#include <Handle_Prs3d_Presentation.hxx>
#endif
+#include <TCollection_AsciiString.hxx>
+
class PrsMgr_PresentationManager3d;
class Prs3d_Presentation;
class SALOME_InteractiveObject;
//
friend Handle_Standard_Type& GEOM_AISShape_Type_();
const Handle(Standard_Type)& DynamicType() const;
- Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
-
-protected:
-
- // Methods PROTECTED
- //
-
-
- // Fields PROTECTED
- //
+ Standard_Boolean IsKind(const Handle(Standard_Type)&) const;
+protected:
+ Quantity_Color myShadingColor;
private:
-
- // Methods PRIVATE
- //
-
-
- // Fields PRIVATE
- //
- Standard_CString myName;
- Quantity_Color myShadingColor;
+ TCollection_AsciiString myName;
};
-
-
-
// other inline functions and methods (like "C++: function call" methods)
//