case StdSelect_DM_Shading:
{
myDrawer->ShadingAspect()->Aspect()->SetDistinguishOn();
- myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(Graphic3d_NOM_BRASS);
+
+ Graphic3d_MaterialAspect aMatAspect;
+ aMatAspect.SetAmbient( 1 );
+ aMatAspect.SetDiffuse( 0 );
+ aMatAspect.SetEmissive( 0 );
+ aMatAspect.SetShininess(1 );
+ aMatAspect.SetSpecular( 0 );
+
+ myDrawer->ShadingAspect()->Aspect()->SetFrontMaterial(aMatAspect);
myDrawer->ShadingAspect()->Aspect()->SetBackMaterial(Graphic3d_NOM_JADE);
-
+
Graphic3d_MaterialAspect FMat = myDrawer->ShadingAspect()->Aspect()->FrontMaterial();
Graphic3d_MaterialAspect BMat = myDrawer->ShadingAspect()->Aspect()->BackMaterial();
FMat.SetTransparency(myTransparency); BMat.SetTransparency(myTransparency);