-// Copyright (C) 2007-2012 CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-2015 CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
#include <nglib.h>
}
namespace netgen {
+#ifdef NETGEN_V5
+ extern int OCCGenerateMesh (OCCGeometry&, Mesh*&, MeshingParameters&, int, int);
+#else
extern int OCCGenerateMesh (OCCGeometry&, Mesh*&, int, int, char*);
+#endif
extern MeshingParameters mparam;
extern volatile multithreadt multithread;
}
_viscousLayersHyp = NULL;
_maxElementVolume = DBL_MAX;
+ // for correct work of GetProgress():
+ netgen::multithread.percent = 0.;
+ netgen::multithread.task = "Volume meshing";
+ _progressByTic = -1.;
+
list<const SMESHDS_Hypothesis*>::const_iterator itl;
const SMESHDS_Hypothesis* theHyp;
{
if ( !_hypMaxElementVolume )
_hypMaxElementVolume = dynamic_cast< const StdMeshers_MaxElementVolume*> ( *h );
- if ( !_viscousLayersHyp )
+ // if ( !_viscousLayersHyp ) several _viscousLayersHyp's allowed
_viscousLayersHyp = dynamic_cast< const StdMeshers_ViscousLayers*> ( *h );
if ( ! _hypParameters )
_hypParameters = dynamic_cast< const NETGENPlugin_Hypothesis*> ( *h );
}
if ( _hypMaxElementVolume && _hypParameters )
aStatus = HYP_INCOMPATIBLE;
+ else if ( aStatus == HYP_OK && _viscousLayersHyp )
+ error( _viscousLayersHyp->CheckHypothesis( aMesh, aShape, aStatus ));
if ( _hypMaxElementVolume )
_maxElementVolume = _hypMaxElementVolume->GetMaxVolume();
bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
const TopoDS_Shape& aShape)
{
-#ifdef WITH_SMESH_CANCEL_COMPUTE
netgen::multithread.terminate = 0;
-#endif
- MESSAGE("NETGENPlugin_NETGEN_3D::Compute with maxElmentsize = " << _maxElementVolume);
+ netgen::multithread.task = "Volume meshing";
+ _progressByTic = -1.;
SMESHDS_Mesh* meshDS = aMesh.GetMeshDS();
bool _quadraticMesh = helper.IsQuadraticSubMesh(aShape);
helper.SetElementsOnShape( true );
- int Netgen_NbOfNodes = 0;
-
+ int Netgen_NbOfNodes = 0;
double Netgen_point[3];
int Netgen_triangle[3];
SMESH_ProxyMesh::Ptr proxyMesh( new SMESH_ProxyMesh( aMesh ));
if ( _viscousLayersHyp )
{
+ netgen::multithread.percent = 3;
proxyMesh = _viscousLayersHyp->Compute( aMesh, aShape );
if ( !proxyMesh )
return false;
}
if ( aMesh.NbQuadrangles() > 0 )
{
+ netgen::multithread.percent = 6;
StdMeshers_QuadToTriaAdaptor* Adaptor = new StdMeshers_QuadToTriaAdaptor;
Adaptor->Compute(aMesh,aShape,proxyMesh.get());
proxyMesh.reset( Adaptor );
helper.NbAncestors(aShapeFace, aMesh, aShape.ShapeType()) > 1 )
// IsReversedSubMesh() can work wrong on strongly curved faces,
// so we use it as less as possible
- isRev = SMESH_Algo::IsReversedSubMesh( TopoDS::Face(aShapeFace), meshDS );
+ isRev = helper.IsReversedSubMesh( TopoDS::Face( aShapeFace ));
const SMESHDS_SubMesh * aSubMeshDSFace = proxyMesh->GetSubMesh( aShapeFace );
if ( !aSubMeshDSFace ) continue;
// Generate the volume mesh
// -------------------------
- return compute( aMesh, helper, nodeVec, Netgen_mesh);
+ return ( ngLib._isComputeOk = compute( aMesh, helper, nodeVec, Netgen_mesh));
+}
+
+namespace
+{
+ void limitVolumeSize( netgen::Mesh* ngMesh,
+ double maxh )
+ {
+ // get average h of faces
+ double faceh = 0;
+ int nbh = 0;
+ for (int i = 1; i <= ngMesh->GetNSE(); i++)
+ {
+ const netgen::Element2d& face = ngMesh->SurfaceElement(i);
+ for (int j=1; j <= face.GetNP(); ++j)
+ {
+ const netgen::PointIndex & i1 = face.PNumMod(j);
+ const netgen::PointIndex & i2 = face.PNumMod(j+1);
+ if ( i1 < i2 )
+ {
+ const netgen::Point3d & p1 = ngMesh->Point( i1 );
+ const netgen::Point3d & p2 = ngMesh->Point( i2 );
+ faceh += netgen::Dist2( p1, p2 );
+ nbh++;
+ }
+ }
+ }
+ faceh = Sqrt( faceh / nbh );
+
+ double compareh;
+ if ( faceh < 0.5 * maxh ) compareh = -1;
+ else if ( faceh > 1.5 * maxh ) compareh = 1;
+ else compareh = 0;
+ // cerr << "faceh " << faceh << endl;
+ // cerr << "init maxh " << maxh << endl;
+ // cerr << "compareh " << compareh << endl;
+
+ if ( compareh > 0 )
+ maxh *= 1.2;
+ else
+ maxh *= 0.8;
+ // cerr << "maxh " << maxh << endl;
+
+ // get bnd box
+ netgen::Point3d pmin, pmax;
+ ngMesh->GetBox( pmin, pmax, 0 );
+ const double dx = pmax.X() - pmin.X();
+ const double dy = pmax.Y() - pmin.Y();
+ const double dz = pmax.Z() - pmin.Z();
+
+ if ( ! & ngMesh->LocalHFunction() )
+ ngMesh->SetLocalH( pmin, pmax, compareh <= 0 ? 0.1 : 0.5 );
+
+ // adjusted by SALOME_TESTS/Grids/smesh/bugs_08/I8
+ const int nbX = Max( 2, int( dx / maxh * 2 ));
+ const int nbY = Max( 2, int( dy / maxh * 2 ));
+ const int nbZ = Max( 2, int( dz / maxh * 2 ));
+
+ netgen::Point3d p;
+ for ( int i = 0; i <= nbX; ++i )
+ {
+ p.X() = pmin.X() + i * dx / nbX;
+ for ( int j = 0; j <= nbY; ++j )
+ {
+ p.Y() = pmin.Y() + j * dy / nbY;
+ for ( int k = 0; k <= nbZ; ++k )
+ {
+ p.Z() = pmin.Z() + k * dz / nbZ;
+ ngMesh->RestrictLocalH( p, maxh );
+ }
+ }
+ }
+ }
}
//================================================================================
vector< const SMDS_MeshNode* >& nodeVec,
Ng_Mesh * Netgen_mesh)
{
-#ifdef WITH_SMESH_CANCEL_COMPUTE
netgen::multithread.terminate = 0;
-#endif
+
netgen::Mesh* ngMesh = (netgen::Mesh*)Netgen_mesh;
int Netgen_NbOfNodes = Ng_GetNP(Netgen_mesh);
+#ifndef NETGEN_V5
char *optstr = 0;
+#endif
int startWith = netgen::MESHCONST_MESHVOLUME;
int endWith = netgen::MESHCONST_OPTVOLUME;
int err = 1;
else if ( _hypMaxElementVolume )
{
netgen::mparam.maxh = pow( 72, 1/6. ) * pow( _maxElementVolume, 1/3. );
+ // limitVolumeSize( ngMesh, netgen::mparam.maxh ); // result is unpredictable
}
else if ( aMesh.HasShapeToMesh() )
{
#if (OCC_VERSION_MAJOR << 16 | OCC_VERSION_MINOR << 8 | OCC_VERSION_MAINTENANCE) > 0x060100
OCC_CATCH_SIGNALS;
#endif
+#ifdef NETGEN_V5
+ ngMesh->CalcLocalH(netgen::mparam.grading);
+ err = netgen::OCCGenerateMesh(occgeo, ngMesh, netgen::mparam, startWith, endWith);
+#else
ngMesh->CalcLocalH();
err = netgen::OCCGenerateMesh(occgeo, ngMesh, startWith, endWith, optstr);
-#ifdef WITH_SMESH_CANCEL_COMPUTE
+#endif
if(netgen::multithread.terminate)
return false;
-#endif
if ( err )
error(SMESH_Comment("Error in netgen::OCCGenerateMesh() at ") << netgen::multithread.task);
}
bool NETGENPlugin_NETGEN_3D::Compute(SMESH_Mesh& aMesh,
SMESH_MesherHelper* aHelper)
{
- MESSAGE("NETGENPlugin_NETGEN_3D::Compute with maxElmentsize = " << _maxElementVolume);
const int invalid_ID = -1;
- bool _quadraticMesh = false;
- SMESH_MesherHelper::MType MeshType = aHelper->IsQuadraticMesh();
+ netgen::multithread.terminate = 0;
+ _progressByTic = -1.;
- if(MeshType == SMESH_MesherHelper::COMP)
+ SMESH_MesherHelper::MType MeshType = aHelper->IsQuadraticMesh();
+ if ( MeshType == SMESH_MesherHelper::COMP )
return error( COMPERR_BAD_INPUT_MESH,
- SMESH_Comment("Mesh with linear and quadratic elements given."));
- else if (MeshType == SMESH_MesherHelper::QUADRATIC)
- _quadraticMesh = true;
+ SMESH_Comment("Mesh with linear and quadratic elements given"));
+
+ aHelper->SetIsQuadratic( MeshType == SMESH_MesherHelper::QUADRATIC );
// ---------------------------------
// Feed the Netgen with surface mesh
int Netgen_param2ndOrder = 0;
double Netgen_paramFine = 1.;
double Netgen_paramSize = pow( 72, 1/6. ) * pow( _maxElementVolume, 1/3. );
-
+
double Netgen_point[3];
int Netgen_triangle[3];
int Netgen_tetrahedron[4];
// Generate the volume mesh
// -------------------------
- return compute( aMesh, *aHelper, nodeVec, Netgen_mesh);
+ return ( ngLib._isComputeOk = compute( aMesh, *aHelper, nodeVec, Netgen_mesh));
}
-#ifdef WITH_SMESH_CANCEL_COMPUTE
void NETGENPlugin_NETGEN_3D::CancelCompute()
{
SMESH_Algo::CancelCompute();
netgen::multithread.terminate = 1;
}
-#endif
+
+//================================================================================
+/*!
+ * \brief Return Compute progress
+ */
+//================================================================================
+
+double NETGENPlugin_NETGEN_3D::GetProgress() const
+{
+ double res;
+ const char* volMeshing = "Volume meshing";
+ const char* dlnMeshing = "Delaunay meshing";
+ const double meshingRatio = 0.15;
+ const_cast<NETGENPlugin_NETGEN_3D*>( this )->_progressTic++;
+
+ if ( _progressByTic < 0. &&
+ ( strncmp( netgen::multithread.task, dlnMeshing, 3 ) == 0 ||
+ strncmp( netgen::multithread.task, volMeshing, 3 ) == 0 ))
+ {
+ res = 0.001 + meshingRatio * netgen::multithread.percent / 100.;
+ //cout << netgen::multithread.task << " " <<_progressTic << "-" << netgen::multithread.percent << endl;
+ }
+ else // different otimizations
+ {
+ if ( _progressByTic < 0. )
+ ((NETGENPlugin_NETGEN_3D*)this)->_progressByTic = meshingRatio / _progressTic;
+ res = _progressByTic * _progressTic;
+ //cout << netgen::multithread.task << " " << _progressTic << " " << res << endl;
+ }
+ return Min ( res, 0.98 );
+}
//=============================================================================
/*!