#include <SelectMgr_ListIteratorOfListOfFilter.hxx>
#include <SelectMgr_EntityOwner.hxx>
+#include <Events_Loop.h>
+
#include <QWidget>
ModuleBase_WidgetValidated::ModuleBase_WidgetValidated(QWidget* theParent,
{
bool isDone = false;
- Handle(SelectMgr_EntityOwner) anOwner = theValue.owner();
- if (isValid(anOwner)) {
- setSelection(anOwner);
+ if (isValidSelection(theValue)) {
+ isDone = setSelectionCustom(theValue);
updateObject(myFeature);
emit valuesChanged();
}
}
//********************************************************************
-bool ModuleBase_WidgetValidated::isValid(const Handle_SelectMgr_EntityOwner& theOwner)
+bool ModuleBase_WidgetValidated::isValidSelection(const ModuleBase_ViewerPrs& theValue)
{
+ DataPtr aData = myFeature->data();
+ AttributePtr anAttribute = myFeature->attribute(attributeID());
+
// stores the current values of the widget attribute
+ Events_Loop* aLoop = Events_Loop::loop();
+ // blocks the flush signals to avoid the temporary objects visualization in the viewer
+ // they should not be shown in order to do not lose highlight by erasing them
+ aLoop->activateFlushes(false);
+
+ aData->blockSendAttributeUpdated(true);
+ bool isAttributeBlocked = anAttribute->blockSetInitialized(true);
storeAttributeValue();
// saves the owner value to the widget attribute
- setSelection(theOwner);
+ bool aValid = setSelectionCustom(theValue);
- // checks the attribute validity
- bool aValid = isValidAttribute();
+ if (aValid)
+ // checks the attribute validity
+ aValid = isValidAttribute();
// restores the current values of the widget attribute
restoreAttributeValue(aValid);
+ aData->blockSendAttributeUpdated(false);
+ anAttribute->blockSetInitialized(isAttributeBlocked);
+ aLoop->activateFlushes(true);
return aValid;
}
DataPtr aData = myFeature->data();
AttributePtr anAttribute = myFeature->attribute(attributeID());
- aData->blockSendAttributeUpdated(true);
-
- // 3. check the acceptability of the current values
std::list<ModelAPI_Validator*>::iterator aValidator = aValidators.begin();
std::list<std::list<std::string> >::iterator aArgs = anArguments.begin();
bool aValid = true;
aValid = aAttrValidator->isValid(anAttribute, *aArgs);
}
}
- aData->blockSendAttributeUpdated(false);
-
return aValid;
}