-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
-
+// Copyright (C) 2007-2014 CEA/DEN, EDF R&D, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
#include "SMESH_ActorUtils.h"
+#include "SMESH_Actor.h"
-#include "QAD_Config.h"
-#include "utilities.h"
+#include "SUIT_Tools.h"
+#include "SUIT_Session.h"
+#include "SUIT_ResourceMgr.h"
+#include <SALOMEconfig.h> // To fix some redefinition
+#include "SalomeApp_Application.h"
-#ifdef _DEBUG_
-static int MYDEBUG = 1;
-#else
-static int MYDEBUG = 0;
+#ifndef DISABLE_PLOT2DVIEWER
+#include <SPlot2d_ViewModel.h>
+#include <SPlot2d_Histogram.h>
+#include <Plot2d_ViewManager.h>
#endif
-namespace SMESH{
- float GetFloat(const QString& theValue, float theDefault){
- if(theValue.isEmpty()) return theDefault;
- QString aValue = QAD_CONFIG->getSetting(theValue);
- if(aValue.isEmpty()) return theDefault;
- return aValue.toFloat();
+#include <Qtx.h>
+
+
+#include "utilities.h"
+
+#include <vtkUnstructuredGrid.h>
+#include <vtkCellType.h>
+#include <vtkXMLUnstructuredGridWriter.h>
+#include <vtkUnstructuredGridWriter.h>
+#include <vtkUnsignedCharArray.h>
+
+//#ifdef _DEBUG_
+//static int MYDEBUG = 1;
+//#else
+//static int MYDEBUG = 0;
+//#endif
+
+namespace SMESH
+{
+
+ double
+ GetFloat( const QString& theValue,
+ double theDefault )
+ {
+ int pos = theValue.indexOf( ":" );
+ double val = theDefault;
+ if( pos>=0 )
+ {
+ QString name = theValue.right( theValue.length()-pos-1 ),
+ sect = theValue.left( pos );
+ if( !name.isEmpty() && !sect.isEmpty() )
+ val = GetFloat( name, sect, theDefault );
+ }
+ return val;
+ }
+
+ double
+ GetFloat( const QString& theValue,
+ const QString& theSection,
+ double theDefault )
+ {
+ double val = theDefault;
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( mgr )
+ val = (double) mgr->doubleValue( theSection, theValue, theDefault );
+
+ return val;
+ }
+
+ void
+ WriteUnstructuredGrid(vtkUnstructuredGrid* theGrid,
+ const char* theFileName)
+ {
+ vtkXMLUnstructuredGridWriter* aWriter = vtkXMLUnstructuredGridWriter::New();
+ aWriter->SetFileName(theFileName);
+ aWriter->SetInputData(theGrid);
+ aWriter->SetDataModeToAscii();
+ if(theGrid->GetNumberOfCells()){
+ aWriter->Write();
+ }
+ aWriter->Delete();
+ }
+
+ QColor
+ GetColor( const QString& theSect,
+ const QString& theName,
+ const QColor& def )
+ {
+ QColor c = def;
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if ( mgr )
+ c = mgr->colorValue( theSect, theName, def );
+ return c;
+ }
+
+ void
+ GetColor( const QString& theSect,
+ const QString& theName,
+ int& r,
+ int& g,
+ int& b,
+ const QColor& def )
+ {
+ QColor c = def;
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if ( mgr )
+ c = mgr->colorValue( theSect, theName, def );
+
+ SUIT_Tools::rgbSet( SUIT_Tools::rgbSet( c ), r, g, b );
+ }
+
+ void
+ GetColor( const QString& theSect,
+ const QString& theName,
+ double& r,
+ double& g,
+ double& b,
+ const QColor& def )
+ {
+ int ir( 0 ), ig( 0 ), ib( 0 );
+ GetColor( theSect, theName, ir, ig, ib, def );
+ r = ir / 255.;
+ g = ig / 255.;
+ b = ib / 255.;
+ }
+
+
+ void
+ GetColor( const QString& theSect,
+ const QString& theName,
+ QColor& color,
+ int& delta,
+ QString def)
+ {
+
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if ( mgr ) {
+ QString str = mgr->stringValue( theSect, theName, def );
+ Qtx::stringToBiColor(str,color,delta);
+ }
+ }
+
+ std::map<SMDSAbs_ElementType,int> GetEntitiesFromObject(SMESH_VisualObj *theObject) {
+ std::map<SMDSAbs_ElementType,int> entities;
+ entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_0DElement,
+ theObject ? theObject->GetNbEntities(SMDSAbs_0DElement) : 0));
+ entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Ball,
+ theObject ? theObject->GetNbEntities(SMDSAbs_Ball) : 0));
+ entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Edge,
+ theObject ? theObject->GetNbEntities(SMDSAbs_Edge) : 0));
+ entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Face,
+ theObject ? theObject->GetNbEntities(SMDSAbs_Face) : 0));
+ entities.insert(std::pair<SMDSAbs_ElementType,int>(SMDSAbs_Volume,
+ theObject ? theObject->GetNbEntities(SMDSAbs_Volume) : 0));
+ return entities;
+ }
+
+
+
+#ifndef DISABLE_PLOT2DVIEWER
+ //=======================================================================
+ /**
+ Get histogram from the input actor
+ Repaint/Remove the histogram in/from each opened Plot2D Viewer
+ */
+ //=======================================================================
+ void ProcessIn2DViewers( SMESH_Actor *theActor, Viewer2dActionType aType ) {
+ SalomeApp_Application* anApp = dynamic_cast<SalomeApp_Application*>(SUIT_Session::session()->activeApplication());
+
+ if(!anApp || !theActor)
+ return;
+
+ SPlot2d_Histogram* aHistogram = 0;
+
+ if(theActor->GetPlot2Histogram())
+ if(aType == UpdateIn2dViewer)
+ aHistogram = theActor->UpdatePlot2Histogram();
+ else
+ aHistogram = theActor->GetPlot2Histogram();
+ else
+ return;
+
+ ViewManagerList aViewManagerList;
+ anApp->viewManagers(SPlot2d_Viewer::Type(), aViewManagerList);
+
+ aType = aHistogram->getPointList().empty() ? RemoveFrom2dViewer : aType;
+
+ SUIT_ViewManager* aViewManager;
+ foreach( aViewManager, aViewManagerList ) {
+ if (Plot2d_ViewManager* aManager = dynamic_cast<Plot2d_ViewManager*>(aViewManager)) {
+ if (SPlot2d_Viewer* aViewer = dynamic_cast<SPlot2d_Viewer*>(aManager->getViewModel())) {
+ if (Plot2d_ViewFrame* aViewFrame = aViewer->getActiveViewFrame()) {
+ if(aType == UpdateIn2dViewer )
+ aViewFrame->displayObject(aHistogram, true);
+ else if (aType == RemoveFrom2dViewer)
+ aViewFrame->eraseObject(aHistogram, true);
+ }
+ }
+ }
+ }
}
+#endif //DISABLE_PLOT2DVIEWER
+
}