void highlightSubShapes(const TColStd_IndexedMapOfInteger& aIndexMap, const Standard_Boolean aHighlight );
~GEOM_AISShape();
- void SetTransparency(const Standard_Real aValue);
void SetShadingColor(const Quantity_Color &aCol);
void SetEdgesInShadingColor(const Quantity_Color &aCol);
void SetDisplayVectors(bool isShow);
TCollection_AsciiString myName;
bool myDisplayVectors;
Standard_Boolean myTopLevel;
- Graphic3d_MaterialAspect myCurrentMaterial;
Standard_Integer myPrevDisplayMode;
static TopLevelDispMode myTopLevelDm;