-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
+// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// GEOM OBJECT : interactive object for Geometry entities visualization
// File : GEOM_AISVector.cxx
// Author : Julia DOROVSKIKH
// OCCT Includes
#include <Prs3d_Presentation.hxx>
-#include <Prs3d_Arrow.hxx>
#include <PrsMgr_PresentationManager3d.hxx>
-#include <Graphic3d_Group.hxx>
-#include <BRep_Tool.hxx>
-#include <TopExp.hxx>
-#include <TopoDS.hxx>
-#include <TopoDS_Edge.hxx>
-#include <TopoDS_Shape.hxx>
-#include <TopoDS_Vertex.hxx>
-#include <gp_Pnt.hxx>
-#include <gp_Dir.hxx>
-#include <gp_Vec.hxx>
+
IMPLEMENT_STANDARD_HANDLE(GEOM_AISVector, GEOM_AISShape)
IMPLEMENT_STANDARD_RTTIEXT(GEOM_AISVector, GEOM_AISShape)
const Standard_Integer theMode)
{
GEOM_AISShape::Compute(thePresentationManager, thePrs, theMode);
-
- if (myshape.ShapeType() == TopAbs_EDGE)
- {
- TopoDS_Vertex aV1, aV2;
- TopoDS_Edge anEdgeE = TopoDS::Edge(myshape);
- TopExp::Vertices(anEdgeE, aV1, aV2);
- gp_Pnt aP1 = BRep_Tool::Pnt(aV1);
- gp_Pnt aP2 = BRep_Tool::Pnt(aV2);
-
- gp_Vec aVec (aP1, aP2);
- Standard_Real aDist = aVec.Magnitude();
- if (aDist > gp::Resolution())
- {
- gp_Dir aDir (aVec);
-
- Handle(Graphic3d_Group) aG = Prs3d_Root::CurrentGroup(thePrs);
-
- //thePrs->Color(myShadingColor.Name());
- //aG->BeginPrimitives();
- Prs3d_Arrow::Draw(thePrs, aP2, aDir, PI/180.*5., aDist/10.);
- //aG->EndPrimitives();
- }
- }
- //thePrs->ReCompute(); // for hidden line recomputation if necessary...
}