// Module : GEOM
// $Header$
+#include "GEOM_OBJECT_defs.hxx"
+
#include <vtkAssembly.h>
#include <vtkPropAssembly.h>
#include <vtkActorCollection.h>
#include <TopoDS.hxx>
#include <TopoDS_Shape.hxx>
-#ifdef WNT
-#include <SALOME_WNT.hxx>
-#else
-#define SALOME_WNT_EXPORT
-#endif
-
-class SALOME_WNT_EXPORT GEOM_AssemblyBuilder {
+class GEOM_OBJECT_EXPORT GEOM_AssemblyBuilder {
private:
static vtkActorCollection* BuildActors(const TopoDS_Shape& myShape,
Standard_Real deflection,
Standard_Integer amode,
- Standard_Boolean forced);
+ Standard_Boolean forced,
+ Standard_Boolean isVector = Standard_False);
//------------------------------------------------------------------