-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
#ifndef SMESH_ACTORUTILS_H
#define SMESH_ACTORUTILS_H
-#include <qstring.h>
+#include "SMESH_Object.h"
+#include <map>
+
+#include <QColor>
class vtkUnstructuredGrid;
+class SMESH_Actor;
+
+namespace SMESH
+{
+ //! Label font family
+ enum LabelFont {
+ FntArial, //!< arial font family
+ FntCourier, //!< courier font family
+ FntTimes //!< times font family
+ };
+
+SMESHOBJECT_EXPORT
+ double
+ GetFloat( const QString& theValue,
+ double theDefault = 0 );
+
+SMESHOBJECT_EXPORT
+ double
+ GetFloat( const QString& theName,
+ const QString& theSection,
+ double theDefault = 0 );
+
+SMESHOBJECT_EXPORT
+ QColor
+ GetColor( const QString& theSect,
+ const QString& theName,
+ const QColor& = QColor() );
-namespace SMESH{
-
- float GetFloat( const QString& theValue, float theDefault = 0 );
- float GetFloat( const QString& theName, const QString& theSection, float theDefault = 0 );
+SMESHOBJECT_EXPORT
+ void
+ GetColor( const QString& theSect,
+ const QString& theName,
+ int&,
+ int&,
+ int&,
+ const QColor& = QColor() );
+
+SMESHOBJECT_EXPORT
+ void
+ GetColor( const QString& theSect,
+ const QString& theName,
+ double&,
+ double&,
+ double&,
+ const QColor& = QColor() );
+
+ SMESHOBJECT_EXPORT
+ void
+ GetColor( const QString& theSect,
+ const QString& theName,
+ QColor& color,
+ int& delta,
+ QString def);
+
+ SMESHOBJECT_EXPORT
+ std::map<SMDSAbs_ElementType,int>
+ GetEntitiesFromObject(SMESH_VisualObj *theObject);
+
+SMESHOBJECT_EXPORT
+ void
+ WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid,
+ const char* theFileName);
+
+
+#ifndef DISABLE_PLOT2DVIEWER
+
+ typedef enum {UpdateIn2dViewer = 0, RemoveFrom2dViewer } Viewer2dActionType;
+
+ SMESHOBJECT_EXPORT
+ void ProcessIn2DViewers( SMESH_Actor* theActor, Viewer2dActionType = UpdateIn2dViewer );
+
+#endif
- void WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid, const char* theFileName);
}