/// \param theParent the parent object
/// \param theWorkshop instance of workshop interface
/// \param theData the widget configuation. The attribute of the model widget is obtained from
- /// \param theParentId is Id of a parent of the current attribute
ModuleBase_WidgetSelector(QWidget* theParent, ModuleBase_IWorkshop* theWorkshop,
- const Config_WidgetAPI* theData, const std::string& theParentId);
+ const Config_WidgetAPI* theData);
virtual ~ModuleBase_WidgetSelector();
virtual bool isViewerSelector() { return true; }
/// Activate or deactivate selection and selection filters
- virtual void activateSelectionAndFilters(bool toActivate);
+ /// \return true if the selection filter of the widget is activated in viewer context
+ virtual bool activateSelectionAndFilters(bool toActivate);
/// Checks the widget validity. By default, it returns true.
/// \param thePrs a selected presentation in the view
/// The methiod called when widget is deactivated
virtual void deactivate();
- private slots:
- /// Slot which is called on selection event
- void onSelectionChanged();
+protected slots:
+ /// Slot which is called on selection event
+ virtual void onSelectionChanged();
- protected:
- /// Set an empty value to attribute
- virtual void clearAttribute() = 0;
+protected:
+ /// Emits model changed info, updates the current control by selection change
+ /// \param theDone a state whether the selection is set
+ virtual void updateOnSelectionChanged(const bool theDone);
/// Update focus after the attribute value change
- virtual void updateFocus() = 0;
+ // NDS: has body is temporary
+ virtual void updateFocus() {};
/// Return the attribute values wrapped in a list of viewer presentations
/// \return a list of viewer presentations, which contains an attribute result and
/// a shape. If the attribute do not uses the shape, it is empty
- virtual QList<ModuleBase_ViewerPrs> getAttributeSelection() const = 0;
+ // NDS: has body is temporary
+ virtual QList<ModuleBase_ViewerPrs> getAttributeSelection() const;
/// Retunrs a list of possible shape types
/// \return a list of shapes
virtual QIntList getShapeTypes() const = 0;
/// Computes and updates name of selected object in the widget
- virtual void updateSelectionName() = 0;
+ // NDS: has body is temporary
+ virtual void updateSelectionName() {};
/// Store the values to the model attribute of the widget. It casts this attribute to
/// the specific type and set the given values
/// \param theSelectedObject an object
/// \param theShape a selected shape, which is used in the selection attribute
/// \return true if it is succeed
- virtual void setObject(ObjectPtr theSelectedObject, GeomShapePtr theShape) = 0;
+ void setObject(ObjectPtr theSelectedObject, GeomShapePtr theShape);
/// The methiod called when widget is activated
virtual void activateCustom();