-// Copyright (C) 2007-2008 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2016 CEA/DEN, EDF R&D, OPEN CASCADE
//
-// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
-// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2.1 of the License, or (at your option) any later version.
//
-// This library is free software; you can redistribute it and/or
-// modify it under the terms of the GNU Lesser General Public
-// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
//
-// This library is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-// Lesser General Public License for more details.
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
-// You should have received a copy of the GNU Lesser General Public
-// License along with this library; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
-//
-// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
+// See http://www.salome-platform.org/ or email : webmaster.salome@opencascade.com
//
+
// NETGENPlugin : C++ implementation
// File : NETGENPlugin_SimpleHypothesis_2D.cxx
// Author : Edward AGAPOV
#include "NETGENPlugin_SimpleHypothesis_2D.hxx"
#include "NETGENPlugin_Hypothesis.hxx"
+#include <SMESHDS_SubMesh.hxx>
+#include <SMESH_ControlsDef.hxx>
#include <SMESH_Mesh.hxx>
#include <SMESH_subMesh.hxx>
-#include <SMESH_ControlsDef.hxx>
#include <TopExp_Explorer.hxx>
*/
//=============================================================================
NETGENPlugin_SimpleHypothesis_2D::NETGENPlugin_SimpleHypothesis_2D (int hypId,
- int studyId,
SMESH_Gen * gen)
- : SMESH_Hypothesis(hypId, studyId, gen),
+ : SMESH_Hypothesis(hypId, gen),
_nbSegments ((int)NETGENPlugin_Hypothesis::GetDefaultNbSegPerEdge()),
_segmentLength(0),
- _area (0.)
+ _area (0.),
+ _allowQuad (false)
{
_name = "NETGEN_SimpleParameters_2D";
_param_algo_dim = 2;
}
}
+//=======================================================================
+//function : SetAllowQuadrangles
+//purpose : Enables/disables generation of quadrangular faces
+//=======================================================================
+
+void NETGENPlugin_SimpleHypothesis_2D::SetAllowQuadrangles(bool toAllow)
+{
+ if ( _allowQuad != toAllow )
+ {
+ _allowQuad = toAllow;
+ NotifySubMeshesHypothesisModification();
+ }
+}
+
+//=======================================================================
+//function : GetAllowQuadrangles
+//purpose : Returns true if generation of quadrangular faces is enabled
+//=======================================================================
+
+bool NETGENPlugin_SimpleHypothesis_2D::GetAllowQuadrangles() const
+{
+ return _allowQuad;
+}
+
//=============================================================================
/*!
*
//=============================================================================
ostream & NETGENPlugin_SimpleHypothesis_2D::SaveTo(ostream & save)
{
- save << _nbSegments << " " << _segmentLength << " " << _area;
+ save << _nbSegments << " " << _segmentLength << " " << _area << " " << _allowQuad;
return save;
}
bool isOK = true;
double val;
- isOK = (load >> val);
+ isOK = static_cast<bool>(load >> val);
if (isOK)
_nbSegments = (int) val;
else
load.clear(ios::badbit | load.rdstate());
- isOK = (load >> val);
+ isOK = static_cast<bool>(load >> val);
if (isOK)
_segmentLength = val;
else
load.clear(ios::badbit | load.rdstate());
- isOK = (load >> val);
+ isOK = static_cast<bool>(load >> val);
if (isOK)
_area = val;
else
load.clear(ios::badbit | load.rdstate());
+ load >> _allowQuad;
+
return load;
}