// Copyright (C) 2014-20xx CEA/DEN, EDF R&D
-// File: ModuleBase_WidgetSelector.h
+// File: ModuleBase_WidgetSelector.cpp
// Created: 19 June 2015
// Author: Natalia ERMOLAEVA
#include <ModelAPI_ResultConstruction.h>
+#include <GeomValidators_Tools.h>
+
+#include <TopoDS_Iterator.hxx>
+
ModuleBase_WidgetSelector::ModuleBase_WidgetSelector(QWidget* theParent,
ModuleBase_IWorkshop* theWorkshop,
const Config_WidgetAPI* theData,
const std::string& theParentId)
- : ModuleBase_WidgetValidated(theParent, theData, theParentId),
- myWorkshop(theWorkshop)
+ : ModuleBase_WidgetValidated(theParent, theWorkshop, theData, theParentId)
{
}
{
}
-//TODO: nds stabilization hotfix
-void ModuleBase_WidgetSelector::disconnectSignals()
-{
- disconnect(myWorkshop, SIGNAL(selectionChanged()), this, SLOT(onSelectionChanged()));
-}
-
//********************************************************************
void ModuleBase_WidgetSelector::getGeomSelection(const ModuleBase_ViewerPrs& thePrs,
ObjectPtr& theObject,
{
clearAttribute();
- QList<ModuleBase_ViewerPrs> aSelected = myWorkshop->selection()->getSelected(
- ModuleBase_ISelection::AllControls);
- bool isDone = setSelection(aSelected);
+ QList<ModuleBase_ViewerPrs> aSelected = getFilteredSelected();
+ bool isDone = setSelection(aSelected, true/*false*/);
+ // "false" flag should be used here, it connects to the #26658 OCC bug, when the user click in
+ // the same place repeatedly without mouse moved. In the case validation by filters is not
+ // perfromed, so an invalid object is selected. E.g. distance constraint, selection of a point.
+ // the 3rd click in the same point allow using this point.
emit valuesChanged();
// the updateObject method should be called to flush the updated sigal. The workshop listens it,
// calls validators for the feature and, as a result, updates the Apply button state.
updateFocus();
}
-#include <TopoDS_Iterator.hxx>
-
//********************************************************************
bool ModuleBase_WidgetSelector::acceptSubShape(const GeomShapePtr& theShape,
const ResultPtr& theResult) const
bool aValid = false;
GeomShapePtr aShape = theShape;
+
+ QIntList aShapeTypes = getShapeTypes();
+ if (aShapeTypes.empty()) {
+ aValid = true;
+ return aValid;
+ }
+ // when the SHAPE type is provided by XML, the hole result shape can be selected.
+ if (!aShape.get() && aShapeTypes.contains(TopAbs_SHAPE)) {
+ aValid = true;
+ return aValid;
+ }
+
if (!aShape.get() && theResult.get()) {
if (theResult.get())
aShape = theResult->shape();
// for compounds check sub-shapes: it may be compound of needed type:
// Booleans may produce compounds of Solids
if (aShapeType == TopAbs_COMPOUND) {
- for(TopoDS_Iterator aSubs(aTopoShape); aSubs.More(); aSubs.Next()) {
- if (!aSubs.Value().IsNull()) {
- TopAbs_ShapeEnum aSubType = aSubs.Value().ShapeType();
- if (aSubType == TopAbs_COMPOUND) { // compound of compound(s)
- aShapeType = TopAbs_COMPOUND;
- break;
- }
- if (aShapeType == TopAbs_COMPOUND) {
- aShapeType = aSubType;
- } else if (aShapeType != aSubType) { // compound of shapes of different types
- aShapeType = TopAbs_COMPOUND;
- break;
- }
- }
- }
+ aShapeType = GeomValidators_Tools::getCompoundSubType(aTopoShape);
}
}
- QIntList aShapeTypes = getShapeTypes();
QIntList::const_iterator anIt = aShapeTypes.begin(), aLast = aShapeTypes.end();
for (; anIt != aLast; anIt++) {
if (aShapeType == *anIt)
// Restore selection in the viewer by the attribute selection list
myWorkshop->setSelected(getAttributeSelection());
- activateFilters(myWorkshop, true);
+ activateFilters(true);
}
//********************************************************************
-#include <ModuleBase_IViewer.h>
-#include <SelectMgr_ListIteratorOfListOfFilter.hxx>
-#include <StdSelect_BRepOwner.hxx>
bool ModuleBase_WidgetSelector::isValidSelectionCustom(const ModuleBase_ViewerPrs& thePrs)
{
GeomShapePtr aShape = myWorkshop->selection()->getShape(thePrs);
FeaturePtr aSelectedFeature = ModelAPI_Feature::feature(aResult);
aValid = aSelectedFeature != myFeature;
}
-
- // selection happens in the Object browser.
- // it creates a selection owner and check whether the viewer filters process it
- if (thePrs.owner().IsNull() && thePrs.object().get()) {
- ResultPtr aResult = myWorkshop->selection()->getResult(thePrs);
- if (aResult.get())
- aShape = aResult->shape();
-
- const TopoDS_Shape aTDShape = aShape->impl<TopoDS_Shape>();
-
- Handle(AIS_InteractiveObject) anIO = myWorkshop->selection()->getIO(thePrs);
- Handle(StdSelect_BRepOwner) aShapeOwner = new StdSelect_BRepOwner(aTDShape, anIO);
-
- const SelectMgr_ListOfFilter& aFilters = myWorkshop->viewer()->AISContext()->Filters();
- SelectMgr_ListIteratorOfListOfFilter anIt(aFilters);
- for (; anIt.More() && aValid; anIt.Next()) {
- Handle(SelectMgr_Filter) aFilter = anIt.Value();
- if (aFilter == myWorkshop->validatorFilter())
- continue;
-
- aValid = aFilter->IsOk(aShapeOwner);
- }
- aShapeOwner.Nullify();
- }
return aValid;
}
{
disconnect(myWorkshop, SIGNAL(selectionChanged()), this, SLOT(onSelectionChanged()));
activateSelection(false);
- activateFilters(myWorkshop, false);
+ activateFilters(false);
}
+