// Copyright (C) 2005 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
-//
+//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
+// License as published by the Free Software Foundation; either
// version 2.1 of the License.
-//
-// This library is distributed in the hope that it will be useful
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+//
+// This library is distributed in the hope that it will be useful
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
#include <Standard_Macro.hxx>
#endif
+
+//! <br>
+//! The Algorithm to compute and store in interferences' pool <br>
+//! and in the Data Structure the following values <br>
+//! for degenerated edges <br>
+//! 1. Paves/Pave set(s) <br>
+//! 2. Split parts <br>
+//! 3. States (3D) for split parts <br>
+//! <br>
class NMTTools_DEProcessor {
public:
}
// Methods PUBLIC
//
+
+
+//! Constructor <br>
+//! <br>
+//! Constructor <br>
+//! <br>
Standard_EXPORT NMTTools_DEProcessor(NMTTools_PaveFiller& aFiller);
+
+
+//! Launches the processor <br>
Standard_EXPORT void Do() ;
+
+
+//! Returns TRUE if it is Ok <br>
Standard_EXPORT Standard_Boolean IsDone() const;
// Methods PROTECTED
//
+
+
Standard_EXPORT void FindDegeneratedEdges() ;
+
+
Standard_EXPORT void DoPaves() ;
+
+
Standard_EXPORT void FindPaveBlocks(const Standard_Integer nED,const Standard_Integer nVD,const Standard_Integer nFD,BOPTools_ListOfPaveBlock& aLPB) ;
+
+
Standard_EXPORT void FillPaveSet(const Standard_Integer nED,const Standard_Integer nVD,const Standard_Integer nFD,const BOPTools_ListOfPaveBlock& aLPB) ;
+
+
Standard_EXPORT void FillSplitEdgesPool(const Standard_Integer nED) ;
+
+
Standard_EXPORT void MakeSplitEdges(const Standard_Integer nED,const Standard_Integer nFD) ;
+
+
Standard_EXPORT void MakeSplitEdge(const TopoDS_Edge& aS1,const TopoDS_Face& aF,const TopoDS_Vertex& aV1,const Standard_Real aP1,const TopoDS_Vertex& aV2,const Standard_Real aP2,TopoDS_Edge& aNewEdge) ;