-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2013 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
virtual bool IsInfinitive();
- virtual void SetOpacity(vtkFloatingPointType theValue);
- virtual vtkFloatingPointType GetOpacity();
+ virtual void SetOpacity(double theValue);
+ virtual double GetOpacity();
- virtual void SetSufaceColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
- virtual void GetSufaceColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
+ virtual void SetSufaceColor(double r,double g,double b, int delta );
+ virtual void GetSufaceColor(double& r,double& g,double& b, int& delta);
- virtual void SetVolumeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b, int delta );
- virtual void GetVolumeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b, int& delta);
+ virtual void SetVolumeColor(double r,double g,double b, int delta );
+ virtual void GetVolumeColor(double& r,double& g,double& b, int& delta);
- virtual void SetEdgeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
- virtual void GetEdgeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ virtual void SetEdgeColor(double r,double g,double b);
+ virtual void GetEdgeColor(double& r,double& g,double& b);
- virtual void SetOutlineColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
- virtual void GetOutlineColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ virtual void SetOutlineColor(double r,double g,double b);
+ virtual void GetOutlineColor(double& r,double& g,double& b);
- virtual void SetNodeColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
- virtual void GetNodeColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ virtual void SetNodeColor(double r,double g,double b);
+ virtual void GetNodeColor(double& r,double& g,double& b);
- virtual void Set0DColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
- virtual void Get0DColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ virtual void Set0DColor(double r,double g,double b);
+ virtual void Get0DColor(double& r,double& g,double& b);
- virtual void SetBallColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
- virtual void GetBallColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ virtual void SetBallColor(double r,double g,double b);
+ virtual void GetBallColor(double& r,double& g,double& b);
- virtual void SetHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
- virtual void GetHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ virtual void SetHighlightColor(double r,double g,double b);
+ virtual void GetHighlightColor(double& r,double& g,double& b);
- virtual void SetPreHighlightColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
- virtual void GetPreHighlightColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ virtual void SetPreHighlightColor(double r,double g,double b);
+ virtual void GetPreHighlightColor(double& r,double& g,double& b);
- virtual vtkFloatingPointType GetLineWidth();
- virtual void SetLineWidth(vtkFloatingPointType theVal);
+ virtual double GetLineWidth();
+ virtual void SetLineWidth(double theVal);
- virtual vtkFloatingPointType GetOutlineWidth();
- virtual void SetOutlineWidth(vtkFloatingPointType theVal);
+ virtual double GetOutlineWidth();
+ virtual void SetOutlineWidth(double theVal);
- virtual void Set0DSize(vtkFloatingPointType size);
- virtual vtkFloatingPointType Get0DSize();
+ virtual void Set0DSize(double size);
+ virtual double Get0DSize();
- virtual void SetBallSize(vtkFloatingPointType size);
- virtual vtkFloatingPointType GetBallSize();
+ virtual void SetBallSize(double size);
+ virtual double GetBallSize();
virtual int GetNodeObjId(int theVtkID);
- virtual vtkFloatingPointType* GetNodeCoord(int theObjID);
+ virtual double* GetNodeCoord(int theObjID);
virtual int GetElemObjId(int theVtkID);
virtual vtkCell* GetElemCell(int theObjID);
virtual void SetPointRepresentation(bool theIsPointsVisible);
virtual bool GetPointRepresentation();
- virtual vtkFloatingPointType* GetBounds();
+ virtual double* GetBounds();
virtual void SetTransform(VTKViewer_Transform* theTransform);
virtual vtkUnstructuredGrid* GetUnstructuredGrid();
virtual vtkDataSet* GetInput();
virtual vtkMapper* GetMapper();
- virtual vtkFloatingPointType GetShrinkFactor();
- virtual void SetShrinkFactor(vtkFloatingPointType theValue);
+ virtual double GetShrinkFactor();
+ virtual void SetShrinkFactor(double theValue);
virtual bool IsShrunkable() { return myIsShrinkable;}
virtual bool IsShrunk() { return myIsShrunk;}
virtual void SetPointsLabeled(bool theIsPointsLabeled);
virtual bool GetPointsLabeled();
+ virtual void SetPointsFontProperties( SMESH::LabelFont family, int size,
+ bool bold, bool italic, bool shadow,
+ double r, double g, double b );
+ virtual void SetCellsFontProperties( SMESH::LabelFont family, int size,
+ bool bold, bool italic, bool shadow,
+ double r, double g, double b );
+
virtual void SetCellsLabeled(bool theIsCellsLabeled);
virtual bool GetCellsLabeled();
virtual void SetFacesOriented(bool theIsFacesOriented);
virtual bool GetFacesOriented();
- virtual void SetFacesOrientationColor(vtkFloatingPointType r,vtkFloatingPointType g,vtkFloatingPointType b);
- virtual void GetFacesOrientationColor(vtkFloatingPointType& r,vtkFloatingPointType& g,vtkFloatingPointType& b);
+ virtual void SetFacesOrientationColor(double r,double g,double b);
+ virtual void GetFacesOrientationColor(double& r,double& g,double& b);
- virtual void SetFacesOrientationScale(vtkFloatingPointType theScale);
- virtual vtkFloatingPointType GetFacesOrientationScale();
+ virtual void SetFacesOrientationScale(double theScale);
+ virtual double GetFacesOrientationScale();
virtual void SetFacesOrientation3DVectors(bool theState);
virtual bool GetFacesOrientation3DVectors();