-// SMESH OBJECT : interactive object for SMESH visualization
+// Copyright (C) 2007-2024 CEA, EDF, OPEN CASCADE
+//
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// Copyright (C) 2003 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
-//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.opencascade.org/SALOME/ or email : webmaster.salome@opencascade.org
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+//
+
+// SMESH OBJECT : interactive object for SMESH visualization
// File : SMESH_Actor.cxx
// Author : Nicolas REJNERI
// Module : SMESH
-// $Header$
+#include "SMESH_ActorDef.h"
-#include "SMESH_Actor.h"
+#include "SMDS_UnstructuredGrid.hxx"
+#include "SMESH_ActorProps.h"
#include "SMESH_ActorUtils.h"
+#include "SMESH_CellLabelActor.h"
+#include "SMESH_ControlsDef.hxx"
#include "SMESH_DeviceActor.h"
-#include "SALOME_ExtractUnstructuredGrid.h"
-
-#include "QAD_Config.h"
-#include "utilities.h"
-#include <qstringlist.h>
+#include "SMESH_NodeLabelActor.h"
+#include "SMESH_ObjectDef.h"
+#include "SMESH_SVTKActor.h"
+#include "SMESH_ScalarBarActor.h"
+
+#include <Qtx.h>
+#include <SALOME_InteractiveObject.hxx>
+#include <SUIT_ResourceMgr.h>
+#include <SUIT_Session.h>
+#include <VTKViewer_ExtractUnstructuredGrid.h>
+#include <VTKViewer_FramedTextActor.h>
+
+#ifndef DISABLE_PLOT2DVIEWER
+#include <SPlot2d_Histogram.h>
+#endif
+#include <vtkProperty.h>
#include <vtkTimeStamp.h>
#include <vtkObjectFactory.h>
#include <vtkShrinkPolyData.h>
#include <vtkActor2D.h>
#include <vtkProperty2D.h>
#include <vtkPolyData.h>
-#include <vtkMaskPoints.h>
-#include <vtkCellCenters.h>
#include <vtkTextProperty.h>
-#include <vtkLabeledDataMapper.h>
-#include <vtkSelectVisiblePoints.h>
-#include <vtkScalarBarActor.h>
#include <vtkLookupTable.h>
#include <vtkMath.h>
#include <vtkPlane.h>
+#include <vtkPlaneCollection.h>
#include <vtkImplicitBoolean.h>
+#include <vtkImplicitFunctionCollection.h>
-#ifdef _DEBUG_
-static int MYDEBUG = 0;
-static int MYDEBUGWITHFILES = 0;
-#else
-static int MYDEBUG = 0;
-static int MYDEBUGWITHFILES = 0;
-#endif
+#include <vtkThreshold.h>
+#include <vtkPassThrough.h>
-static int aLineWidthInc = 2;
-static int aPointSizeInc = 2;
+#include "utilities.h"
-SMESH_Actor* SMESH_Actor::New(){
- return new SMESH_Actor();
+SMESH_ActorDef* SMESH_ActorDef::New(){
+ return new SMESH_ActorDef();
}
-SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear)
+SMESH_Actor* SMESH_Actor::New(TVisualObjPtr theVisualObj,
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
- SMESH_Actor* anActor = SMESH_Actor::New();
- if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
- anActor->Delete();
- anActor = NULL;
+ SMESH_ActorDef* anActor = NULL;
+ if(theVisualObj->IsValid() ) {
+ anActor = SMESH_ActorDef::New();
+ if(!anActor->Init(theVisualObj,theEntry,theName,theIsClear)){
+ anActor->Delete();
+ anActor = NULL;
+ }
+ if( anActor )
+ anActor->UpdateScalarBar();
}
return anActor;
}
-SMESH_Actor::SMESH_Actor(){
- if(MYDEBUG) MESSAGE("SMESH_Actor");
+SMESH_ActorDef::SMESH_ActorDef()
+{
+ MESSAGE("SMESH_ActorDef - "<<this);
+
+ SALOME_Actor::SetVisibility(false); // avoid update of pipelines
+
+ myBaseActor = SMESH_DeviceActor::New();
myTimeStamp = vtkTimeStamp::New();
myIsPointsVisible = false;
+ myIsEntityModeCache = false;
+ myRepresentationCache = 0;
+ objectEntitiesCache = 0;
+
+ myHighlightActor = SMESH_SVTKActor::New();
+ myHighlightActor->Delete(); // vtkSmartPointer!
+ myHighlightActor->Initialize();
+
+ myPreHighlightActor = SMESH_SVTKActor::New();
+ myPreHighlightActor->Delete();
+ myPreHighlightActor->Initialize();
myIsShrinkable = false;
myIsShrunk = false;
- myControlsPrecision = (long)SMESH::GetFloat( "SMESH:ControlsPrecision", -1 );
-
- float aPointSize = SMESH::GetFloat("SMESH:SettingsNodesSize",3);
- float aLineWidth = SMESH::GetFloat("SMESH:SettingsWidth",1);
+ myIsFacesOriented = false;
+
+ float controlsIncrement = (float) SMESH_ActorProps::props()->controlsIncrement();
+ float selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
+
+ myControlsPrecision = -1;
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+
+ if ( mgr && mgr->booleanValue( "SMESH", "use_precision", false ) )
+ myControlsPrecision = mgr->integerValue( "SMESH", "controls_precision", -1);
+
+ float aElem0DSize = (float) SMESH::GetFloat("SMESH:elem0d_size",5);
+ float aBallElemSize = (float) SMESH::GetFloat("SMESH:ball_elem_size",10);
+ float aBallElemScale = (float) SMESH::GetFloat("SMESH:ball_elem_scale",1.0);
+ float aLineWidth = (float) SMESH::GetFloat("SMESH:element_width",1);
+ float aOutlineWidth = (float) SMESH::GetFloat("SMESH:outline_width",1);
+
+ SMESH::LabelFont aFamilyNd = SMESH::FntTimes;
+ bool aBoldNd = true;
+ bool anItalicNd = false;
+ bool aShadowNd = false;
+ int aSizeNd = 10;
+ if ( mgr->hasValue( "SMESH", "numbering_node_font" ) ) {
+ QFont f = mgr->fontValue( "SMESH", "numbering_node_font" );
+ if ( f.family() == "Arial" ) aFamilyNd = SMESH::FntArial;
+ else if ( f.family() == "Courier" ) aFamilyNd = SMESH::FntCourier;
+ else if ( f.family() == "Times" ) aFamilyNd = SMESH::FntTimes;
+ aBoldNd = f.bold();
+ anItalicNd = f.italic();
+ aShadowNd = f.overline();
+ aSizeNd = f.pointSize();
+ }
+ double anRGBNd[3] = {1,1,1};
+ SMESH::GetColor( "SMESH", "numbering_node_color", anRGBNd[0], anRGBNd[1], anRGBNd[2], QColor( 255, 255, 255 ) );
+
+ SMESH::LabelFont aFamilyEl = SMESH::FntTimes;
+ bool aBoldEl = true;
+ bool anItalicEl = false;
+ bool aShadowEl = false;
+ int aSizeEl = 12;
+ if ( mgr->hasValue( "SMESH", "numbering_elem_font" ) ) {
+ QFont f = mgr->fontValue( "SMESH", "numbering_elem_font" );
+ if ( f.family() == "Arial" ) aFamilyEl = SMESH::FntArial;
+ else if ( f.family() == "Courier" ) aFamilyEl = SMESH::FntCourier;
+ else if ( f.family() == "Times" ) aFamilyEl = SMESH::FntTimes;
+ aBoldEl = f.bold();
+ anItalicEl = f.italic();
+ aShadowEl = f.overline();
+ aSizeEl = f.pointSize();
+ }
+ double anRGBEl[3] = {0,1,0};
+ SMESH::GetColor( "SMESH", "numbering_elem_color", anRGBEl[0], anRGBEl[1], anRGBEl[2], QColor( 0, 255, 0 ) );
vtkMatrix4x4 *aMatrix = vtkMatrix4x4::New();
- SALOME_ExtractUnstructuredGrid* aFilter = NULL;
+ VTKViewer_ExtractUnstructuredGrid* aFilter = NULL;
- //Definition 2D and 3D divices of the actor
+ //Definition 2D and 3D devices of the actor
//-----------------------------------------
- float anRGB[3] = {1,1,1};
+ double anRGB[3] = {1,1,1};
mySurfaceProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsFillColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsFillColorGreen", 170)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsFillColorBlue", 255)/255.;
- mySurfaceProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ QColor ffc, bfc;
+ int delta;
+ SMESH::GetColor( "SMESH", "fill_color", ffc, delta, "0,170,255|-100" ) ;
+ mySurfaceProp->SetColor( ffc.red() / 255. , ffc.green() / 255. , ffc.blue() / 255. );
+ myDeltaBrightness = delta;
myBackSurfaceProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsBackFaceColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsBackFaceColorGreen", 0)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsBackFaceColorBlue", 255)/255.;
- myBackSurfaceProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ bfc = Qtx::mainColorToSecondary(ffc, delta);
+ myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
- my2DActor = SMESH_DeviceActor::New();
+ myNormalVProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "volume_color", ffc, delta, "255,0,170|-100" );
+ myNormalVProp->SetColor( ffc.redF(), ffc.greenF(), ffc.blueF() );
+ myDeltaVBrightness = delta;
+
+ myReversedVProp = vtkProperty::New();
+ bfc = Qtx::mainColorToSecondary(ffc, delta);
+ myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
+
+ my2DActor = SMESH_CellLabelActor::New();
+ my2DActor->SetStoreClippingMapping(true);
my2DActor->SetUserMatrix(aMatrix);
- my2DActor->SetStoreMapping(true);
my2DActor->PickableOff();
+ my2DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
my2DActor->SetProperty(mySurfaceProp);
my2DActor->SetBackfaceProperty(myBackSurfaceProp);
my2DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my2DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUAD);
aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+
+ my2DExtProp = vtkProperty::New();
+ my2DExtProp->DeepCopy(mySurfaceProp);
+ SMESH::GetColor( "SMESH", "fill_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ my2DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
+ my2DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ my2DExtActor = SMESH_DeviceActor::New();
+ my2DExtActor->SetUserMatrix(aMatrix);
+ my2DExtActor->PickableOff();
+ my2DExtActor->SetProperty(my2DExtProp);
+ my2DExtActor->SetBackfaceProperty(my2DExtProp);
+ my2DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ aFilter = my2DExtActor->GetExtractUnstructuredGrid();
+ aFilter->RegisterCellsWithType(VTK_TRIANGLE);
aFilter->RegisterCellsWithType(VTK_QUAD);
-
- my3DActor = SMESH_DeviceActor::New();
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+
+ my3DActor = SMESH_CellLabelActor::New();
+ my3DActor->SetStoreClippingMapping(true);
my3DActor->SetUserMatrix(aMatrix);
- my3DActor->SetStoreMapping(true);
my3DActor->PickableOff();
- my3DActor->SetProperty(mySurfaceProp);
- my3DActor->SetBackfaceProperty(myBackSurfaceProp);
+ my3DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+ my3DActor->SetProperty(myNormalVProp);
+ my3DActor->SetBackfaceProperty(myReversedVProp);
my3DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ my3DActor->SetCoincident3DAllowed(true);
aFilter = my3DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_TETRA);
aFilter->RegisterCellsWithType(VTK_VOXEL);
aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
aFilter->RegisterCellsWithType(VTK_WEDGE);
aFilter->RegisterCellsWithType(VTK_PYRAMID);
-
-
- //Definition 1D divice of the actor
+ aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+
+ my3DExtProp = vtkProperty::New();
+ my3DExtProp->DeepCopy(myNormalVProp);
+ SMESH::GetColor( "SMESH", "volume_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 170 ) );
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ my3DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
+ my3DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ my3DExtActor = SMESH_DeviceActor::New();
+ my3DExtActor->SetUserMatrix(aMatrix);
+ my3DExtActor->PickableOff();
+ my3DExtActor->SetProperty(my3DExtProp);
+ my3DExtActor->SetBackfaceProperty(my3DExtProp);
+ my3DExtActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ my3DExtActor->SetCoincident3DAllowed(true);
+ aFilter = my3DExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_TETRA);
+ aFilter->RegisterCellsWithType(VTK_VOXEL);
+ aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+
+ //Definition 1D device of the actor
//---------------------------------
myEdgeProp = vtkProperty::New();
myEdgeProp->SetAmbient(1.0);
myEdgeProp->SetDiffuse(0.0);
myEdgeProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsOutlineColorRed", 0)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsOutlineColorGreen", 170)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsOutlineColorBlue", 255)/255.;
+ SMESH::GetColor( "SMESH", "wireframe_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
myEdgeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
myEdgeProp->SetLineWidth(aLineWidth);
- my1DActor = SMESH_DeviceActor::New();
+ // my1DActor is used to
+ // - show numbers
+ // - show controls on all edges (eg Length)
+ // since edges are shown by myHighlitableActor
+ my1DActor = SMESH_CellLabelActor::New();
+ my1DActor->SetStoreClippingMapping(true);
my1DActor->SetUserMatrix(aMatrix);
- my1DActor->SetStoreMapping(true);
my1DActor->PickableOff();
my1DActor->SetHighlited(true);
+ my1DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
my1DActor->SetProperty(myEdgeProp);
my1DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
aFilter = my1DActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
my1DProp = vtkProperty::New();
my1DProp->DeepCopy(myEdgeProp);
- my1DProp->SetLineWidth(aLineWidth + aLineWidthInc);
- my1DProp->SetPointSize(aPointSize);
+ my1DProp->SetLineWidth(aLineWidth + controlsIncrement);
+ my1DProp->SetPointSize(aElem0DSize);
my1DExtProp = vtkProperty::New();
my1DExtProp->DeepCopy(myEdgeProp);
anRGB[1] = 1 - anRGB[1];
anRGB[2] = 1 - anRGB[2];
my1DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- my1DExtProp->SetLineWidth(aLineWidth + aLineWidthInc);
- my1DExtProp->SetPointSize(aPointSize + aPointSizeInc);
+ my1DExtProp->SetLineWidth(aLineWidth + controlsIncrement);
+ my1DExtProp->SetPointSize(aElem0DSize);
+ // my1DExtActor is used to show filtered edges or links between nodes
my1DExtActor = SMESH_DeviceActor::New();
my1DExtActor->SetUserMatrix(aMatrix);
- my1DExtActor->SetStoreMapping(true);
my1DExtActor->PickableOff();
my1DExtActor->SetHighlited(true);
my1DExtActor->SetVisibility(false);
my1DExtActor->SetProperty(my1DExtProp);
my1DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
aFilter = my1DExtActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfChanging(SALOME_ExtractUnstructuredGrid::eAdding);
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
aFilter->RegisterCellsWithType(VTK_LINE);
-
-
- //Definition 0D divice of the actor
- //---------------------------------
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+
+
+ //Definition 0D device of the actor (0d elements)
+ //-----------------------------------------------
+ my0DProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "elem0d_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 0 ) );
+ my0DProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ my0DProp->SetPointSize(aElem0DSize);
+
+ my0DActor = SMESH_CellLabelActor::New();
+ my0DActor->SetUserMatrix(aMatrix);
+ my0DActor->SetStoreClippingMapping(true);
+ my0DActor->PickableOff();
+ my0DActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+ my0DActor->SetVisibility(false);
+ my0DActor->SetProperty(my0DProp);
+ my0DActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ aFilter = my0DActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+ //Definition 0D device of the actor (ball elements)
+ //-----------------------------------------------
+ myBallProp = vtkProperty::New();
+ SMESH::GetColor( "SMESH", "ball_elem_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 85, 255 ) );
+ myBallProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myBallProp->SetPointSize(aBallElemSize);
+
+ myBallActor = SMESH_CellLabelActor::New();
+ myBallActor->SetUserMatrix(aMatrix);
+ myBallActor->SetStoreClippingMapping(true);
+ myBallActor->PickableOff();
+ myBallActor->SetFontProperties( aFamilyEl, aSizeEl, aBoldEl, anItalicEl, aShadowEl, anRGBEl[0], anRGBEl[1], anRGBEl[2] );
+ myBallActor->SetVisibility(false);
+ myBallActor->SetProperty(myBallProp);
+ myBallActor->SetRepresentation(SMESH_DeviceActor::eSurface);
+ myBallActor->SetBallEnabled(true);
+ aFilter = myBallActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+
+ //my0DExtProp = vtkProperty::New();
+ //my0DExtProp->DeepCopy(my0DProp);
+ //anRGB[0] = 1 - anRGB[0];
+ //anRGB[1] = 1 - anRGB[1];
+ //anRGB[2] = 1 - anRGB[2];
+ //my0DExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ //my0DExtProp->SetPointSize(aElem0DSize);
+ //
+ //my0DExtActor = SMESH_DeviceActor::New();
+ //my0DExtActor->SetUserMatrix(aMatrix);
+ //my0DExtActor->SetStoreClippingMapping(true);
+ //my0DExtActor->PickableOff();
+ //my0DExtActor->SetHighlited(true);
+ //my0DExtActor->SetVisibility(false);
+ //my0DExtActor->SetProperty(my0DExtProp);
+ //my0DExtActor->SetRepresentation(SMESH_DeviceActor::eInsideframe);
+ //aFilter = my0DExtActor->GetExtractUnstructuredGrid();
+ ////aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ //aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ //aFilter->RegisterCellsWithType(VTK_VERTEX);
+
+
+ //Definition 0D device of the actor (nodes)
+ //-----------------------------------------
myNodeProp = vtkProperty::New();
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsNodeColorRed",255)/255.;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsNodeColorGreen",0)/255.;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsNodeColorBlue",0)/255.;
+ SMESH::GetColor( "SMESH", "node_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 0, 0 ) );
myNodeProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myNodeProp->SetPointSize(aPointSize);
- myNodeActor = SMESH_DeviceActor::New();
+ myNodeActor = SMESH_NodeLabelActor::New();
myNodeActor->SetUserMatrix(aMatrix);
- myNodeActor->SetStoreMapping(true);
+ myNodeActor->SetStoreClippingMapping(true);
myNodeActor->PickableOff();
myNodeActor->SetVisibility(false);
+ myNodeActor->SetFontProperties( aFamilyNd, aSizeNd, aBoldNd, anItalicNd, aShadowNd, anRGBNd[0], anRGBNd[1], anRGBNd[2] );
myNodeActor->SetProperty(myNodeProp);
myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
aFilter = myNodeActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfExtraction(SALOME_ExtractUnstructuredGrid::ePoints);
+ aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ myNodeExtProp = vtkProperty::New();
+ myNodeExtProp->DeepCopy(myNodeProp);
+ anRGB[0] = 1 - anRGB[0];
+ anRGB[1] = 1 - anRGB[1];
+ anRGB[2] = 1 - anRGB[2];
+ myNodeExtProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+
+ myNodeExtActor = SMESH_DeviceActor::New();
+ myNodeExtActor->SetUserMatrix(aMatrix);
+ myNodeExtActor->SetStoreClippingMapping(true);
+ myNodeExtActor->PickableOff();
+ myNodeExtActor->SetHighlited(true);
+ myNodeExtActor->SetVisibility(false);
+ myNodeExtActor->SetProperty(myNodeExtProp);
+ myNodeExtActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ aFilter = myNodeExtActor->GetExtractUnstructuredGrid();
+ aFilter->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
//Definition of Pickable and Highlitable engines
//----------------------------------------------
- myBaseActor = SMESH_DeviceActor::New();
myBaseActor->SetUserMatrix(aMatrix);
- myBaseActor->SetStoreMapping(true);
+ myBaseActor->SetStoreIDMapping(true);
+ myBaseActor->SetStoreClippingMapping(true);
+ myBaseActor->SetStoreGemetryMapping(true);
myBaseActor->GetProperty()->SetOpacity(0.0);
-
myPickableActor = myBaseActor;
myHighlightProp = vtkProperty::New();
myHighlightProp->SetAmbient(1.0);
myHighlightProp->SetDiffuse(0.0);
myHighlightProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsSelectColorRed", 255)/255.; // 1;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsSelectColorGreen", 255)/255.; // 1;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsSelectColorBlue", 255)/255.; // 1;
+ SMESH::GetColor( "SMESH", "selection_object_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
myHighlightProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myHighlightProp->SetPointSize(aPointSize);
+ myHighlightProp->SetPointSize(aElem0DSize); // ??
+ myHighlightProp->SetLineWidth(aLineWidth + selectionIncrement);
myHighlightProp->SetRepresentation(1);
-
+
+ myOutLineProp = vtkProperty::New();
+ myOutLineProp->SetAmbient(1.0);
+ myOutLineProp->SetDiffuse(0.0);
+ myOutLineProp->SetSpecular(0.0);
+ SMESH::GetColor( "SMESH", "outline_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 70, 0 ) );
+ myOutLineProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
+ myOutLineProp->SetLineWidth(aOutlineWidth);
+ myOutLineProp->SetRepresentation(1);
+
myPreselectProp = vtkProperty::New();
myPreselectProp->SetAmbient(1.0);
myPreselectProp->SetDiffuse(0.0);
myPreselectProp->SetSpecular(0.0);
- anRGB[0] = SMESH::GetFloat("SMESH:SettingsPreSelectColorRed", 0)/255.; // 0;
- anRGB[1] = SMESH::GetFloat("SMESH:SettingsPreSelectColorGreen", 255)/255.; // 1;
- anRGB[2] = SMESH::GetFloat("SMESH:SettingsPreSelectColorBlue", 255)/255.; // 1;
+ SMESH::GetColor( "SMESH", "highlight_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 255, 255 ) );
myPreselectProp->SetColor(anRGB[0],anRGB[1],anRGB[2]);
- myPreselectProp->SetPointSize(aPointSize);
+ myPreselectProp->SetPointSize(aElem0DSize); // ??
+ myPreselectProp->SetLineWidth(aLineWidth + selectionIncrement);
myPreselectProp->SetRepresentation(1);
myHighlitableActor = SMESH_DeviceActor::New();
myHighlitableActor->SetUserMatrix(aMatrix);
- myHighlitableActor->SetStoreMapping(false);
myHighlitableActor->PickableOff();
myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+ myHighlitableActor->SetCoincident3DAllowed(true);
- myNodeHighlitableActor = SMESH_DeviceActor::New();
- myNodeHighlitableActor->SetUserMatrix(aMatrix);
- myNodeHighlitableActor->SetStoreMapping(false);
- myNodeHighlitableActor->PickableOff();
- myNodeHighlitableActor->SetRepresentation(SMESH_DeviceActor::ePoint);
- aFilter = myNodeHighlitableActor->GetExtractUnstructuredGrid();
- aFilter->SetModeOfExtraction(SALOME_ExtractUnstructuredGrid::ePoints);
-
-
- SetShrinkFactor(SMESH::GetFloat("SMESH:SettingsShrinkCoeff", 75)/100.);
+ aMatrix->Delete();
myName = "";
myIO = NULL;
- myColorMode = eNone;
- my1DColorMode = e1DNone;
+ myControlMode = eNone;
myControlActor = my2DActor;
//Definition of myScalarBarActor
//------------------------------
myLookupTable = vtkLookupTable::New();
- //Fix for Bug PAL5195 - SMESH764:
+ //Fix for Bug PAL5195 - SMESH764:
//Controls - Aspect Ratio: incorrect colors of the best and worst values
myLookupTable->SetHueRange(0.667,0.0);
- myScalarBarActor = vtkScalarBarActor::New();
+ myScalarBarActor = SMESH_ScalarBarActor::New();
myScalarBarActor->SetVisibility(false);
myScalarBarActor->SetLookupTable(myLookupTable);
- vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
-
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarTitleColor" ) ) {
- QStringList aTColor = QStringList::split( ":", QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleColor" ), false );
- aScalarBarTitleProp->SetColor( ( aTColor.count() > 0 ? aTColor[0].toInt()/255. : 1.0 ),
- ( aTColor.count() > 1 ? aTColor[1].toInt()/255. : 1.0 ),
- ( aTColor.count() > 2 ? aTColor[2].toInt()/255. : 1.0 ) );
- }
- else
- aScalarBarTitleProp->SetColor( 1.0, 1.0, 1.0 );
-
- aScalarBarTitleProp->SetFontFamilyToArial();
- if( QAD_CONFIG->hasSetting( "SMESH:ScalarBarTitleFont" ) ){
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Arial" )
- aScalarBarTitleProp->SetFontFamilyToArial();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Courier" )
- aScalarBarTitleProp->SetFontFamilyToCourier();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleFont" ) == "Times" )
- aScalarBarTitleProp->SetFontFamilyToTimes();
- }
-
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleBold" ) == "true" )
- aScalarBarTitleProp->BoldOn();
- else
- aScalarBarTitleProp->BoldOff();
+ //Fix for Bug 13314:
+ //Incorrect "Min value" in Scalar Bar in Mesh:
+ // myScalarBarActor->SetLabelFormat("%.4g");
+ // changes was commented because of regression bug IPAL 19981
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleItalic" ) == "true" )
- aScalarBarTitleProp->ItalicOn();
- else
- aScalarBarTitleProp->ItalicOff();
+ mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarTitleShadow" ) == "true" )
- aScalarBarTitleProp->ShadowOn();
- else
- aScalarBarTitleProp->ShadowOff();
+ myEntityMode = eAllEntity;
+ myEntityModeCache = eAllEntity;
- myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
- aScalarBarTitleProp->Delete();
+ // Clipping planes
+ myImplicitBoolean = vtkImplicitBoolean::New();
+ myImplicitBoolean->SetOperationTypeToIntersection();
- vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
+ myPlaneCollection = vtkPlaneCollection::New();
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarLabelColor" ) ) {
- QStringList aTColor = QStringList::split( ":", QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelColor" ), false );
- aScalarBarLabelProp->SetColor( ( aTColor.count() > 0 ? aTColor[0].toInt()/255. : 1.0 ),
- ( aTColor.count() > 1 ? aTColor[1].toInt()/255. : 1.0 ),
- ( aTColor.count() > 2 ? aTColor[2].toInt()/255. : 1.0 ) );
+ //Quadratic 2D elements representation
+ //-----------------------------------------------------------------------------
+ int aQuadratic2DMode = mgr->integerValue( "SMESH", "quadratic_mode", 0);
+ if(aQuadratic2DMode == 0){
+ myHighlitableActor->SetQuadraticArcMode(false);
+ my2DActor->SetQuadraticArcMode(false);
+ my1DActor->SetQuadraticArcMode(false);
}
- else
- aScalarBarLabelProp->SetColor( 1.0, 1.0, 1.0 );
-
- aScalarBarLabelProp->SetFontFamilyToArial();
- if( QAD_CONFIG->hasSetting( "SMESH:ScalarBarLabelFont" ) ){
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Arial" )
- aScalarBarLabelProp->SetFontFamilyToArial();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Courier" )
- aScalarBarLabelProp->SetFontFamilyToCourier();
- else if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelFont" ) == "Times" )
- aScalarBarLabelProp->SetFontFamilyToTimes();
+ else if(aQuadratic2DMode == 1){
+ myHighlitableActor->SetQuadraticArcMode(true);
+ my2DActor->SetQuadraticArcMode(true);
+ my1DActor->SetQuadraticArcMode(true);
}
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelBold" ) == "true" )
- aScalarBarLabelProp->BoldOn();
- else
- aScalarBarLabelProp->BoldOff();
+ int aQuadraticAngle = mgr->integerValue( "SMESH", "max_angle", 2);
+ myHighlitableActor->SetQuadraticArcAngle(aQuadraticAngle);
+ my2DActor->SetQuadraticArcAngle(aQuadraticAngle);
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelItalic" ) == "true" )
- aScalarBarLabelProp->ItalicOn();
- else
- aScalarBarLabelProp->ItalicOff();
+ // Set colors of the name actor
+ SMESH::GetColor( "SMESH", "default_grp_color", anRGB[0], anRGB[1], anRGB[2], QColor( 0, 170, 255 ) );
+ myNameActor->SetBackgroundColor(anRGB[0], anRGB[1], anRGB[2]);
+ SMESH::GetColor( "SMESH", "group_name_color", anRGB[0], anRGB[1], anRGB[2], QColor( 255, 255, 255 ) );
+ myNameActor->SetForegroundColor(anRGB[0], anRGB[1], anRGB[2]);
- if ( QAD_CONFIG->getSetting( "SMESH:ScalarBarLabelShadow" ) == "true" )
- aScalarBarLabelProp->ShadowOn();
- else
- aScalarBarLabelProp->ShadowOff();
+#ifndef DISABLE_PLOT2DVIEWER
+ my2dHistogram = 0;
+#endif
- myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
- aScalarBarLabelProp->Delete();
+ SetBallSize(aBallElemSize);
+ SetBallScale(aBallElemScale);
+ Set0DSize(aElem0DSize);
+}
- if ( QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" )
- myScalarBarActor->SetOrientationToHorizontal();
- else
- myScalarBarActor->SetOrientationToVertical();
- float aXVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.20 : 0.01;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarXPosition" ) )
- aXVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarXPosition" ).toFloat();
- float aYVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.01 : 0.1;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarYPosition" ) )
- aYVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarYPosition" ).toFloat();
- myScalarBarActor->SetPosition( aXVal, aYVal );
+SMESH_ActorDef::~SMESH_ActorDef()
+{
+ MESSAGE("~SMESH_ActorDef - "<<this);
- float aWVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.60 : 0.10;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarWidth" ) )
- aWVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarWidth" ).toFloat();
- myScalarBarActor->SetWidth( aWVal );
+ // Please keep the order same as one in the header file
- float aHVal = QAD_CONFIG->getSetting("SMESH:ScalarBarOrientation") == "Horizontal" ? 0.12 : 0.80;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarHeight" ) )
- aHVal = QAD_CONFIG->getSetting( "SMESH:ScalarBarHeight" ).toFloat();
- myScalarBarActor->SetHeight( aHVal );
+ myTimeStamp->Delete();
- int anIntVal = 5;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarNbOfLabels" ) )
- anIntVal = QAD_CONFIG->getSetting("SMESH:ScalarBarNbOfLabels").toInt();
- myScalarBarActor->SetNumberOfLabels(anIntVal == 0? 5: anIntVal);
+ myScalarBarActor->Delete();
+ myLookupTable->Delete();
- anIntVal = 64;
- if ( QAD_CONFIG->hasSetting( "SMESH:ScalarBarNbOfColors" ) )
- anIntVal = QAD_CONFIG->getSetting("SMESH:ScalarBarNbOfColors").toInt();
- myScalarBarActor->SetMaximumNumberOfColors(anIntVal == 0? 64: anIntVal);
+ mySurfaceProp->Delete();
+ myBackSurfaceProp->Delete();
+ myNormalVProp->Delete();
+ myReversedVProp->Delete();
+ myEdgeProp->Delete();
+ myNodeProp->Delete();
+ myNodeActor->Delete();
+ myBaseActor->Delete();
+ //myPickableActor->Delete(); myPickableActor == myBaseActor
- //Definition of points numbering pipeline
- //---------------------------------------
- myPointsNumDataSet = vtkUnstructuredGrid::New();
+ myHighlightProp->Delete();
+ myOutLineProp->Delete();
+ myPreselectProp->Delete();
- myPtsMaskPoints = vtkMaskPoints::New();
- myPtsMaskPoints->SetInput(myPointsNumDataSet);
- myPtsMaskPoints->SetOnRatio(1);
-
- myPtsSelectVisiblePoints = vtkSelectVisiblePoints::New();
- myPtsSelectVisiblePoints->SetInput(myPtsMaskPoints->GetOutput());
- myPtsSelectVisiblePoints->SelectInvisibleOff();
- myPtsSelectVisiblePoints->SetTolerance(0.1);
-
- myPtsLabeledDataMapper = vtkLabeledDataMapper::New();
- myPtsLabeledDataMapper->SetInput(myPtsSelectVisiblePoints->GetOutput());
- myPtsLabeledDataMapper->SetLabelFormat("%g");
- myPtsLabeledDataMapper->SetLabelModeToLabelScalars();
-
- vtkTextProperty* aPtsTextProp = vtkTextProperty::New();
- aPtsTextProp->SetFontFamilyToTimes();
- static int aPointsFontSize = 10;
- aPtsTextProp->SetFontSize(aPointsFontSize);
- aPtsTextProp->SetBold(1);
- aPtsTextProp->SetItalic(0);
- aPtsTextProp->SetShadow(0);
- myPtsLabeledDataMapper->SetLabelTextProperty(aPtsTextProp);
- aPtsTextProp->Delete();
-
- myIsPointsLabeled = false;
+ myHighlitableActor->Delete();
- myPointLabels = vtkActor2D::New();
- myPointLabels->SetMapper(myPtsLabeledDataMapper);
- myPointLabels->GetProperty()->SetColor(1,1,1);
- myPointLabels->SetVisibility(myIsPointsLabeled);
+ my2DExtProp->Delete();
+ my3DExtProp->Delete();
+ my2DActor->Delete();
+ my2DExtActor->Delete();
+ my3DActor->Delete();
+ my3DExtActor->Delete();
+ // myControlActor->Delete(); myControlActor == my2DActor
+ myNodeExtProp->Delete();
+ myNodeExtActor->Delete();
- //Definition of cells numbering pipeline
- //---------------------------------------
- myCellsNumDataSet = vtkUnstructuredGrid::New();
+ my1DProp->Delete();
+ my1DActor->Delete();
+ my1DExtProp->Delete();
+ my1DExtActor->Delete();
- myCellCenters = vtkCellCenters::New();
- myCellCenters->SetInput(myCellsNumDataSet);
+ my0DProp->Delete();
+ my0DActor->Delete();
+ myBallProp->Delete();
+ myBallActor->Delete();
+ //my0DExtProp->Delete();
+ //my0DExtActor->Delete();
- myClsMaskPoints = vtkMaskPoints::New();
- myClsMaskPoints->SetInput(myCellCenters->GetOutput());
- myClsMaskPoints->SetOnRatio(1);
-
- myClsSelectVisiblePoints = vtkSelectVisiblePoints::New();
- myClsSelectVisiblePoints->SetInput(myClsMaskPoints->GetOutput());
- myClsSelectVisiblePoints->SelectInvisibleOff();
- myClsSelectVisiblePoints->SetTolerance(0.1);
-
- myClsLabeledDataMapper = vtkLabeledDataMapper::New();
- myClsLabeledDataMapper->SetInput(myClsSelectVisiblePoints->GetOutput());
- myClsLabeledDataMapper->SetLabelFormat("%g");
- myClsLabeledDataMapper->SetLabelModeToLabelScalars();
-
- vtkTextProperty* aClsTextProp = vtkTextProperty::New();
- aClsTextProp->SetFontFamilyToTimes();
- static int aCellsFontSize = 12;
- aClsTextProp->SetFontSize(aCellsFontSize);
- aClsTextProp->SetBold(1);
- aClsTextProp->SetItalic(0);
- aClsTextProp->SetShadow(0);
- myClsLabeledDataMapper->SetLabelTextProperty(aClsTextProp);
- aClsTextProp->Delete();
-
- myIsCellsLabeled = false;
+ myImplicitBoolean->Delete();
+ myPlaneCollection->Delete();
- myCellsLabels = vtkActor2D::New();
- myCellsLabels->SetMapper(myClsLabeledDataMapper);
- myCellsLabels->GetProperty()->SetColor(0,1,0);
- myCellsLabels->SetVisibility(myIsCellsLabeled);
+#ifndef DISABLE_PLOT2DVIEWER
+ if(my2dHistogram) {
+ SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+ delete my2dHistogram;
+ }
+#endif
+}
- // Clipping planes
- myImplicitBoolean = vtkImplicitBoolean::New();
- myImplicitBoolean->SetOperationTypeToIntersection();
+void SMESH_ActorDef::Delete()
+{
+ // This is just to guarantee that the DeleteActorEvent (which was previously invoked
+ // from the actor's destructor) will be thrown before removing the actor's observers,
+ // that is done inside the Superclass::Delete() method but before the destructor itself
+ // (see the issue 0021562: EDF SMESH: clipping and delete mesh clipped leads to crash).
+ // The event is caught by SMESHGUI::ProcessEvents() static method.
+ this->InvokeEvent( SMESH::DeleteActorEvent, NULL );
+
+ Superclass::Delete();
}
+void SMESH_ActorDef::SetPointsLabeled( bool theIsPointsLabeled )
+{
+ if(myNodeActor) {
+ myNodeActor->SetPointsLabeled(theIsPointsLabeled);
+ SetRepresentation(GetRepresentation());
+ myTimeStamp->Modified();
+ }
+}
-SMESH_Actor::~SMESH_Actor(){
- if(MYDEBUG) MESSAGE("~SMESH_Actor");
+void SMESH_ActorDef::SetPointsFontProperties( SMESH::LabelFont theFamily, int theSize,
+ bool theBold, bool theItalic, bool theShadow,
+ double r, double g, double b )
+{
+ if(myNodeActor) {
+ myNodeActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+}
- myScalarBarActor->Delete();
- myLookupTable->Delete();
+void SMESH_ActorDef::SetCellsFontProperties( SMESH::LabelFont theFamily, int theSize,
+ bool theBold, bool theItalic, bool theShadow,
+ double r, double g, double b )
+{
+ if(my3DActor) {
+ my3DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ }
+ if(my2DActor) {
+ my2DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(my1DActor) {
+ my1DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(my0DActor) {
+ my0DActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+ if(myBallActor) {
+ myBallActor->SetFontProperties( theFamily, theSize, theBold, theItalic, theShadow, r, g, b );
+ SetRepresentation( GetRepresentation() );
+ myTimeStamp->Modified();
+ }
+}
- mySurfaceProp->Delete();
- myBackSurfaceProp->Delete();
+bool SMESH_ActorDef::GetPointsLabeled()
+{
+ return myNodeActor && myNodeActor->GetPointsLabeled();
+}
- myEdgeProp->Delete();
- myHighlightProp->Delete();
- myPreselectProp->Delete();
+void SMESH_ActorDef::SetCellsLabeled(bool theIsCellsLabeled)
+{
+ if(my3DActor)
+ my3DActor->SetCellsLabeled(theIsCellsLabeled);
- myNodeProp->Delete();
+ if(my2DActor)
+ my2DActor->SetCellsLabeled(theIsCellsLabeled);
- my1DProp->Delete();
- my1DActor->Delete();
+ if(my1DActor)
+ my1DActor->SetCellsLabeled(theIsCellsLabeled);
- my1DExtProp->Delete();
- my1DExtActor->Delete();
+ if(my0DActor)
+ my0DActor->SetCellsLabeled(theIsCellsLabeled);
- my2DActor->Delete();
- my3DActor->Delete();
+ if(myBallActor)
+ myBallActor->SetCellsLabeled(theIsCellsLabeled);
- myNodeActor->Delete();
- myBaseActor->Delete();
+ SetRepresentation(GetRepresentation());
+ myTimeStamp->Modified();
+}
- myHighlitableActor->Delete();
- myNodeHighlitableActor->Delete();
+bool SMESH_ActorDef::GetCellsLabeled()
+{
+ bool result = false;
+ if(my3DActor)
+ result = result || my3DActor->GetCellsLabeled();
- //Deleting of pints numbering pipeline
- //---------------------------------------
- myPointsNumDataSet->Delete();
+ if(my2DActor)
+ result = result || my2DActor->GetCellsLabeled();
- myPtsLabeledDataMapper->RemoveAllInputs();
- myPtsLabeledDataMapper->Delete();
+ if(my1DActor)
+ result = result || my1DActor->GetCellsLabeled();
- myPtsSelectVisiblePoints->UnRegisterAllOutputs();
- myPtsSelectVisiblePoints->Delete();
+ if(my0DActor)
+ result = result || my0DActor->GetCellsLabeled();
- myPtsMaskPoints->UnRegisterAllOutputs();
- myPtsMaskPoints->Delete();
+ if(myBallActor)
+ result = result || myBallActor->GetCellsLabeled();
- myPointLabels->Delete();
+ return result;
+}
- //Deleting of cells numbering pipeline
- //---------------------------------------
- myCellsNumDataSet->Delete();
+void SMESH_ActorDef::SetFacesOriented(bool theIsFacesOriented)
+{
+ myIsFacesOriented = theIsFacesOriented;
- myClsLabeledDataMapper->RemoveAllInputs();
- myClsLabeledDataMapper->Delete();
+ my2DActor->SetFacesOriented(theIsFacesOriented);
+ my3DActor->SetFacesOriented(theIsFacesOriented);
- myClsSelectVisiblePoints->UnRegisterAllOutputs();
- myClsSelectVisiblePoints->Delete();
+ myTimeStamp->Modified();
+}
- myClsMaskPoints->UnRegisterAllOutputs();
- myClsMaskPoints->Delete();
+bool SMESH_ActorDef::GetFacesOriented()
+{
+ return myIsFacesOriented;
+}
- myCellCenters->UnRegisterAllOutputs();
- myCellCenters->Delete();
+void SMESH_ActorDef::SetFacesOrientationColor(double r,double g,double b)
+{
+ my2DActor->SetFacesOrientationColor( r, g, b );
+ my3DActor->SetFacesOrientationColor( r, g, b );
+}
- myCellsLabels->Delete();
+void SMESH_ActorDef::GetFacesOrientationColor(double& r,double& g,double& b)
+{
+ my3DActor->GetFacesOrientationColor( r, g, b );
+}
- myImplicitBoolean->Delete();
+void SMESH_ActorDef::SetFacesOrientationScale(double theScale)
+{
+ my2DActor->SetFacesOrientationScale( theScale );
+ my3DActor->SetFacesOrientationScale( theScale );
+}
- myTimeStamp->Delete();
+double SMESH_ActorDef::GetFacesOrientationScale()
+{
+ return my3DActor->GetFacesOrientationScale();
}
+void SMESH_ActorDef::SetFacesOrientation3DVectors(bool theState)
+{
+ my2DActor->SetFacesOrientation3DVectors( theState );
+ my3DActor->SetFacesOrientation3DVectors( theState );
+}
-void SMESH_Actor::SetPointsLabeled( bool theIsPointsLabeled )
+bool SMESH_ActorDef::GetFacesOrientation3DVectors()
{
- vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
- myIsPointsLabeled = theIsPointsLabeled && aGrid->GetNumberOfPoints();
+ return my3DActor->GetFacesOrientation3DVectors();
+}
- if ( myIsPointsLabeled )
- {
- myPointsNumDataSet->ShallowCopy(aGrid);
- vtkDataSet *aDataSet = myPointsNumDataSet;
-
- int aNbElem = aDataSet->GetNumberOfPoints();
-
- vtkIntArray *anArray = vtkIntArray::New();
- anArray->SetNumberOfValues( aNbElem );
-
- for ( int anId = 0; anId < aNbElem; anId++ )
- {
- int aSMDSId = myVisualObj->GetNodeObjId( anId );
- anArray->SetValue( anId, aSMDSId );
- }
-
- aDataSet->GetPointData()->SetScalars( anArray );
- anArray->Delete();
- myPtsMaskPoints->SetInput( aDataSet );
- myPointLabels->SetVisibility( GetVisibility() );
- }
+
+void SMESH_ActorDef::SetControl(SMESH::Controls::FunctorPtr theFunctor)
+{
+ myFunctor = theFunctor;
+ if ( !theFunctor )
+ SetControlMode( eNone, true );
else
- {
- myPointLabels->SetVisibility( false );
- }
- SetRepresentation(GetRepresentation());
- myTimeStamp->Modified();
+ SetControlMode( eCustomControl, true );
}
-
-void SMESH_Actor::SetCellsLabeled(bool theIsCellsLabeled){
- vtkUnstructuredGrid* aGrid = GetUnstructuredGrid();
- myIsCellsLabeled = theIsCellsLabeled && aGrid->GetNumberOfPoints();
- if(myIsCellsLabeled){
- myCellsNumDataSet->ShallowCopy(aGrid);
- vtkDataSet *aDataSet = myCellsNumDataSet;
- int aNbElem = aDataSet->GetNumberOfCells();
- vtkIntArray *anArray = vtkIntArray::New();
- anArray->SetNumberOfValues(aNbElem);
- for(int anId = 0; anId < aNbElem; anId++){
- int aSMDSId = myVisualObj->GetElemObjId(anId);
- anArray->SetValue(anId,aSMDSId);
- }
- aDataSet->GetCellData()->SetScalars(anArray);
- myCellCenters->SetInput(aDataSet);
- myCellsLabels->SetVisibility(GetVisibility());
- }else{
- myCellsLabels->SetVisibility(false);
- }
- myTimeStamp->Modified();
+void SMESH_ActorDef::SetControlMode(eControl theMode)
+{
+ SetControlMode(theMode,true);
}
+void SMESH_ActorDef::SetControlMode( eControl theMode, bool theCheckEntityMode )
+{
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ lookupTable->SetScale(VTK_SCALE_LINEAR);
+
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
-void SMESH_Actor::SetControlMode(eControl theMode){
- myColorMode = eNone;
- my1DColorMode = e1DNone;
+ //myControlMode = eNone;
+ myControlMode = theMode;
+ theCheckEntityMode &= mgr->booleanValue( "SMESH", "display_entity", false );
+ my0DActor->GetMapper()->SetScalarVisibility(false);
my1DActor->GetMapper()->SetScalarVisibility(false);
my2DActor->GetMapper()->SetScalarVisibility(false);
my3DActor->GetMapper()->SetScalarVisibility(false);
+ myBallActor->GetMapper()->SetScalarVisibility(false);
myScalarBarActor->SetVisibility(false);
+ ClipThreshold(false);
+ SetWireframeOff(false);
bool anIsScalarVisible = theMode > eNone;
- if(anIsScalarVisible){
- SMESH::Controls::FunctorPtr aFunctor;
- switch(theMode){
- case eLengthEdges:
+ if(anIsScalarVisible) {
+ switch(theMode) {
+ case eLength:
{
SMESH::Controls::Length* aControl = new SMESH::Controls::Length();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my1DActor;
break;
}
+ case eLength2D:
+ myFunctor.reset(new SMESH::Controls::Length2D());
+ myControlActor = my2DActor;
+ break;
case eFreeBorders:
- aFunctor.reset(new SMESH::Controls::FreeBorders());
+ myFunctor.reset(new SMESH::Controls::FreeBorders());
myControlActor = my1DActor;
break;
case eFreeEdges:
- aFunctor.reset(new SMESH::Controls::FreeEdges());
+ myFunctor.reset(new SMESH::Controls::FreeEdges());
+ myControlActor = my2DActor;
+ break;
+ case eFreeNodes:
+ myFunctor.reset(new SMESH::Controls::FreeNodes());
+ myControlActor = myNodeActor;
+ break;
+ case eFreeFaces:
+ myFunctor.reset(new SMESH::Controls::FreeFaces());
+ myControlActor = my2DActor;
+ break;
+ case eCoincidentNodes:
+ {
+ SMESH::Controls::CoincidentNodes* cn = new SMESH::Controls::CoincidentNodes();
+ double tol = mgr->doubleValue( "SMESH", "equal_nodes_tolerance", 1e-7 );
+ cn->SetTolerance( tol );
+ myFunctor.reset(cn);
+ myControlActor = myNodeActor;
+ break;
+ }
+ case eCoincidentElems1D:
+ myFunctor.reset(new SMESH::Controls::CoincidentElements1D());
+ myControlActor = my1DActor;
+ break;
+ case eCoincidentElems2D:
+ myFunctor.reset(new SMESH::Controls::CoincidentElements2D());
+ myControlActor = my2DActor;
+ break;
+ case eCoincidentElems3D:
+ myFunctor.reset(new SMESH::Controls::CoincidentElements3D());
+ myControlActor = my3DActor;
+ break;
+ case eBareBorderFace:
+ myFunctor.reset(new SMESH::Controls::BareBorderFace());
+ myControlActor = my2DActor;
+ break;
+ case eOverConstrainedFace:
+ myFunctor.reset(new SMESH::Controls::OverConstrainedFace());
myControlActor = my2DActor;
break;
case eMultiConnection:
- aFunctor.reset(new SMESH::Controls::MultiConnection());
+ myFunctor.reset(new SMESH::Controls::MultiConnection());
myControlActor = my1DActor;
break;
+ case eMultiConnection2D:
+ myFunctor.reset(new SMESH::Controls::MultiConnection2D());
+ myControlActor = my2DActor;
+ break;
case eArea:
{
SMESH::Controls::Area* aControl = new SMESH::Controls::Area();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
{
SMESH::Controls::Taper* aControl = new SMESH::Controls::Taper();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
{
SMESH::Controls::AspectRatio* aControl = new SMESH::Controls::AspectRatio();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eAspectRatio3D:
+ {
+ SMESH::Controls::AspectRatio3D* aControl = new SMESH::Controls::AspectRatio3D();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
+ case eVolume3D:
+ {
+ SMESH::Controls::Volume* aControl = new SMESH::Controls::Volume();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
+ case eScaledJacobian:
+ {
+ SMESH::Controls::ScaledJacobian* aControl = new SMESH::Controls::ScaledJacobian();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
+ case eMaxElementLength2D:
+ {
+ SMESH::Controls::MaxElementLength2D* aControl = new SMESH::Controls::MaxElementLength2D();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my2DActor;
+ break;
+ }
+ case eMaxElementLength3D:
+ {
+ SMESH::Controls::MaxElementLength3D* aControl = new SMESH::Controls::MaxElementLength3D();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
+ myControlActor = my3DActor;
+ break;
+ }
+ case eDeflection2D:
+ {
+ SMESH::Controls::Deflection2D* aControl = new SMESH::Controls::Deflection2D();
+ aControl->SetPrecision( myControlsPrecision );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
+ case eBareBorderVolume:
+ {
+ myFunctor.reset(new SMESH::Controls::BareBorderVolume());
+ myControlActor = my3DActor;
+ break;
+ }
+ case eOverConstrainedVolume:
+ {
+ myFunctor.reset(new SMESH::Controls::OverConstrainedVolume());
+ myControlActor = my3DActor;
+ break;
+ }
case eMinimumAngle:
{
SMESH::Controls::MinimumAngle* aControl = new SMESH::Controls::MinimumAngle();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
{
SMESH::Controls::Warping* aControl = new SMESH::Controls::Warping();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
+ case eWarping3D:
+ {
+ SMESH::Controls::Warping3D* aControl = new SMESH::Controls::Warping3D();
+ aControl->SetPrecision(myControlsPrecision);
+ myFunctor.reset(aControl);
+ myControlActor = my3DActor;
+ break;
+ }
case eSkew:
{
SMESH::Controls::Skew* aControl = new SMESH::Controls::Skew();
aControl->SetPrecision( myControlsPrecision );
- aFunctor.reset( aControl );
+ myFunctor.reset( aControl );
myControlActor = my2DActor;
break;
}
- default:
+ case eNodeConnectivityNb:
+ {
+ myFunctor.reset( new SMESH::Controls::NodeConnectivityNumber() );
+ myControlActor = myNodeActor;
+ break;
+ }
+ case eCustomControl:
+ {
+ if ( !myFunctor )
+ return;
+ switch ( myFunctor->GetType() ) {
+ case SMDSAbs_Node : myControlActor = myNodeActor; break;
+ case SMDSAbs_Edge : myControlActor = my1DActor; break;
+ case SMDSAbs_Face : myControlActor = my2DActor; break;
+ case SMDSAbs_Volume : myControlActor = my3DActor; break;
+ default : return;
+ }
+ break;
+ }
+ default:
return;
}
- vtkUnstructuredGrid* aGrid = myControlActor->GetUnstructuredGrid();
- vtkIdType aNbCells = aGrid->GetNumberOfCells();
- if(aNbCells){
- myColorMode = theMode;
- if(theMode == eFreeBorders || theMode == eFreeEdges){
- my1DColorMode = e1DHighlited;
- my1DExtActor->SetExtControlMode(aFunctor,myControlActor);
- }else{
- if(myControlActor == my1DActor)
- my1DColorMode = e1DColored;
- myControlActor->SetControlMode(aFunctor,myScalarBarActor,myLookupTable);
+ smIdType aNbCells = myFunctor ? myVisualObj->GetNbEntities( myFunctor->GetType() ) : 0;
+ bool aShowOnlyScalarBarTitle = false;
+ if(aNbCells) {
+ //myControlMode = theMode;
+ switch(myControlMode){
+ case eFreeNodes:
+ case eCoincidentNodes:
+ myNodeExtActor->SetExtControlMode(myFunctor);
+ aShowOnlyScalarBarTitle = true;
+ break;
+ case eFreeEdges:
+ case eFreeBorders:
+ case eCoincidentElems1D:
+ my1DExtActor->SetExtControlMode(myFunctor);
+ aShowOnlyScalarBarTitle = true;
+ break;
+ case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
+ case eCoincidentElems2D:
+ my2DExtActor->SetExtControlMode(myFunctor);
+ aShowOnlyScalarBarTitle = true;
+ break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ case eCoincidentElems3D:
+ my3DExtActor->SetExtControlMode(myFunctor);
+ aShowOnlyScalarBarTitle = true;
+ break;
+ case eLength2D:
+ case eMultiConnection2D:
+ my1DExtActor->SetExtControlMode(myFunctor,myScalarBarActor,myLookupTable);
+ UpdateDistribution();
+ break;
+ case eWarping3D:
+ my2DExtActor->SetExtControlMode(myFunctor, myScalarBarActor, myLookupTable);
+ UpdateDistribution();
+ break;
+ default:
+ myControlActor->SetControlMode(myFunctor,myScalarBarActor,myLookupTable);
+ UpdateDistribution();
+ }
+ myScalarBarActor->SetTitleOnlyVisibility(aShowOnlyScalarBarTitle);
+ }
+
+ if(theCheckEntityMode) {
+ // if(myControlActor == myNodeActor) {
+ // if ( myControlMode == eNodeConnectivityNb ) {
+ // if (!myIsEntityModeCache){
+ // myEntityModeCache = GetEntityMode();
+ // myIsEntityModeCache=true;
+ // }
+ // SetEntityMode(0);
+ // }
+ // }
+ if(myControlActor == my1DActor) {
+ if (!myIsEntityModeCache){
+ myEntityModeCache = GetEntityMode();
+ myIsEntityModeCache=true;
+ }
+ SetEntityMode(eEdges);
}
+ else if(myControlActor == my2DActor) {
+ if (!myIsEntityModeCache){
+ myEntityModeCache = GetEntityMode();
+ myIsEntityModeCache=true;
+ }
+ SetEntityMode(eFaces);
+ }
+ else if(myControlActor == my3DActor) {
+ if (!myIsEntityModeCache){
+ myEntityModeCache = GetEntityMode();
+ myIsEntityModeCache=true;
+ }
+ SetEntityMode(eVolumes);
+ }
+ }
+ QString aTitle = QString(myScalarBarActor->GetTitle());
+ aTitle.replace(QRegExp("(:\\s).*"),"\\1"+ QString::number(GetNumberControlEntities()));
+ myScalarBarActor->SetTitle(aTitle.toUtf8().constData());
+ }
+ else {
+ if(theCheckEntityMode){
+ myEntityMode = myEntityModeCache;
+ myIsEntityModeCache = false;
}
+ myFunctor.reset();
}
+
SetRepresentation(GetRepresentation());
myTimeStamp->Modified();
Modified();
-}
+ lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
-void SMESH_Actor::AddToRender(vtkRenderer* theRenderer){
- SALOME_Actor::AddToRender(theRenderer);
+ if (isLogarithmic && range[0] > 1e-07 && range[1] > 1e-07)
+ lookupTable->SetScale(VTK_SCALE_LOG10);
- theRenderer->AddActor(myNodeActor);
- theRenderer->AddActor(myBaseActor);
+ //Update();
+}
- theRenderer->AddActor(my3DActor);
- theRenderer->AddActor(my2DActor);
+smIdType SMESH_ActorDef::GetNumberControlEntities()
+{
+ SMESH_DeviceActor* anAct = NULL;
+ switch(myControlMode){
+ case eFreeNodes:
+ case eCoincidentNodes:
+ anAct = myNodeExtActor;
+ break;
+ case eFreeEdges:
+ case eFreeBorders:
+ case eCoincidentElems1D:
+ anAct = my1DExtActor;
+ break;
+ case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
+ case eCoincidentElems2D:
+ anAct = my2DExtActor;
+ break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ case eCoincidentElems3D:
+ anAct = my3DExtActor;
+ break;
+ default:;
+ }
+ return anAct ? anAct->GetUnstructuredGrid()->GetNumberOfCells() : -1;
+}
- theRenderer->AddActor(my1DActor);
+void SMESH_ActorDef::AddToRender(vtkRenderer* theRenderer)
+{
+ if ( !mySelector || !mySelector->IsSelectionEnabled() )
+ {
+ myBaseActor->SetUnstructuredGrid( NULL );
+ //myHighlitableActor->SetUnstructuredGrid( NULL );
+ }
+ theRenderer->AddActor(myBaseActor);
+ theRenderer->AddActor(myNodeExtActor);
theRenderer->AddActor(my1DExtActor);
+ my3DActor ->AddToRender(theRenderer);
+ my3DExtActor->AddToRender(theRenderer);
+ my2DActor ->AddToRender(theRenderer);
+ my2DExtActor->AddToRender(theRenderer);
+ myNodeActor ->AddToRender(theRenderer);
+ my1DActor ->AddToRender(theRenderer);
+ my0DActor ->AddToRender(theRenderer);
+ myBallActor ->AddToRender(theRenderer);
+
theRenderer->AddActor(myHighlitableActor);
- theRenderer->AddActor(myNodeHighlitableActor);
theRenderer->AddActor2D(myScalarBarActor);
- myPtsSelectVisiblePoints->SetRenderer(theRenderer);
- myClsSelectVisiblePoints->SetRenderer(theRenderer);
-
- theRenderer->AddActor2D(myPointLabels);
- theRenderer->AddActor2D(myCellsLabels);
+ // the superclass' method should be called at the end
+ // (in particular, for correct work of selection)
+ SALOME_Actor::AddToRender(theRenderer);
}
-void SMESH_Actor::RemoveFromRender(vtkRenderer* theRenderer){
+void SMESH_ActorDef::RemoveFromRender(vtkRenderer* theRenderer)
+{
SALOME_Actor::RemoveFromRender(theRenderer);
- theRenderer->RemoveActor(myNodeActor);
theRenderer->RemoveActor(myBaseActor);
+ theRenderer->RemoveActor(myNodeExtActor);
+
theRenderer->RemoveActor(myHighlitableActor);
- theRenderer->RemoveActor(myNodeHighlitableActor);
- theRenderer->RemoveActor(my1DActor);
+ //theRenderer->RemoveActor(my0DExtActor);
+
theRenderer->RemoveActor(my1DExtActor);
- theRenderer->RemoveActor(my2DActor);
- theRenderer->RemoveActor(my3DActor);
+ my2DActor->RemoveFromRender(theRenderer);
+ my2DExtActor->RemoveFromRender(theRenderer);
+ my3DActor->RemoveFromRender(theRenderer);
+ my3DExtActor->RemoveFromRender(theRenderer);
+ myNodeActor->RemoveFromRender(theRenderer);
+ my0DActor->RemoveFromRender(theRenderer);
+ myBallActor->RemoveFromRender(theRenderer);
+ my1DActor->RemoveFromRender(theRenderer);
theRenderer->RemoveActor(myScalarBarActor);
- theRenderer->RemoveActor(myPointLabels);
- theRenderer->RemoveActor(myCellsLabels);
}
-bool SMESH_Actor::Init(TVisualObjPtr theVisualObj,
- const char* theEntry,
- const char* theName,
- int theIsClear)
+bool SMESH_ActorDef::Init(TVisualObjPtr theVisualObj,
+ const char* theEntry,
+ const char* theName,
+ int theIsClear)
{
Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(theEntry,"SMESH",theName);
setIO(anIO);
setName(theName);
myVisualObj = theVisualObj;
- myNodeActor->myVisualObj = myVisualObj;
- myBaseActor->myVisualObj = myVisualObj;
-
- myHighlitableActor->myVisualObj = myVisualObj;
- myNodeHighlitableActor->myVisualObj = myVisualObj;
-
- my1DActor->myVisualObj = myVisualObj;
- my1DExtActor->myVisualObj = myVisualObj;
-
- my2DActor->myVisualObj = myVisualObj;
- my3DActor->myVisualObj = myVisualObj;
-
myVisualObj->Update(theIsClear);
+ SMESH_SVTKActor::SafeDownCast(myHighlightActor)->SetVisualObject(myVisualObj);
+ SMESH_SVTKActor::SafeDownCast(myPreHighlightActor)->SetVisualObject(myVisualObj);
+
myNodeActor->Init(myVisualObj,myImplicitBoolean);
myBaseActor->Init(myVisualObj,myImplicitBoolean);
-
+
myHighlitableActor->Init(myVisualObj,myImplicitBoolean);
- myNodeHighlitableActor->Init(myVisualObj,myImplicitBoolean);
-
+
+ myNodeExtActor->Init(myVisualObj,myImplicitBoolean);
+
+ my0DActor->Init(myVisualObj,myImplicitBoolean);
+ myBallActor->Init(myVisualObj,myImplicitBoolean);
+ //my0DExtActor->Init(myVisualObj,myImplicitBoolean);
+
my1DActor->Init(myVisualObj,myImplicitBoolean);
my1DExtActor->Init(myVisualObj,myImplicitBoolean);
-
+
my2DActor->Init(myVisualObj,myImplicitBoolean);
+ my2DExtActor->Init(myVisualObj,myImplicitBoolean);
my3DActor->Init(myVisualObj,myImplicitBoolean);
-
+ my3DExtActor->Init(myVisualObj,myImplicitBoolean);
+
+ my0DActor->GetMapper()->SetLookupTable(myLookupTable);
+ myBallActor->GetMapper()->SetLookupTable(myLookupTable);
+ //my0DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
my1DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my1DExtActor->GetMapper()->SetLookupTable(myLookupTable);
+
my2DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my2DExtActor->GetMapper()->SetLookupTable(myLookupTable);
my3DActor->GetMapper()->SetLookupTable(myLookupTable);
+ my3DExtActor->GetMapper()->SetLookupTable(myLookupTable);
- float aFactor, aUnits;
+ double aFactor, aUnits;
my2DActor->GetPolygonOffsetParameters(aFactor,aUnits);
my2DActor->SetPolygonOffsetParameters(aFactor,aUnits*0.75);
+ my2DExtActor->SetPolygonOffsetParameters(aFactor,aUnits*0.5);
+ my3DActor->SetPolygonOffsetParameters(2*aFactor,aUnits);
+
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return false;
//SetIsShrunkable(theGrid->GetNumberOfCells() > 10);
SetIsShrunkable(true);
-
- QString aMode = QAD_CONFIG->getSetting("SMESH:DisplayMode");
+
+ SetShrinkFactor( SMESH::GetFloat( "SMESH:shrink_coeff", 75 ) / 100. );
+
+ int aMode = mgr->integerValue( "SMESH", "display_mode" );
SetRepresentation(-1);
- if(aMode.compare("Wireframe") == 0){
+
+ if(aMode == 0){
SetRepresentation(eEdge);
- }else if(aMode.compare("Shading") == 0){
+ }else if(aMode == 1){
SetRepresentation(eSurface);
- }else if(aMode.compare("Nodes") == 0){
+ }else if(aMode == 2){
SetRepresentation(ePoint);
}
- aMode = QAD_CONFIG->getSetting("SMESH:Shrink");
- if(aMode == "yes"){
+ if(aMode == 3){
SetShrink();
}
+ if( dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ SetIsDisplayNameActor( true );
+
+ int aMarkerType = mgr->integerValue( "SMESH", "type_of_marker", 1 ); // dot
+ int aMarkerScale = mgr->integerValue( "SMESH", "marker_scale", 9 ); // 5 pixels
+ SetMarkerStd( (VTK::MarkerType)aMarkerType, (VTK::MarkerScale)aMarkerScale );
+
myTimeStamp->Modified();
Modified();
return true;
}
-float* SMESH_Actor::GetBounds(){
- return myNodeActor->GetBounds();
+double* SMESH_ActorDef::GetBounds()
+{
+ if ( GetNumberOfClippingPlanes() + myPlaneCollection->GetNumberOfItems() > 0 )
+ return myNodeActor->GetBounds();
+ return myVisualObj->GetUnstructuredGrid()->GetPoints()->GetBounds();
}
-vtkDataSet* SMESH_Actor::GetInput(){
+vtkDataSet* SMESH_ActorDef::GetInput()
+{
return GetUnstructuredGrid();
}
-void SMESH_Actor::SetTransform(SALOME_Transform* theTransform){
+void SMESH_ActorDef::SetTransform(VTKViewer_Transform* theTransform)
+{
+ Superclass::SetTransform(theTransform);
+
myNodeActor->SetTransform(theTransform);
myBaseActor->SetTransform(theTransform);
myHighlitableActor->SetTransform(theTransform);
- myNodeHighlitableActor->SetTransform(theTransform);
+
+ myNodeExtActor->SetTransform(theTransform);
+
+ my0DActor->SetTransform(theTransform);
+ myBallActor->SetTransform(theTransform);
+ //my0DExtActor->SetTransform(theTransform);
my1DActor->SetTransform(theTransform);
my1DExtActor->SetTransform(theTransform);
my2DActor->SetTransform(theTransform);
+ my2DExtActor->SetTransform(theTransform);
my3DActor->SetTransform(theTransform);
+ my3DExtActor->SetTransform(theTransform);
Modified();
}
-void SMESH_Actor::SetMapper(vtkMapper* theMapper){
+void SMESH_ActorDef::SetMapper(vtkMapper* theMapper)
+{
vtkLODActor::SetMapper(theMapper);
}
-void SMESH_Actor::ShallowCopy(vtkProp *prop){
+void SMESH_ActorDef::ShallowCopy(vtkProp *prop)
+{
SALOME_Actor::ShallowCopy(prop);
}
-vtkMapper* SMESH_Actor::GetMapper(){
+vtkMapper* SMESH_ActorDef::GetMapper()
+{
return myPickableActor->GetMapper();
}
-vtkUnstructuredGrid* SMESH_Actor::GetUnstructuredGrid(){
+vtkUnstructuredGrid* SMESH_ActorDef::GetUnstructuredGrid()
+{
return myVisualObj->GetUnstructuredGrid();
}
-bool SMESH_Actor::IsInfinitive(){
+bool SMESH_ActorDef::IsInfinitive()
+{
vtkDataSet *aDataSet = myPickableActor->GetUnstructuredGrid();
- aDataSet->Update();
myIsInfinite = aDataSet->GetNumberOfCells() == 0 ||
- aDataSet->GetNumberOfCells() == 1 &&
- aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX;
+ ( aDataSet->GetNumberOfCells() == 1 &&
+ aDataSet->GetCell(0)->GetCellType() == VTK_VERTEX );
return SALOME_Actor::IsInfinitive();
}
-void SMESH_Actor::SetIsShrunkable(bool theShrunkable){
+void SMESH_ActorDef::SetIsShrunkable(bool theShrunkable)
+{
+ if ( myIsShrinkable == theShrunkable )
+ return;
myIsShrinkable = theShrunkable;
Modified();
}
-float SMESH_Actor::GetShrinkFactor(){
+double SMESH_ActorDef::GetShrinkFactor()
+{
return myBaseActor->GetShrinkFactor();
}
-void SMESH_Actor::SetShrinkFactor(float theValue){
+void SMESH_ActorDef::SetShrinkFactor(double theValue)
+{
myBaseActor->SetShrinkFactor(theValue);
my1DActor->SetShrinkFactor(theValue);
my1DExtActor->SetShrinkFactor(theValue);
my2DActor->SetShrinkFactor(theValue);
+ my2DExtActor->SetShrinkFactor(theValue);
my3DActor->SetShrinkFactor(theValue);
+ my3DExtActor->SetShrinkFactor(theValue);
+ my3DExtActor->SetShrinkFactor(theValue);
+ myHighlitableActor->SetShrinkFactor(theValue);
Modified();
}
-void SMESH_Actor::SetShrink(){
+void SMESH_ActorDef::SetShrink()
+{
if(!myIsShrinkable) return;
myBaseActor->SetShrink();
my1DExtActor->SetShrink();
my2DActor->SetShrink();
+ my2DExtActor->SetShrink();
my3DActor->SetShrink();
+ my3DExtActor->SetShrink();
+ myHighlitableActor->SetShrink();
myIsShrunk = true;
Modified();
}
-void SMESH_Actor::UnShrink(){
+void SMESH_ActorDef::UnShrink()
+{
if(!myIsShrunk) return;
myBaseActor->UnShrink();
my1DExtActor->UnShrink();
my2DActor->UnShrink();
+ my2DExtActor->UnShrink();
my3DActor->UnShrink();
+ my3DExtActor->UnShrink();
+ myHighlitableActor->UnShrink();
myIsShrunk = false;
Modified();
}
-int SMESH_Actor::GetNodeObjId(int theVtkID){
+vtkIdType SMESH_ActorDef::GetNodeObjId(vtkIdType theVtkID)
+{
return myPickableActor->GetNodeObjId(theVtkID);
}
-float* SMESH_Actor::GetNodeCoord(int theObjID){
+double* SMESH_ActorDef::GetNodeCoord(vtkIdType theObjID)
+{
return myPickableActor->GetNodeCoord(theObjID);
}
+vtkIdType SMESH_ActorDef::GetNodeVtkId(vtkIdType theObjID)
+{
+ return myPickableActor->GetNodeVtkId(theObjID);
+}
-int SMESH_Actor::GetElemObjId(int theVtkID){
+vtkIdType SMESH_ActorDef::GetElemObjId(vtkIdType theVtkID)
+{
return myPickableActor->GetElemObjId(theVtkID);
}
-vtkCell* SMESH_Actor::GetElemCell(int theObjID){
+vtkCell* SMESH_ActorDef::GetElemCell(vtkIdType theObjID)
+{
return myPickableActor->GetElemCell(theObjID);
}
-void SMESH_Actor::SetVisibility(int theMode){
+void SMESH_ActorDef::SetVisibility(int theMode)
+{
SetVisibility(theMode,true);
}
-void SMESH_Actor::SetVisibility(int theMode, bool theIsUpdateRepersentation){
+void SMESH_ActorDef::SetVisibility(int theMode, bool theIsUpdateRepersentation)
+{
SALOME_Actor::SetVisibility(theMode);
- if(GetVisibility()){
- if(theIsUpdateRepersentation)
- SetRepresentation(GetRepresentation());
- if(myColorMode != eNone){
- if(my1DColorMode == e1DHighlited)
- my1DExtActor->VisibilityOn();
- else if(myControlActor->GetUnstructuredGrid()->GetNumberOfCells())
- myScalarBarActor->VisibilityOn();
- }
+ myNodeActor->VisibilityOff();
+ myBaseActor->VisibilityOff();
+
+ myNodeExtActor->VisibilityOff();
+
+ my0DActor->VisibilityOff();
+ myBallActor->VisibilityOff();
+ //my0DExtActor->VisibilityOff();
- if(myRepresentation != ePoint)
+ my1DActor->VisibilityOff();
+ my1DExtActor->VisibilityOff();
+
+ my2DActor->VisibilityOff();
+ my2DExtActor->VisibilityOff();
+ my3DActor->VisibilityOff();
+ my3DExtActor->VisibilityOff();
+
+ myScalarBarActor->VisibilityOff();
+
+
+ if ( GetVisibility() ) {
+ if ( theIsUpdateRepersentation )
+ SetRepresentation(GetRepresentation());
+
+ // Avoid calling VisibilityOn of ExtActor after editing hypothesis. Use the same criteria than scalarBarActor
+ if( myControlMode != eNone && myFunctor && myVisualObj->GetNbEntities( myFunctor->GetType() ) ) {
+ switch(myControlMode) {
+ case eFreeNodes:
+ case eCoincidentNodes:
+ myNodeExtActor->VisibilityOn();
+ break;
+ case eLength:
+ case eMultiConnection:
+ my1DActor->VisibilityOn();
+ break;
+ case eFreeEdges:
+ case eFreeBorders:
+ case eCoincidentElems1D:
+ case eLength2D:
+ case eMultiConnection2D:
+ my1DExtActor->VisibilityOn();
+ break;
+ case eFreeFaces:
+ case eBareBorderFace:
+ case eOverConstrainedFace:
+ case eCoincidentElems2D:
+ case eWarping3D:
+ my2DExtActor->VisibilityOn();
+ break;
+ case eBareBorderVolume:
+ case eOverConstrainedVolume:
+ case eCoincidentElems3D:
+ my3DExtActor->VisibilityOn();
+ break;
+ default:;
+ }
+ myScalarBarActor->VisibilityOn();
+ }
+
+ if ( GetPickable( ))
myPickableActor->VisibilityOn();
- my1DActor->VisibilityOn();
+ if ( GetRepresentation() != ePoint &&
+ !(IsClipThresholdOn() && GetActorForThreshold() != myControlActor)) // Avoid calling VisibilityOn if for display result of Threshold Criteria need only ExtActor
+ {
+ if(myEntityMode & e0DElements ){
+ my0DActor->VisibilityOn();
+ }
+ if(myEntityMode & eBallElem ){
+ myBallActor->VisibilityOn();
+ }
+ if(myEntityMode & eEdges && ( GetCellsLabeled() || // my1DActor shows labels only
+ ( myControlActor == my1DActor && myControlMode != eNone ))){
+ my1DActor->VisibilityOn();
+ }
+ if(myEntityMode & eFaces ){
+ my2DActor->VisibilityOn();
+ }
+ if(myEntityMode & eVolumes ){
+ my3DActor->VisibilityOn();
+ }
+ }
- my2DActor->VisibilityOn();
- my3DActor->VisibilityOn();
+ if(myNodeActor->GetPointsLabeled()) {
+ myNodeActor->UpdateLabels();
+ myNodeActor->VisibilityOn();
+ }
+ if(my0DActor)
+ my0DActor->UpdateLabels();
- if(myIsPointsLabeled) myPointLabels->VisibilityOn();
- if(myIsCellsLabeled) myCellsLabels->VisibilityOn();
- }else{
- myNodeActor->VisibilityOff();
- myBaseActor->VisibilityOff();
+ if(myBallActor)
+ myBallActor->UpdateLabels();
- my1DActor->VisibilityOff();
- my1DExtActor->VisibilityOff();
+ if(my1DActor)
+ my1DActor->UpdateLabels();
- my2DActor->VisibilityOff();
- my3DActor->VisibilityOff();
+ if(my2DActor)
+ my2DActor->UpdateLabels();
- myScalarBarActor->VisibilityOff();
- myPointLabels->VisibilityOff();
- myCellsLabels->VisibilityOff();
+ if(my3DActor)
+ my3DActor->UpdateLabels();
}
+#ifndef DISABLE_PLOT2DVIEWER
+ else
+ SMESH::ProcessIn2DViewers(this,SMESH::RemoveFrom2dViewer);
+#endif
+ UpdateHighlight();
Modified();
}
-void SMESH_Actor::SetRepresentation(int theMode){
- int aNbEdges = myVisualObj->GetNbEntities(SMESH::EDGE);
- int aNbFaces = myVisualObj->GetNbEntities(SMESH::FACE);
- int aNbVolumes = myVisualObj->GetNbEntities(SMESH::VOLUME);
- if(theMode < 0){
+void SMESH_ActorDef::SetEntityMode(unsigned int theMode)
+{
+ unsigned int anObjectEntities = eAllEntity; // entities present in my object
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
+ anObjectEntities &= ~e0DElements;
+ theMode &= ~e0DElements;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
+ anObjectEntities &= ~eBallElem;
+ theMode &= ~eBallElem;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
+ anObjectEntities &= ~eEdges;
+ theMode &= ~eEdges;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
+ anObjectEntities &= ~eFaces;
+ theMode &= ~eFaces;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
+ anObjectEntities &= ~eVolumes;
+ theMode &= ~eVolumes;
+ }
+
+ if (!theMode) {
+ if(myVisualObj->GetNbEntities(SMDSAbs_0DElement))
+ theMode |= e0DElements;
+
+ if(myVisualObj->GetNbEntities(SMDSAbs_Ball))
+ theMode |= eBallElem;
+
+ if(myVisualObj->GetNbEntities(SMDSAbs_Edge))
+ theMode |= eEdges;
+
+ if(myVisualObj->GetNbEntities(SMDSAbs_Face))
+ theMode |= eFaces;
+
+ if(myVisualObj->GetNbEntities(SMDSAbs_Volume))
+ theMode |= eVolumes;
+ }
+
+ // rnv : Fix volume selection on Display Entity
+ //myBaseActor->myGeomFilter->SetInside(myEntityMode != anObjectEntities);
+
+ if ( anObjectEntities == 0 && myRepresentation != ePoint ) // no elements, show nodes
+ {
+ myRepresentationCache = GetRepresentation();
+ SetRepresentation( ePoint );
+ }
+
+ if ( anObjectEntities != 0 && objectEntitiesCache == 0 )
+ {
+ objectEntitiesCache = anObjectEntities;
+ SetRepresentation( eSurface );
+ }
+
+ if ( myEntityMode != theMode )
+ {
+ myEntityMode = theMode; // entities to show
+
+ // Set cell types to extract
+ UpdateFilter();
+ }
+
+ SetVisibility( GetVisibility(), myRepresentationCache != 0 );
+}
+
+void SMESH_ActorDef::SetRepresentation (int theMode)
+{
+ smIdType aNbEdges = myVisualObj->GetNbEntities(SMDSAbs_Edge);
+ smIdType aNbFaces = myVisualObj->GetNbEntities(SMDSAbs_Face);
+ smIdType aNbVolumes = myVisualObj->GetNbEntities(SMDSAbs_Volume);
+ smIdType aNb0Ds = myVisualObj->GetNbEntities(SMDSAbs_0DElement);
+ smIdType aNbBalls = myVisualObj->GetNbEntities(SMDSAbs_Ball);
+
+ if ( myRepresentationCache && aNbEdges + aNbFaces + aNbVolumes + aNb0Ds + aNbBalls )
+ {
+ theMode = myRepresentationCache;
+ if ( theMode == eSurface && aNbFaces + aNbVolumes == 0 )
+ theMode = eEdge;
+ else
+ myRepresentationCache = 0;
+ }
+
+ if (theMode < 0) {
myRepresentation = eSurface;
- if(!aNbFaces && !aNbVolumes && aNbEdges){
+ if (!aNbFaces && !aNbVolumes && !aNbBalls && aNbEdges) {
myRepresentation = eEdge;
- }else if(!aNbFaces && !aNbVolumes && !aNbEdges){
+ } else if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNbBalls) {
myRepresentation = ePoint;
}
- }else{
- switch(theMode){
+ } else {
+ switch (theMode) {
case eEdge:
- if(!aNbFaces && !aNbVolumes && !aNbEdges) return;
+ if (!aNbFaces && !aNbVolumes && !aNbEdges && !aNb0Ds && !aNbBalls) return;
break;
case eSurface:
- if(!aNbFaces && !aNbVolumes) return;
+ if (!aNbFaces && !aNbVolumes && !aNb0Ds && !aNbBalls) return;
break;
- }
+ }
myRepresentation = theMode;
}
- if(!GetUnstructuredGrid()->GetNumberOfCells())
+ if (!GetUnstructuredGrid()->GetNumberOfCells())
myRepresentation = ePoint;
- if(myIsShrunk){
- if(myRepresentation == ePoint){
+ if (myIsShrunk) {
+ if (myRepresentation == ePoint) {
UnShrink();
myIsShrunk = true;
- }else{
+ } else {
SetShrink();
- }
+ }
}
myPickableActor = myBaseActor;
- myNodeActor->SetVisibility(false);
vtkProperty *aProp = NULL, *aBackProp = NULL;
- SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::EReperesent(-1);
- switch(myRepresentation){
- case ePoint:
+ vtkProperty *aPropVN = NULL, *aPropVR = NULL;
+ SMESH_DeviceActor::EReperesent aReperesent = SMESH_DeviceActor::eNoneRepr;
+ SMESH_Actor::EQuadratic2DRepresentation aQuadraticMode = GetQuadratic2DRepresentation();
+ switch (myRepresentation) {
+ case ePoint:
myPickableActor = myNodeActor;
- myNodeActor->SetVisibility(true);
-
- aProp = aBackProp = myNodeProp;
+ aQuadraticMode = SMESH_Actor::eLines;
+ aProp = aBackProp = aPropVN = aPropVR = myNodeProp;
aReperesent = SMESH_DeviceActor::ePoint;
break;
case eEdge:
- aProp = aBackProp = myEdgeProp;
+ aProp = aBackProp = aPropVN = aPropVR = myEdgeProp;
aReperesent = SMESH_DeviceActor::eInsideframe;
break;
case eSurface:
aProp = mySurfaceProp;
aBackProp = myBackSurfaceProp;
+ aPropVN = myNormalVProp;
+ aPropVR = myReversedVProp;
aReperesent = SMESH_DeviceActor::eSurface;
break;
- }
+ }
- my2DActor->SetProperty(aProp);
- my2DActor->SetBackfaceProperty(aBackProp);
- my2DActor->SetRepresentation(aReperesent);
-
- my3DActor->SetProperty(aProp);
- my3DActor->SetBackfaceProperty(aBackProp);
- my3DActor->SetRepresentation(aReperesent);
+ if ( myRepresentation != ePoint )
+ {
+ my2DActor->SetProperty(aProp);
+ my2DActor->SetBackfaceProperty(aBackProp);
+ my2DActor->SetRepresentation(aReperesent);
- my1DExtActor->SetVisibility(false);
- switch(my1DColorMode){
- case e1DColored:
- aProp = aBackProp = my1DProp;
- if(myRepresentation != ePoint)
- aReperesent = SMESH_DeviceActor::eInsideframe;
- break;
- case e1DHighlited:
- my1DExtActor->SetVisibility(true);
- break;
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my2DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my2DActor->SetQuadraticArcMode(true);
+
+ my2DExtActor->SetRepresentation(aReperesent);
+
+ my3DActor->SetProperty(aPropVN);
+ my3DActor->SetBackfaceProperty(aPropVR);
+ my3DActor->SetRepresentation(aReperesent);
+
+ my0DActor->SetRepresentation(aReperesent);
+ myBallActor->SetRepresentation(aReperesent);
+
+ switch ( myControlMode ) {
+ case eLength:
+ case eMultiConnection:
+ aProp = aBackProp = my1DProp;
+ if ( myRepresentation != ePoint )
+ aReperesent = SMESH_DeviceActor::eInsideframe;
+ break;
+ case eCustomControl:
+ if ( myControlActor == my1DActor )
+ aProp = aBackProp = my1DProp;
+ if ( myRepresentation != ePoint )
+ aReperesent = SMESH_DeviceActor::eInsideframe;
+ break;
+ default:;
+ }
+
+ if(aQuadraticMode == SMESH_Actor::eLines)
+ my1DActor->SetQuadraticArcMode(false);
+ else if(aQuadraticMode == SMESH_Actor::eArcs)
+ my1DActor->SetQuadraticArcMode(true);
+
+ my1DActor->SetProperty(aProp);
+ my1DActor->SetBackfaceProperty(aBackProp);
+ my1DActor->SetRepresentation(aReperesent);
+
+ my1DExtActor->SetRepresentation(aReperesent);
}
-
- my1DActor->SetProperty(aProp);
- my1DActor->SetBackfaceProperty(aBackProp);
- my1DActor->SetRepresentation(aReperesent);
- my1DExtActor->SetRepresentation(aReperesent);
-
if(myIsPointsVisible)
myPickableActor = myNodeActor;
- if(GetPointRepresentation())
- myNodeActor->SetVisibility(true);
-
SetMapper(myPickableActor->GetMapper());
SetVisibility(GetVisibility(),false);
}
-void SMESH_Actor::SetPointRepresentation(bool theIsPointsVisible){
+void SMESH_ActorDef::SetPointRepresentation(bool theIsPointsVisible)
+{
+ if ( myIsPointsVisible == theIsPointsVisible )
+ return;
myIsPointsVisible = theIsPointsVisible;
SetRepresentation(GetRepresentation());
}
-bool SMESH_Actor::GetPointRepresentation(){
- return myIsPointsVisible || myIsPointsLabeled;
+bool SMESH_ActorDef::GetPointRepresentation()
+{
+ return myIsPointsVisible || myNodeActor->GetPointsLabeled();
}
-void SMESH_Actor::UpdateHighlight(){
- myHighlitableActor->SetVisibility(false);
+void SMESH_ActorDef::UpdateHighlight()
+{
myHighlitableActor->SetHighlited(false);
+ myHighlitableActor->SetVisibility(false);
+ bool anIsVisible = GetVisibility();
- myNodeHighlitableActor->SetVisibility(false);
- myNodeHighlitableActor->SetHighlited(false);
-
- if(myIsHighlighted){
- myHighlitableActor->SetProperty(myHighlightProp);
- }else if(myIsPreselected){
- myHighlitableActor->SetProperty(myPreselectProp);
- }
-
- bool isVisible = GetVisibility();
-
- if(myIsHighlighted || myIsPreselected){
- if(GetUnstructuredGrid()->GetNumberOfCells()){
- myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
- myHighlitableActor->SetVisibility(isVisible);
- myHighlitableActor->SetHighlited(isVisible);
+ switch(myRepresentation){
+ case SMESH_DeviceActor::eSurface:
+ case SMESH_DeviceActor::eWireframe:
+ {
+ anIsVisible = anIsVisible && !IsWireframeOff();
+
+ if(myIsHighlighted) {
+ myHighlitableActor->SetProperty(myHighlightProp);
+ }else if(myIsPreselected){
+ myHighlitableActor->SetProperty(myPreselectProp);
+ } else if(anIsVisible){
+ (myRepresentation == eSurface) ?
+ myHighlitableActor->SetProperty(myOutLineProp) : myHighlitableActor->SetProperty(myEdgeProp);
+ }
+ if(GetUnstructuredGrid()->GetNumberOfCells()) {
+ myHighlitableActor->SetHighlited(anIsVisible);
+ myHighlitableActor->GetExtractUnstructuredGrid()->
+ SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::eCells);
+ myHighlitableActor->SetRepresentation(SMESH_DeviceActor::eWireframe);
+ }
+ myHighlitableActor->SetVisibility(anIsVisible);
+ break;
}
- if(myRepresentation == ePoint || GetPointRepresentation()){
- myNodeHighlitableActor->SetProperty(myHighlitableActor->GetProperty());
- myNodeHighlitableActor->SetVisibility(isVisible);
- myNodeHighlitableActor->SetHighlited(isVisible);
+ case SMESH_DeviceActor::ePoint:
+ {
+ if(myIsHighlighted) {
+ myNodeActor->SetProperty(myHighlightProp);
+ }else if(myIsPreselected) {
+ myNodeActor->SetProperty(myPreselectProp);
+ } else if(anIsVisible) {
+ myNodeActor->SetProperty(myNodeProp);
+ }
+ myNodeActor->SetRepresentation(SMESH_DeviceActor::ePoint);
+ myNodeActor->GetExtractUnstructuredGrid()->SetModeOfExtraction(VTKViewer_ExtractUnstructuredGrid::ePoints);
+ myNodeActor->GetProperty()->Modified();
+ break;
}
}
}
+void SMESH_ActorDef::EnableSelection( bool enable )
+{
+ // selection in the Viewer enabled/disabled
+ if ( enable && ! myBaseActor->myExtractUnstructuredGrid->GetInput() )
+ {
+ myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+ //myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+ myBaseActor->myExtractUnstructuredGrid->Update();
+ //myHighlitableActor->myExtractUnstructuredGrid->Update();
+ }
+ if ( !enable && myBaseActor->myExtractUnstructuredGrid->GetInput() )
+ {
+ myBaseActor->SetUnstructuredGrid( NULL );
+ //myHighlitableActor->SetUnstructuredGrid( NULL );
+ myBaseActor->myExtractUnstructuredGrid->Update();
+ //myHighlitableActor->myExtractUnstructuredGrid->Update();
+ }
+}
-void SMESH_Actor::highlight(bool theHighlight){
+void SMESH_ActorDef::highlight(bool theHighlight)
+{
+ if ( myIsHighlighted == theHighlight )
+ return;
myIsHighlighted = theHighlight;
UpdateHighlight();
}
-void SMESH_Actor::SetPreSelected(bool thePreselect){
- myIsPreselected = thePreselect;
+void SMESH_ActorDef::SetPreSelected(bool thePreselect)
+{
+ if ( myIsPreselected == thePreselect )
+ return;
+ myIsPreselected = thePreselect;
UpdateHighlight();
}
// From vtkFollower
-int SMESH_Actor::RenderOpaqueGeometry(vtkViewport *vp)
+int SMESH_ActorDef::RenderOpaqueGeometry(vtkViewport *vp)
{
if (myPickableActor->GetIsOpaque())
- {
+ {
vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
this->Render(ren);
return 1;
- }
+ }
return 0;
}
-int SMESH_Actor::RenderTranslucentGeometry(vtkViewport *vp)
+int SMESH_ActorDef::RenderTranslucentGeometry(vtkViewport *vp)
{
if (!myPickableActor->GetIsOpaque())
- {
+ {
vtkRenderer *ren = static_cast<vtkRenderer *>(vp);
this->Render(ren);
return 1;
- }
+ }
return 0;
}
-void SMESH_Actor::Render(vtkRenderer *ren){
- unsigned long mTime = myTimeStamp->GetMTime();
- unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
- if(anObjTime > mTime)
+void SMESH_ActorDef::Render(vtkRenderer* /*ren*/)
+{
+ vtkMTimeType aTime = myTimeStamp->GetMTime();
+ vtkMTimeType anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+ vtkMTimeType aClippingTime = myImplicitBoolean->GetMTime();
+ if(anObjTime > aTime || aClippingTime > aTime)
Update();
}
-void SMESH_Actor::Update(){
- SetVisibility(GetVisibility());
- unsigned long int anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
- unsigned long int aClippingTime = myImplicitBoolean->GetMTime();
- unsigned long int aTime = myTimeStamp->GetMTime();
- if(MYDEBUG) MESSAGE("SMESH_Actor::Update");
+void SMESH_ActorDef::Update()
+{
+ MESSAGE("SMESH_ActorDef::Update");
+
+ myVisualObj->Update();
if(GetControlMode() != eNone) {
- if(anObjTime > aTime || aClippingTime > aTime){
- SetControlMode(GetControlMode());
- SetVisibility(GetVisibility());
- }
- }
- if(myIsPointsLabeled){
- if(anObjTime > aTime || aClippingTime > aTime)
- SetPointsLabeled(myIsPointsLabeled);
+ unsigned long aTime = myTimeStamp->GetMTime();
+ unsigned long anObjTime = myVisualObj->GetUnstructuredGrid()->GetMTime();
+ if (anObjTime > aTime)
+ SetControlMode(GetControlMode(),false);
}
- if(myIsCellsLabeled){
- if(anObjTime > aTime || aClippingTime > aTime)
- SetCellsLabeled(myIsCellsLabeled);
+
+ if(myNodeActor)
+ myNodeActor->UpdateLabels();
+
+ if(my0DActor)
+ my0DActor->UpdateLabels();
+
+ if(myBallActor)
+ myBallActor->UpdateLabels();
+
+ if(my1DActor)
+ my1DActor->UpdateLabels();
+
+ if(my2DActor)
+ my2DActor->UpdateLabels();
+
+ if(my3DActor)
+ my3DActor->UpdateLabels();
+
+ if(myIsFacesOriented){
+ SetFacesOriented(myIsFacesOriented);
}
+ // if(myVisualObj->GetEntitiesFlag()) { IPAL53915
+ // myEntityMode |= myVisualObj->GetEntitiesState();
+ // }
+
+ SetEntityMode(GetEntityMode());
+ SetVisibility(GetVisibility());
+
myTimeStamp->Modified();
Modified();
}
-void SMESH_Actor::ReleaseGraphicsResources(vtkWindow *renWin){
+void SMESH_ActorDef::ReleaseGraphicsResources(vtkWindow *renWin)
+{
SALOME_Actor::ReleaseGraphicsResources(renWin);
myPickableActor->ReleaseGraphicsResources(renWin);
}
-static void GetColor(vtkProperty *theProperty, float& r,float& g,float& b){
- float* aColor = theProperty->GetColor();
+static void GetColor(vtkProperty *theProperty, double& r,double& g,double& b)
+{
+ double* aColor = theProperty->GetColor();
r = aColor[0];
g = aColor[1];
b = aColor[2];
}
-void SMESH_Actor::SetOpacity(float theValue){
+void SMESH_ActorDef::SetOpacity(double theValue)
+{
mySurfaceProp->SetOpacity(theValue);
myBackSurfaceProp->SetOpacity(theValue);
+ myNormalVProp->SetOpacity(theValue);
+ myReversedVProp->SetOpacity(theValue);
myEdgeProp->SetOpacity(theValue);
+ myOutLineProp->SetOpacity(theValue);
myNodeProp->SetOpacity(theValue);
my1DProp->SetOpacity(theValue);
+ my0DProp->SetOpacity(theValue);
+ myBallProp->SetOpacity(theValue);
}
-float SMESH_Actor::GetOpacity(){
+double SMESH_ActorDef::GetOpacity()
+{
return mySurfaceProp->GetOpacity();
}
-void SMESH_Actor::SetSufaceColor(float r,float g,float b){
+void SMESH_ActorDef::SetSufaceColor(double r,double g,double b, int delta)
+{
mySurfaceProp->SetColor(r,g,b);
+ my2DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Face )
+ myNameActor->SetBackgroundColor(r,g,b);
+
+ myDeltaBrightness = delta;
+ QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
+ myBackSurfaceProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
Modified();
}
-void SMESH_Actor::GetSufaceColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetSufaceColor(double& r,double& g,double& b, int& delta)
+{
::GetColor(mySurfaceProp,r,g,b);
+ delta = myDeltaBrightness;
}
-void SMESH_Actor::SetBackSufaceColor(float r,float g,float b){
- myBackSurfaceProp->SetColor(r,g,b);
+void SMESH_ActorDef::SetVolumeColor(double r,double g,double b, int delta)
+{
+ myNormalVProp->SetColor(r,g,b);
+ my3DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Volume )
+ myNameActor->SetBackgroundColor(r,g,b);
+
+ myDeltaVBrightness = delta;
+ QColor bfc = Qtx::mainColorToSecondary(QColor(int(r*255),int(g*255),int(b*255)), delta);
+ myReversedVProp->SetColor( bfc.red() / 255. , bfc.green() / 255. , bfc.blue() / 255. );
Modified();
}
-void SMESH_Actor::GetBackSufaceColor(float& r,float& g,float& b){
- ::GetColor(myBackSurfaceProp,r,g,b);
+void SMESH_ActorDef::GetVolumeColor(double& r,double& g,double& b, int& delta)
+{
+ ::GetColor(myNormalVProp,r,g,b);
+ delta = myDeltaVBrightness;
}
-void SMESH_Actor::SetEdgeColor(float r,float g,float b){
+void SMESH_ActorDef::SetEdgeColor(double r,double g,double b)
+{
myEdgeProp->SetColor(r,g,b);
my1DProp->SetColor(r,g,b);
my1DExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Edge )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetEdgeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetEdgeColor(double& r,double& g,double& b)
+{
::GetColor(myEdgeProp,r,g,b);
}
-void SMESH_Actor::SetNodeColor(float r,float g,float b){
+void SMESH_ActorDef::SetOutlineColor(double r,double g,double b)
+{
+ myOutLineProp->SetColor(r,g,b);
+ Modified();
+}
+
+void SMESH_ActorDef::GetOutlineColor(double& r,double& g,double& b)
+{
+ ::GetColor(myOutLineProp,r,g,b);
+}
+
+
+void SMESH_ActorDef::SetNodeColor(double r,double g,double b)
+{
myNodeProp->SetColor(r,g,b);
+ myNodeExtProp->SetColor(1.0-r,1.0-g,1.0-b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Node )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetNodeColor(float& r,float& g,float& b){
+void SMESH_ActorDef::GetNodeColor(double& r,double& g,double& b)
+{
::GetColor(myNodeProp,r,g,b);
}
-void SMESH_Actor::SetHighlightColor(float r,float g,float b){
- myHighlightProp->SetColor(r,g,b);
+void SMESH_ActorDef::Set0DColor(double r,double g,double b)
+{
+ my0DProp->SetColor(r,g,b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_0DElement )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetHighlightColor(float& r,float& g,float& b){
- ::GetColor(myHighlightProp,r,g,b);
+void SMESH_ActorDef::Get0DColor(double& r,double& g,double& b)
+{
+ ::GetColor(my0DProp,r,g,b);
}
-void SMESH_Actor::SetPreHighlightColor(float r,float g,float b){
- myPreselectProp->SetColor(r,g,b);
+void SMESH_ActorDef::SetBallColor(double r,double g,double b)
+{
+ myBallProp->SetColor(r,g,b);
+ if( SMESH_GroupObj* aGroupObj = dynamic_cast<SMESH_GroupObj*>( myVisualObj.get() ) )
+ if( aGroupObj->GetElementType() == SMDSAbs_Ball )
+ myNameActor->SetBackgroundColor(r,g,b);
Modified();
}
-void SMESH_Actor::GetPreHighlightColor(float& r,float& g,float& b){
- ::GetColor(myPreselectProp,r,g,b);
+void SMESH_ActorDef::GetBallColor(double& r,double& g,double& b)
+{
+ ::GetColor(myBallProp,r,g,b);
}
+void SMESH_ActorDef::UpdateSelectionProps()
+{
+ QColor selectionColor = SMESH_ActorProps::props()->selectionColor();
+ QColor highlightColor = SMESH_ActorProps::props()->highlightColor();
+ float selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
+ float width = (float) GetLineWidth();
+ myHighlightProp->SetColor(selectionColor.redF(), selectionColor.greenF(), selectionColor.blueF());
+ myHighlightProp->SetLineWidth(width + selectionIncrement);
+ myPreselectProp->SetColor(highlightColor.redF(), highlightColor.greenF(), highlightColor.blueF());
+ myPreselectProp->SetLineWidth(width + selectionIncrement);
+ Modified();
+}
-float SMESH_Actor::GetLineWidth(){
+double SMESH_ActorDef::GetLineWidth()
+{
return myEdgeProp->GetLineWidth();
}
-void SMESH_Actor::SetLineWidth(float theVal){
- myEdgeProp->SetLineWidth(theVal);
+void SMESH_ActorDef::SetLineWidth(double theVal)
+{
+ float controlsIncrement = (float) SMESH_ActorProps::props()->controlsIncrement();
+ float selectionIncrement = (float) SMESH_ActorProps::props()->selectionIncrement();
- my1DProp->SetLineWidth(theVal + aLineWidthInc);
- my1DExtProp->SetLineWidth(theVal + aLineWidthInc);
+ myEdgeProp->SetLineWidth((float) theVal);
+ my1DProp ->SetLineWidth((float) theVal + controlsIncrement);
+ my1DExtProp ->SetLineWidth((float) theVal + controlsIncrement);
+ my2DExtProp ->SetLineWidth((float) theVal + controlsIncrement);
+ my3DExtProp ->SetLineWidth((float) theVal + controlsIncrement);
+ myHighlightProp->SetLineWidth((float) theVal + selectionIncrement);
+ myPreselectProp->SetLineWidth((float) theVal + selectionIncrement);
Modified();
}
+double SMESH_ActorDef::GetOutlineWidth()
+{
+ return myOutLineProp->GetLineWidth();
+}
-void SMESH_Actor::SetNodeSize(float theVal){
- myNodeProp->SetPointSize(theVal);
- myHighlightProp->SetPointSize(theVal);
- myPreselectProp->SetPointSize(theVal);
+void SMESH_ActorDef::SetOutlineWidth(double theVal)
+{
+ myOutLineProp->SetLineWidth((float) theVal);
+ Modified();
+}
- my1DProp->SetPointSize(theVal + aPointSizeInc);
- my1DExtProp->SetPointSize(theVal + aPointSizeInc);
+void SMESH_ActorDef::Set0DSize(double theVal)
+{
+ my0DProp ->SetPointSize((float) theVal);
+ myHighlightProp->SetPointSize((float) theVal);
+ myPreselectProp->SetPointSize((float) theVal);
+
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+ aCustom->Set0DSize((float) theVal);
+ }
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+ aCustom->Set0DSize((float) theVal);
+ }
Modified();
}
-float SMESH_Actor::GetNodeSize(){
- return myNodeProp->GetPointSize();
+double SMESH_ActorDef::Get0DSize()
+{
+ return my0DProp->GetPointSize();
+}
+
+void SMESH_ActorDef::SetBallSize(double theVal)
+{
+ myBallProp->SetPointSize((float) theVal);
+
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+ aCustom->SetBallSize((float) theVal);
+ }
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+ aCustom->SetBallSize((float) theVal);
+ }
+
+ Modified();
+}
+
+double SMESH_ActorDef::GetBallSize()
+{
+ return myBallProp->GetPointSize();
+}
+
+double SMESH_ActorDef::GetBallScale()
+{
+ return myBallActor->GetBallScale();
+}
+
+void SMESH_ActorDef::SetBallScale( double theVal )
+{
+ myBallActor->SetBallScale( theVal );
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myHighlightActor )) {
+ aCustom->SetBallScale(theVal);
+ }
+ if(SMESH_SVTKActor* aCustom = SMESH_SVTKActor::SafeDownCast( myPreHighlightActor )) {
+ aCustom->SetBallScale(theVal);
+ }
+
+ Modified();
}
-int SMESH_Actor::GetObjDimension( const int theObjId )
+int SMESH_ActorDef::GetObjDimension( const vtkIdType theObjId )
{
return myVisualObj->GetElemDimension( theObjId );
}
+bool SMESH_ActorDef::IsImplicitFunctionUsed() const
+{
+ return myBaseActor->IsImplicitFunctionUsed();
+}
+
+void SMESH_ActorDef::SetImplicitFunctionUsed(bool theIsImplicitFunctionUsed)
+{
+ myNodeActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ myBaseActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ myHighlitableActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ myNodeExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ my0DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ myBallActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ //my0DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
-vtkImplicitBoolean* SMESH_Actor::GetPlaneContainer(){
- return myImplicitBoolean;
+ my1DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my1DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+
+ my2DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my2DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my3DActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
+ my3DExtActor->SetImplicitFunctionUsed(theIsImplicitFunctionUsed);
}
+vtkIdType SMESH_ActorDef::AddClippingPlane(vtkPlane* thePlane)
+{
+ if(thePlane){
+ myImplicitBoolean->GetFunction()->AddItem(thePlane);
+ myCippingPlaneCont.push_back(thePlane);
+ if(!IsImplicitFunctionUsed())
+ SetImplicitFunctionUsed(true);
+ myNodeActor->UpdateLabels();
+ }
+ return myCippingPlaneCont.size();
+}
+
+void SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
+{
+ if(thePlane)
+ myPlaneCollection->AddItem( thePlane );
+}
-static void ComputeBoundsParam(vtkDataSet* theDataSet,
- float theDirection[3], float theMinPnt[3],
- float& theMaxBoundPrj, float& theMinBoundPrj)
+void SMESH_ActorDef::SetOpenGLClippingPlane()
{
- float aBounds[6];
- theDataSet->GetBounds(aBounds);
+ // before use this method you must add clipping planes using method
+ // SMESH_ActorDef::AddOpenGLClippingPlane(vtkPlane* thePlane)
+ if( !myPlaneCollection->GetNumberOfItems() )
+ return;
- //Enlarge bounds in order to avoid conflicts of precision
- for(int i = 0; i < 6; i += 2){
- static double EPS = 1.0E-3;
- float aDelta = (aBounds[i+1] - aBounds[i])*EPS;
- aBounds[i] -= aDelta;
- aBounds[i+1] += aDelta;
+ // It is necessary to set plane collection for each mapper of actor
+ // and update current inputs of mapper
+ myNodeActor->SetPlaneCollection( myPlaneCollection );
+ myNodeActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myBaseActor->SetPlaneCollection( myPlaneCollection );
+ myBaseActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myHighlitableActor->SetPlaneCollection( myPlaneCollection );
+ myHighlitableActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ if ( !mySelector || !mySelector->IsSelectionEnabled() )
+ {
+ myBaseActor->SetUnstructuredGrid( NULL );
+ //myHighlitableActor->SetUnstructuredGrid( NULL );
}
+ my1DActor->SetPlaneCollection( myPlaneCollection );
+ my1DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
- float aBoundPoints[8][3] = { {aBounds[0],aBounds[2],aBounds[4]},
- {aBounds[1],aBounds[2],aBounds[4]},
- {aBounds[0],aBounds[3],aBounds[4]},
- {aBounds[1],aBounds[3],aBounds[4]},
- {aBounds[0],aBounds[2],aBounds[5]},
- {aBounds[1],aBounds[2],aBounds[5]},
- {aBounds[0],aBounds[3],aBounds[5]},
- {aBounds[1],aBounds[3],aBounds[5]}};
+ my2DActor->SetPlaneCollection( myPlaneCollection );
+ my2DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
- int aMaxId = 0, aMinId = aMaxId;
- theMaxBoundPrj = vtkMath::Dot(theDirection,aBoundPoints[aMaxId]);
- theMinBoundPrj = theMaxBoundPrj;
- for(int i = 1; i < 8; i++){
- float aTmp = vtkMath::Dot(theDirection,aBoundPoints[i]);
- if(theMaxBoundPrj < aTmp){
- theMaxBoundPrj = aTmp;
- aMaxId = i;
- }
- if(theMinBoundPrj > aTmp){
- theMinBoundPrj = aTmp;
- aMinId = i;
- }
+ myNodeExtActor->SetPlaneCollection( myPlaneCollection );
+ myNodeExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my0DActor->SetPlaneCollection( myPlaneCollection );
+ my0DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ myBallActor->SetPlaneCollection( myPlaneCollection );
+ myBallActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my1DExtActor->SetPlaneCollection( myPlaneCollection );
+ my1DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my2DExtActor->SetPlaneCollection( myPlaneCollection );
+ my2DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my3DActor->SetPlaneCollection( myPlaneCollection );
+ my3DActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ my3DExtActor->SetPlaneCollection( myPlaneCollection );
+ my3DExtActor->SetUnstructuredGrid(myVisualObj->GetUnstructuredGrid());
+
+ if(IsShrunk())
+ SetShrink();
+ else
+ Modified();
+}
+
+void SMESH_ActorDef::RemoveAllClippingPlanes()
+{
+ myPlaneCollection->RemoveAllItems();
+ myImplicitBoolean->GetFunction()->RemoveAllItems();
+ myImplicitBoolean->GetFunction()->Modified(); // VTK bug
+ myCippingPlaneCont.clear();
+ SetImplicitFunctionUsed(false);
+ myNodeActor->UpdateLabels();
+}
+
+vtkIdType SMESH_ActorDef::GetNumberOfClippingPlanes()
+{
+ return myCippingPlaneCont.size();
+}
+
+vtkPlane* SMESH_ActorDef::GetClippingPlane(vtkIdType theID)
+{
+ if ( theID >= (vtkIdType)myCippingPlaneCont.size() )
+ return NULL;
+ return myCippingPlaneCont[theID].Get();
+}
+
+void SMESH_ActorDef::UpdateScalarBar()
+{
+ SUIT_ResourceMgr* mgr = SUIT_Session::session()->resourceMgr();
+ if( !mgr )
+ return;
+
+ vtkTextProperty* aScalarBarTitleProp = vtkTextProperty::New();
+
+ QColor aTColor = mgr->colorValue( "SMESH", "scalar_bar_title_color", QColor( 255, 255, 255 ) );
+ aScalarBarTitleProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
+
+ aScalarBarTitleProp->SetFontFamilyToArial();
+
+ if ( mgr->hasValue( "SMESH", "scalar_bar_title_font" ) )
+ {
+ QFont f = mgr->fontValue( "SMESH", "scalar_bar_title_font" );
+ if ( f.family() == "Arial" )
+ aScalarBarTitleProp->SetFontFamilyToArial();
+ else if ( f.family() == "Courier" )
+ aScalarBarTitleProp->SetFontFamilyToCourier();
+ else if ( f.family() == "Times" )
+ aScalarBarTitleProp->SetFontFamilyToTimes();
+
+ if ( f.bold() )
+ aScalarBarTitleProp->BoldOn();
+ else
+ aScalarBarTitleProp->BoldOff();
+
+ if ( f.italic() )
+ aScalarBarTitleProp->ItalicOn();
+ else
+ aScalarBarTitleProp->ItalicOff();
+
+ if ( f.overline() )
+ aScalarBarTitleProp->ShadowOn();
+ else
+ aScalarBarTitleProp->ShadowOff();
+ }
+
+ myScalarBarActor->SetTitleTextProperty( aScalarBarTitleProp );
+ aScalarBarTitleProp->Delete();
+
+ vtkTextProperty* aScalarBarLabelProp = vtkTextProperty::New();
+
+ aTColor = mgr->colorValue( "SMESH", "scalar_bar_label_color", QColor( 255, 255, 255 ) );
+ aScalarBarLabelProp->SetColor( aTColor.red()/255., aTColor.green()/255., aTColor.blue()/255. );
+
+ aScalarBarLabelProp->SetFontFamilyToArial();
+ if( mgr->hasValue( "SMESH", "scalar_bar_label_font" ) )
+ {
+ QFont f = mgr->fontValue( "SMESH", "scalar_bar_label_font" );
+ if( f.family() == "Arial" )
+ aScalarBarLabelProp->SetFontFamilyToArial();
+ else if( f.family() == "Courier" )
+ aScalarBarLabelProp->SetFontFamilyToCourier();
+ else if( f.family() == "Times" )
+ aScalarBarLabelProp->SetFontFamilyToTimes();
+
+ if ( f.bold() )
+ aScalarBarLabelProp->BoldOn();
+ else
+ aScalarBarLabelProp->BoldOff();
+
+ if ( f.italic() )
+ aScalarBarLabelProp->ItalicOn();
+ else
+ aScalarBarLabelProp->ItalicOff();
+
+ if( f.overline() )
+ aScalarBarLabelProp->ShadowOn();
+ else
+ aScalarBarLabelProp->ShadowOff();
}
- float *aMinPnt = aBoundPoints[aMaxId];
- theMinPnt[0] = aMinPnt[0];
- theMinPnt[1] = aMinPnt[1];
- theMinPnt[2] = aMinPnt[2];
+
+ myScalarBarActor->SetLabelTextProperty( aScalarBarLabelProp );
+ aScalarBarLabelProp->Delete();
+
+ bool horiz = ( mgr->integerValue( "SMESH", "scalar_bar_orientation" ) == 1 );
+ QString name = QString( "scalar_bar_%1_" ).arg( horiz ? "horizontal" : "vertical" );
+ if( horiz )
+ myScalarBarActor->SetOrientationToHorizontal();
+ else
+ myScalarBarActor->SetOrientationToVertical();
+
+
+ double aXVal = horiz ? 0.20 : 0.01;
+ if( mgr->hasValue( "SMESH", name + "x" ) )
+ aXVal = mgr->doubleValue( "SMESH", name + "x", aXVal );
+
+ double aYVal = horiz ? 0.01 : 0.1;
+ if( mgr->hasValue( "SMESH", name + "y" ) )
+ aYVal = mgr->doubleValue( "SMESH", name + "y", aYVal );
+ myScalarBarActor->SetPosition( aXVal, aYVal );
+
+ double aWVal = horiz ? 0.60 : 0.10;
+ if( mgr->hasValue( "SMESH", name + "width" ) )
+ aWVal = mgr->doubleValue( "SMESH", name + "width", aWVal );
+ myScalarBarActor->SetWidth( aWVal );
+
+ double aHVal = horiz ? 0.12 : 0.80;
+ if( mgr->hasValue( "SMESH", name + "height" ) )
+ aHVal = mgr->doubleValue( "SMESH", name + "height", aHVal );
+ myScalarBarActor->SetHeight( aHVal );
+
+ int anIntVal = 5;
+ if( mgr->hasValue( "SMESH", "scalar_bar_num_labels" ) )
+ anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_labels", anIntVal );
+ myScalarBarActor->SetNumberOfLabels( anIntVal == 0 ? 5: anIntVal );
+
+ anIntVal = 64;
+ if( mgr->hasValue( "SMESH", "scalar_bar_num_colors" ) )
+ anIntVal = mgr->integerValue( "SMESH", "scalar_bar_num_colors", anIntVal );
+ myScalarBarActor->SetMaximumNumberOfColors( anIntVal == 0 ? 64 : anIntVal );
+
+ bool distributionVisibility = mgr->booleanValue("SMESH","distribution_visibility");
+ myScalarBarActor->SetDistributionVisibility(distributionVisibility);
+
+ int coloringType = mgr->integerValue("SMESH", "distribution_coloring_type", 0);
+ myScalarBarActor->SetDistributionColoringType(coloringType);
+
+ QColor distributionColor = mgr->colorValue("SMESH", "distribution_color",
+ QColor(255, 255, 255));
+ double rgb[3];
+ rgb[0]= distributionColor.red()/255.;
+ rgb[1]= distributionColor.green()/255.;
+ rgb[2]= distributionColor.blue()/255.;
+ myScalarBarActor->SetDistributionColor(rgb);
+
+
+}
+
+// Get Actor for Threshold criteria compute
+SMESH_DeviceActor* SMESH_ActorDef::GetActorForThreshold()
+{
+ switch (myControlMode) {
+ case eLength2D:
+ return my1DExtActor;
+ case eWarping3D:
+ return my2DExtActor;
+ default:;
+ return myControlActor;
+ }
+}
+
+// Hides the cells beyond threshold if isThresholdOn == true.
+void SMESH_ActorDef::ClipThreshold(bool isThresholdOn,double min /*= 0.0*/, double max /*= 0.0*/)
+{
+ SMESH_DeviceActor* anActor = GetActorForThreshold();
+ if (anActor != myControlActor)
+ myControlActor->VisibilityOff();
+
+ myIsClipThresholdOn = isThresholdOn;
+ if (isThresholdOn)
+ {
+ // Initialize the filter
+ vtkSmartPointer<vtkThreshold> threshold = vtkSmartPointer<vtkThreshold>::New();
+
+ // We have set scalar data with SMESH_DeviceActor::SetControlMode() call as vtkDataSetAttributes::SCALARS.
+ // So, we don't need to pass an array name in SetInputArrayToProcess().
+ threshold->SetInputConnection(anActor->myMergeFilter->GetOutputPort());
+ threshold->SetInputArrayToProcess(0, 0, 0, vtkDataObject::FIELD_ASSOCIATION_CELLS, vtkDataSetAttributes::SCALARS);
+
+ // Set range
+ threshold->SetThresholdFunction(vtkThreshold::THRESHOLD_BETWEEN);
+ threshold->SetLowerThreshold(min);
+ threshold->SetUpperThreshold(max);
+
+ // Debug output
+ threshold->Update();
+ SCRUTE(threshold->GetOutput()->GetNumberOfCells());
+
+ // Add to the filters' chain
+ vtkAlgorithmOutput* port = threshold->GetOutputPort();
+ anActor->myPassFilter[0]->SetInputConnection(port);
+ }
+ else
+ {
+ // Restore the filters' chain
+ anActor->SetImplicitFunctionUsed(anActor->myIsImplicitFunctionUsed);
+ // Restore Actor filters when after Controls, which not use ExtACtor was called Controls, which use ExtActor
+ // For avoid artifact's
+ if (anActor != myControlActor)
+ myControlActor->SetImplicitFunctionUsed(myControlActor->myIsImplicitFunctionUsed);
+
+ myControlActor->VisibilityOn();
+ }
+}
+
+// Hides the wireframe if isWireframeOff == true.
+void SMESH_ActorDef::SetWireframeOff(bool isWireframeOff)
+{
+ myIsWireframeOff = isWireframeOff;
+
+ UpdateHighlight();
}
+void SMESH_ActorDef::UpdateDistribution()
+{
+ if(SMESH::Controls::NumericalFunctor* fun =
+ dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+ {
+ int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+ std::vector<int> nbEvents;
+ std::vector<double> funValues;
+ SMESH_VisualObjDef::TEntityList elems;
+ if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
+ dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+ std::vector<smIdType> elemIds; elemIds.reserve( elems.size() );
+ for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+ elemIds.push_back( (*e)->GetID());
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
+ myScalarBarActor->SetDistribution(nbEvents);
+ }
+}
-static void DistanceToPosition(vtkDataSet* theDataSet,
- float theDirection[3], float theDist, float thePos[3])
+void SMESH_ActorDef::SetQuadratic2DRepresentation(EQuadratic2DRepresentation theMode)
{
- float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
- ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
- float aLength = (aMaxBoundPrj-aMinBoundPrj)*theDist;
- thePos[0] = aMinPnt[0]-theDirection[0]*aLength;
- thePos[1] = aMinPnt[1]-theDirection[1]*aLength;
- thePos[2] = aMinPnt[2]-theDirection[2]*aLength;
+ switch(theMode) {
+ case SMESH_Actor::eLines :
+ myHighlitableActor->SetQuadraticArcMode(false);
+ my2DActor->SetQuadraticArcMode(false);
+ my1DActor->SetQuadraticArcMode(false);
+ break;
+ case SMESH_Actor::eArcs :
+ myHighlitableActor->SetQuadraticArcMode(true);
+ if(GetRepresentation() != SMESH_Actor::ePoint) {
+ my2DActor->SetQuadraticArcMode(true);
+ my1DActor->SetQuadraticArcMode(true);
+ }
+ break;
+ default:
+ break;
+ }
}
-static void PositionToDistance(vtkDataSet* theDataSet,
- float theDirection[3], float thePos[3], float& theDist)
+SMESH_Actor::EQuadratic2DRepresentation SMESH_ActorDef::GetQuadratic2DRepresentation()
{
- float aMaxBoundPrj, aMinBoundPrj, aMinPnt[3];
- ComputeBoundsParam(theDataSet,theDirection,aMinPnt,aMaxBoundPrj,aMinBoundPrj);
- float aPrj = vtkMath::Dot(theDirection,thePos);
- theDist = (aPrj-aMinBoundPrj)/(aMaxBoundPrj-aMinBoundPrj);
+ if(myHighlitableActor->GetQuadraticArcMode())
+ return SMESH_Actor::eArcs;
+ else
+ return SMESH_Actor::eLines;
}
+void SMESH_ActorDef::SetMarkerStd( VTK::MarkerType theMarkerType, VTK::MarkerScale theMarkerScale )
+{
+ SALOME_Actor::SetMarkerStd( theMarkerType, theMarkerScale );
+ myNodeActor->SetMarkerStd( theMarkerType, theMarkerScale );
+ myNodeExtActor->SetMarkerStd( theMarkerType, theMarkerScale );
+}
-void SMESH_Actor::SetPlaneParam(float theDir[3], float theDist, vtkPlane* thePlane)
+void SMESH_ActorDef::SetMarkerTexture( int theMarkerId, VTK::MarkerTexture theMarkerTexture )
{
- thePlane->SetNormal(theDir);
- float anOrigin[3];
- ::DistanceToPosition(GetUnstructuredGrid(),theDir,theDist,anOrigin);
- thePlane->SetOrigin(anOrigin);
- Update();
+ SALOME_Actor::SetMarkerTexture( theMarkerId, theMarkerTexture );
+ myNodeActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
+ myNodeExtActor->SetMarkerTexture( theMarkerId, theMarkerTexture );
+ myMarkerTexture = theMarkerTexture; // for deferred update of myHighlightActor
}
+void SMESH_ActorDef::UpdateFilter()
+{
+ unsigned int anObjectEntities = eAllEntity; // entities present in my object
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_0DElement)) {
+ anObjectEntities &= ~e0DElements;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Ball)) {
+ anObjectEntities &= ~eBallElem;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Edge)) {
+ anObjectEntities &= ~eEdges;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Face)) {
+ anObjectEntities &= ~eFaces;
+ }
+
+ if(!myVisualObj->GetNbEntities(SMDSAbs_Volume)) {
+ anObjectEntities &= ~eVolumes;
+ }
+
+ VTKViewer_ExtractUnstructuredGrid* aFilter = myBaseActor->GetExtractUnstructuredGrid();
+ VTKViewer_ExtractUnstructuredGrid* aHltFilter = myHighlitableActor->GetExtractUnstructuredGrid();
+ aFilter->ClearRegisteredCellsWithType();
+ aHltFilter->ClearRegisteredCellsWithType();
-void SMESH_Actor::GetPlaneParam(float theDir[3], float& theDist, vtkPlane* thePlane)
+ bool isPassAll = ( myEntityMode == anObjectEntities && myEntityMode );
+ if ( isPassAll )
+ {
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
+ aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::ePassAll);
+ }
+ else
+ {
+ aFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ aHltFilter->SetModeOfChanging(VTKViewer_ExtractUnstructuredGrid::eAdding);
+ if (myEntityMode & e0DElements) {
+ aFilter->RegisterCellsWithType(VTK_VERTEX);
+ aHltFilter->RegisterCellsWithType(VTK_VERTEX);
+ }
+
+ if (myEntityMode & eBallElem) {
+ aFilter->RegisterCellsWithType(VTK_POLY_VERTEX);
+ }
+ if (myEntityMode & eEdges) {
+ aFilter->RegisterCellsWithType(VTK_LINE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+ aHltFilter->RegisterCellsWithType(VTK_LINE);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_EDGE);
+ }
+
+ if (myEntityMode & eFaces) {
+ aFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUAD);
+ aFilter->RegisterCellsWithType(VTK_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+ aHltFilter->RegisterCellsWithType(VTK_TRIANGLE);
+ aHltFilter->RegisterCellsWithType(VTK_QUAD);
+ aHltFilter->RegisterCellsWithType(VTK_POLYGON);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TRIANGLE);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_QUAD);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_POLYGON);
+ aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUAD);
+ aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_TRIANGLE);
+ }
+
+ if (myEntityMode & eVolumes) {
+ aFilter->RegisterCellsWithType(VTK_TETRA);
+ aFilter->RegisterCellsWithType(VTK_VOXEL);
+ aFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+ aFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ aFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+ aHltFilter->RegisterCellsWithType(VTK_TETRA);
+ aHltFilter->RegisterCellsWithType(VTK_VOXEL);
+ aHltFilter->RegisterCellsWithType(VTK_HEXAHEDRON);
+ aHltFilter->RegisterCellsWithType(VTK_WEDGE);
+ aHltFilter->RegisterCellsWithType(VTK_PYRAMID);
+ aHltFilter->RegisterCellsWithType(VTK_HEXAGONAL_PRISM);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_TETRA);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_HEXAHEDRON);
+ aHltFilter->RegisterCellsWithType(VTK_TRIQUADRATIC_HEXAHEDRON);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_WEDGE);
+ aHltFilter->RegisterCellsWithType(VTK_BIQUADRATIC_QUADRATIC_WEDGE);
+ aHltFilter->RegisterCellsWithType(VTK_QUADRATIC_PYRAMID);
+ aHltFilter->RegisterCellsWithType(VTK_CONVEX_POINT_SET);
+ aHltFilter->RegisterCellsWithType(VTK_POLYHEDRON);
+ }
+ }
+ if ( GetVisibility() )
+ aFilter->Update();
+ MESSAGE(aFilter->GetOutput()->GetNumberOfCells());
+}
+
+#ifndef DISABLE_PLOT2DVIEWER
+SPlot2d_Histogram* SMESH_ActorDef::UpdatePlot2Histogram()
{
- thePlane->GetNormal(theDir);
+ if(my2dHistogram)
+ my2dHistogram->clearAllPoints();
+
+ if(SMESH::Controls::NumericalFunctor* fun =
+ dynamic_cast<SMESH::Controls::NumericalFunctor*>(myFunctor.get()))
+ {
- float anOrigin[3];
- thePlane->GetOrigin(anOrigin);
- ::PositionToDistance(GetUnstructuredGrid(),theDir,anOrigin,theDist);
+ if(!my2dHistogram) {
+ my2dHistogram = new SPlot2d_Histogram();
+ Handle(SALOME_InteractiveObject) anIO = new SALOME_InteractiveObject(getIO()->getEntry(),"SMESH",getName());
+ my2dHistogram->setIO(anIO);
+ }
+
+ int nbIntervals = myScalarBarActor->GetMaximumNumberOfColors();
+ std::vector<int> nbEvents;
+ std::vector<double> funValues;
+ SMESH_VisualObjDef::TEntityList elems;
+ if ( dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get()))
+ dynamic_cast<SMESH_SubMeshObj*>(myVisualObj.get())->GetEntities( fun->GetType(), elems );
+ std::vector<smIdType> elemIds;
+
+ for ( SMESH_VisualObjDef::TEntityList::iterator e = elems.begin(); e != elems.end(); ++e)
+ elemIds.push_back( (*e)->GetID());
+
+ vtkLookupTable* lookupTable = static_cast<vtkLookupTable*>(myScalarBarActor->GetLookupTable());
+ double * range = lookupTable->GetRange();
+ bool isLogarithmic = lookupTable->GetScale() == VTK_SCALE_LOG10;
+ fun->GetHistogram(nbIntervals, nbEvents, funValues, elemIds, range, isLogarithmic);
+
+ for ( size_t i = 0; i < std::min( nbEvents.size(), funValues.size() -1 ); i++ )
+ my2dHistogram->addPoint(funValues[i] + (funValues[i+1] - funValues[i])/2.0, static_cast<double>(nbEvents[i]));
+
+ if(funValues.size() >= 2)
+ my2dHistogram->setWidth((funValues[1] - funValues[0]) * 0.8) ;
+
+ }
+
+ //Color of the histogram
+ if(myScalarBarActor->GetDistributionColoringType() == SMESH_MULTICOLOR_TYPE)
+ my2dHistogram->setAutoAssign(true);
+ else {
+ double rgb[3];
+ myScalarBarActor->GetDistributionColor(rgb);
+ QColor aColor = QColor( (int)( rgb[0]*255 ), (int)( rgb[1]*255 ), (int)( rgb[2]*255 ) );
+ my2dHistogram->setColor(aColor);
+
+ }
+
+ return my2dHistogram;
}
+#endif