- float myPolygonOffsetFactor;
- float myPolygonOffsetUnits;
+ vtkFloatingPointType myPolygonOffsetFactor;
+ vtkFloatingPointType myPolygonOffsetUnits;
+
+ void
+ SetPolygonOffsetParameters(vtkFloatingPointType factor,
+ vtkFloatingPointType units);
- void SetPolygonOffsetParameters(float factor, float units);
- void GetPolygonOffsetParameters(float& factor, float& units){
+ void
+ GetPolygonOffsetParameters(vtkFloatingPointType& factor,
+ vtkFloatingPointType& units)
+ {
factor = myPolygonOffsetFactor;
units = myPolygonOffsetUnits;
}